Various New Mods; Updated and Removed Mods

Fixed:
- PDA map colors not matching
- Aydin's Grass Tweaks mismatch
- Hax Bolt Reanimation being overridden

Updated:
- Atmospherics

Removed:
- Dialog Dynamic UI (Included in EGUI)
- Developer Mod Installations (Unnecessary bloat)
This commit is contained in:
2024-03-21 08:41:48 -04:00
parent 290378b961
commit 8abddf23c7
2362 changed files with 107187 additions and 48192 deletions
@@ -0,0 +1,46 @@
;Determines the spawn percentage per each anomaly and max number of them
[spawn_properties]
spawn_percent = 0.5
anomaly_max_number = 3
anomaly_max_active = 38 ; Unused
;Determines the range of anomaly radius
[radius_properties]
min_radius = 2
max_radius = 3
;Determines the list of anomalies that can be spawned
[anomaly_types]
;zone_mine_zharka
zone_mine_ghost
zone_mine_thorn
zone_mine_umbra
;;----------------------------
;zone_field_radioactive_weak
zone_field_radioactive_average
;zone_field_radioactive_strong
;;----------------------------
zone_radioactive_weak
;zone_radioactive_average
;zone_radioactive_strong
;;----------------------------
;zone_mine_acidic_weak
zone_mine_acidic_average
;zone_mine_acidic_strong
;;----------------------------
;zone_mine_electric_weak
zone_mine_electric_average
;zone_mine_electric_strong
;;----------------------------
;zone_mine_thermal_weak
;zone_mine_thermal_average
;zone_mine_thermal_strong
;;----------------------------
;zone_mine_gravitational_weak
;zone_mine_gravitational_average
;zone_mine_gravitational_strong
;Determines the smarts around which anomalies will be created
[available_smarts]
bunker_1
bunker_2
@@ -0,0 +1,52 @@
;Determines the spawn percentage per each anomaly and max number of them
[spawn_properties]
spawn_percent = 0.5
anomaly_max_number = 6
anomaly_max_active = 30 ; Unused
;Determines the range of anomaly radius
[radius_properties]
min_radius = 2
max_radius = 3
;Determines the list of anomalies that can be spawned
[anomaly_types]
;zone_mine_zharka
zone_mine_blast
zone_mine_ghost
zone_mine_point
zone_mine_thorn
zone_mine_umbra
;;----------------------------
zone_field_radioactive_weak
zone_field_radioactive_average
;zone_field_radioactive_strong
;;----------------------------
zone_radioactive_weak
zone_radioactive_average
;zone_radioactive_strong
;;----------------------------
zone_mine_acidic_weak
zone_mine_acidic_average
;zone_mine_acidic_strong
;;----------------------------
zone_mine_electric_weak
zone_mine_electric_average
;zone_mine_electric_strong
;;----------------------------
zone_mine_thermal_weak
zone_mine_thermal_average
;zone_mine_thermal_strong
;;----------------------------
zone_mine_gravitational_weak
;zone_mine_gravitational_average
;zone_mine_gravitational_strong
;Determines the smarts around which anomalies will be created
[available_smarts]
collaider_1
collaider_2
collaider_3
collaider_4
collaider_5
collaider_6
@@ -0,0 +1,66 @@
;Determines the spawn percentage per each anomaly and max number of them
[spawn_properties]
spawn_percent = 0.30
anomaly_max_number = 25
anomaly_max_active = 20
;Determines the range of anomaly radius
[radius_properties]
min_radius = 2
max_radius = 3
;Determines the list of anomalies that can be spawned
[anomaly_types]
;zone_mine_acid
;zone_mine_electra
;zone_mine_zharka
zone_mine_flash
zone_mine_ghost
zone_mine_mefistotel
zone_mine_cdf
zone_mine_point
zone_mine_umbra
zone_mine_sphere
zone_no_gravity
zone_mine_thorn
;;----------------------------
zone_field_radioactive_weak
zone_field_radioactive_average
;zone_field_radioactive_strong
;;----------------------------
;zone_radioactive_weak
;zone_radioactive_average
;zone_radioactive_strong
;;----------------------------
zone_mine_acidic_weak
zone_mine_acidic_average
;zone_mine_acidic_strong
;;----------------------------
