Various New Mods; Updated and Removed Mods
Fixed: - PDA map colors not matching - Aydin's Grass Tweaks mismatch - Hax Bolt Reanimation being overridden Updated: - Atmospherics Removed: - Dialog Dynamic UI (Included in EGUI) - Developer Mod Installations (Unnecessary bloat)
This commit is contained in:
@@ -0,0 +1,98 @@
|
||||
;------------------------------------------------------------------------------------------------
|
||||
[bolt]:identity_immunities,weapon_probability,default_weapon_params
|
||||
GroupControlSection = spawn_group
|
||||
discovery_dependency =
|
||||
$prefetch = 16
|
||||
cform = skeleton
|
||||
|
||||
class = II_BOLT
|
||||
slot = 5
|
||||
animation_slot = 6
|
||||
ef_weapon_type = 1
|
||||
single_handed = 0
|
||||
|
||||
can_take = true
|
||||
anim_item = true
|
||||
|
||||
inv_grid_height = 1
|
||||
inv_grid_width = 1
|
||||
inv_grid_x = 9
|
||||
inv_grid_y = 23
|
||||
inv_name = st_bolty
|
||||
inv_name_short = st_bolty
|
||||
description = st_bolty_descr
|
||||
|
||||
kind = w_misc
|
||||
inv_weight = 0.01
|
||||
cost = 10
|
||||
|
||||
hud = bolt_hud
|
||||
visual = dynamics\devices\dev_bolt\dev_bolt.ogf
|
||||
|
||||
attach_bone_name = bip01_l_hand
|
||||
attach_position_offset = -0.03, -0.05, 0.03
|
||||
attach_angle_offset = 0, 0, 0
|
||||
auto_attach = false
|
||||
|
||||
throw_dir = 0, 0, 1
|
||||
throw_point = 0.4, 0.3, 0.1
|
||||
|
||||
force_min = 10
|
||||
force_const = 20
|
||||
force_max = 20
|
||||
force_grow_speed = 10
|
||||
destroy_time = 10000000
|
||||
|
||||
PDM_disp_accel_factor = 1.0
|
||||
PDM_disp_base = 1.0
|
||||
PDM_disp_crouch = 1.0
|
||||
PDM_disp_crouch_no_acc = 1.0
|
||||
PDM_disp_vel_factor = 1.0
|
||||
|
||||
snd_on_take = bolt
|
||||
hud_fov = 0.46
|
||||
|
||||
|
||||
[bolt_hud]:hud_base
|
||||
item_visual = dynamics\devices\dev_bolt\dev_bolt_hud
|
||||
attach_place_idx = 0
|
||||
|
||||
item_position = 0, 0, 0
|
||||
item_orientation = 0, 0, 0
|
||||
|
||||
hands_position = 0, -0.03, 0
|
||||
hands_position_16x9 = 0, -0.03, 0
|
||||
hands_orientation = 0, 0, 0
|
||||
hands_orientation_16x9 = 0, 0, 0
|
||||
|
||||
anm_bore = bolt_sh_bore, idle
|
||||
anm_hide = bolt_sh_hide, idle
|
||||
anm_idle = bolt_sh_idle, idle
|
||||
anm_idle_moving = bolt_sh_walk, idle
|
||||
anm_idle_sprint = bolt_sh_sprint, idle, 1.1
|
||||
anm_show = bolt_sh_show, idle
|
||||
anm_throw = bolt_sh_throw, throw
|
||||
anm_throw_begin = bolt_sh_throw_start
|
||||
anm_throw_idle = bolt_sh_throw_idle, idle
|
||||
|
||||
fire_bone = wpn_body
|
||||
fire_point = 0, 0, 0
|
||||
|
||||
throw_dir = 0, 0, 1
|
||||
throw_point = 0.0, 0.4, 0.3
|
||||
|
||||
;------------------------------------------------------------------------------------------------
|
||||
[bolt_bullet]:bolt
|
||||
inv_grid_x = 10
|
||||
inv_grid_y = 23
|
||||
inv_name = st_bolt_bullet
|
||||
inv_name_short = st_bolt_bullet
|
||||
description = st_bolt_bullet_descr
|
||||
|
||||
hud = bolt_bullet_hud
|
||||
visual = dynamics\devices\dev_bolt\dev_bolt_bullet.ogf
|
||||
|
||||
|
||||
[bolt_bullet_hud]:bolt_hud
|
||||
item_visual = dynamics\devices\dev_bolt\dev_bolt_bullet_hud
|
||||
|
||||
BIN
Binary file not shown.
BIN
Binary file not shown.
BIN
Binary file not shown.
@@ -0,0 +1,28 @@
|
||||
[General]
|
||||
gameName=stalkeranomaly
|
||||
modid=0
|
||||
version=d2024.3.4.0
|
||||
newestVersion=
|
||||
category="5,"
|
||||
nexusFileStatus=1
|
||||
installationFile=Hax_Bolt_Reanimation.rar
|
||||
repository=
|
||||
ignoredVersion=
|
||||
comments=
|
||||
notes=
|
||||
nexusDescription=
|
||||
url=
|
||||
hasCustomURL=false
|
||||
lastNexusQuery=
|
||||
lastNexusUpdate=
|
||||
nexusLastModified=2024-03-21T11:06:54Z
|
||||
nexusCategory=0
|
||||
converted=false
|
||||
validated=false
|
||||
color=@Variant(\0\0\0\x43\0\xff\xff\0\0\0\0\0\0\0\0)
|
||||
tracked=0
|
||||
|
||||
[installedFiles]
|
||||
1\modid=0
|
||||
1\fileid=0
|
||||
size=1
|
||||
Reference in New Issue
Block a user