Various New Mods; Updated and Removed Mods
Fixed: - PDA map colors not matching - Aydin's Grass Tweaks mismatch - Hax Bolt Reanimation being overridden Updated: - Atmospherics Removed: - Dialog Dynamic UI (Included in EGUI) - Developer Mod Installations (Unnecessary bloat)
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<?xml version="1.0" encoding="windows-1251"?>
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<string_table>
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<string id="ui_mcm_demonized_dialog_fov_title">
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<text>Dialogs Dynamic UI</text>
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</string>
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<string id="ui_mcm_menu_demonized_dialog_fov">
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<text>Dialog UI</text>
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</string>
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<string id="ui_mcm_demonized_dialog_fov_enabled">
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<text>Enable</text>
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</string>
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<string id="ui_mcm_demonized_dialog_fov_zoom_fov_enabled">
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<text>Enable zoom</text>
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</string>
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<string id="ui_mcm_demonized_dialog_fov_zoom_fov_modifier">
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<text>Zoom modifier</text>
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</string>
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<string id="ui_mcm_demonized_dialog_fov_min_zoom_fov">
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<text>Minimum zoom</text>
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</string>
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<string id="ui_mcm_demonized_dialog_fov_min_zoom_fov_desc">
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<text>With zoom enabled, the FOV will change to at least this value</text>
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</string>
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<string id="ui_mcm_demonized_dialog_fov_distance_fov">
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<text>Distance based zoom</text>
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</string>
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<string id="ui_mcm_demonized_dialog_fov_distance_fov_desc">
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<text>This changes the FOV so that the character is the same size no matter how far away they are from the player</text>
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</string>
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<string id="ui_mcm_demonized_dialog_fov_fov_smoothing">
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<text>Zoom smoothness</text>
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</string>
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<string id="ui_mcm_demonized_dialog_fov_track_npc">
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<text>Camera focus on NPC</text>
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</string>
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<string id="ui_mcm_demonized_dialog_fov_turn_modifier">
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<text>Camera rotation factor</text>
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</string>
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<string id="ui_mcm_demonized_dialog_fov_turn_modifier_desc">
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<text>Camera rotation factor for adjusting the position of the character, 0 means no rotation, negative values will rotate the camera in the other direction</text>
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</string>
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<string id="ui_mcm_demonized_dialog_fov_smoothing">
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<text>Smoothness of the camera focus</text>
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</string>
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</string_table>
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