zone_mine_electric_weak
zone_mine_electric_average
zone_mine_electric_strong
;;----------------------------
zone_mine_thermal_weak
zone_mine_thermal_average
zone_mine_thermal_strong
;;----------------------------
zone_mine_gravitational_weak
zone_mine_gravitational_average
;zone_mine_gravitational_strong
;Determines the smarts around which anomalies will be created
[available_smarts]
grim_10
;Determines the smarts around which anomalies will be created, with reduced amount (see script for how much)
[available_smarts_reduced]
grim_1
grim_2
grim_3
grim_4
grim_7
grim_8
grim_9
grim_11
grim_13
grim_14
@@ -0,0 +1,77 @@
;Determines the spawn percentage per each anomaly and max number of them
[spawn_properties]
spawn_percent = 0.25
anomaly_max_number = 40
anomaly_max_active = 30 ; Unused
;Determines the range of anomaly radius
[radius_properties]
min_radius = 2
max_radius = 3
;Determines the list of anomalies that can be spawned
[anomaly_types]
;zone_mine_acid
;zone_mine_electra
;zone_mine_zharka
zone_mine_blast
zone_mine_cdf
zone_mine_flash
zone_mine_ghost
zone_mine_gold
zone_mine_mefistotel
zone_mine_net
zone_mine_point
zone_mine_seed
zone_mine_shatterpoint
zone_mine_sloth
zone_mine_sphere
zone_mine_springboard
zone_mine_thorn
zone_mine_vapour
zone_mine_vortex
;;----------------------------
zone_field_radioactive_weak
zone_field_radioactive_average
;zone_field_radioactive_strong
;;----------------------------
;zone_radioactive_weak
;zone_radioactive_average
;zone_radioactive_strong
;;----------------------------
zone_mine_acidic_weak
zone_mine_acidic_average
;zone_mine_acidic_strong
;;----------------------------
zone_mine_electric_weak
zone_mine_electric_average
;zone_mine_electric_strong
;;----------------------------
zone_mine_thermal_weak
zone_mine_thermal_average
;zone_mine_thermal_strong
;;----------------------------
zone_mine_gravitational_weak
zone_mine_gravitational_average
;zone_mine_gravitational_strong
;Determines the smarts around which anomalies will be created
[available_smarts]
;Determines the smarts around which anomalies will be created, with reduced amount (see script for how much)
[available_smarts_reduced]
posug_3
posug_5
posug_9
posug_11
posug_13
posug_15
posug_18
posug_19
posug_21
posug_23
posug_24
posug_29
posug_31
posug_34
posug_35
@@ -0,0 +1,63 @@
;Determines the spawn percentage per each anomaly and max number of them
[spawn_properties]
spawn_percent = 0.25
anomaly_max_number = 20
anomaly_max_active = 30 ; Unused
;Determines the range of anomaly radius
[radius_properties]
min_radius = 2
max_radius = 3
;Determines the list of anomalies that can be spawned
[anomaly_types]
;zone_mine_acid
;zone_mine_electra
;zone_mine_zharka
zone_mine_flash
zone_mine_ghost
zone_mine_mefistotel
zone_mine_cdf
zone_mine_point
zone_mine_umbra
zone_mine_sphere
zone_no_gravity
zone_mine_thorn
;;----------------------------
zone_field_radioactive_weak
zone_field_radioactive_average
;zone_field_radioactive_strong
;;----------------------------
;zone_radioactive_weak
;zone_radioactive_average
;zone_radioactive_strong
;;----------------------------
zone_mine_acidic_weak
;zone_mine_acidic_average
;zone_mine_acidic_strong
;;----------------------------
zone_mine_electric_weak
;zone_mine_electric_average
;zone_mine_electric_strong
;;----------------------------
zone_mine_thermal_weak
;zone_mine_thermal_average
;zone_mine_thermal_strong
;;----------------------------
zone_mine_gravitational_weak
zone_mine_gravitational_average
;zone_mine_gravitational_strong
;Determines the smarts around which anomalies will be created
[available_smarts]
prom_15
;Determines the smarts around which anomalies will be created, with reduced amount (see script for how much)
[available_smarts_reduced]
prom_1
prom_2
prom_5
prom_9
prom_12
prom_14
prom_13