Various New Mods; Updated and Removed Mods

Fixed:
- PDA map colors not matching
- Aydin's Grass Tweaks mismatch
- Hax Bolt Reanimation being overridden

Updated:
- Atmospherics

Removed:
- Dialog Dynamic UI (Included in EGUI)
- Developer Mod Installations (Unnecessary bloat)
This commit is contained in:
2024-03-21 08:41:48 -04:00
parent 290378b961
commit 8abddf23c7
2362 changed files with 107187 additions and 48192 deletions
@@ -0,0 +1,103 @@
; @ Version: SCREEN SPACE SHADERS - UPDATE 16
; @ Description: Interactive Grass - Anomalies animations
; @ Author: https://www.moddb.com/members/ascii1457
; @ Mod: https://www.moddb.com/mods/stalker-anomaly/addons/screen-space-shaders
; Animations
; 1 = Push
; 2 = Wavy
; 3 = Suck
; 4 = Blow
; 5 = Pulse
; Fruit Punch ---------------------------------------------
![zone_mine_acidic]
bend_grass_blowout = true
bend_grass_blowout_speed = 3.0
bend_grass_blowout_radius = 3.0
; Electro -------------------------------------------------
![zone_mine_electric]
bend_grass_blowout = true
bend_grass_blowout_speed = 4.0
bend_grass_blowout_radius = 5.0
; Comet ---------------------------------------------------
![fireball_zone]
bend_grass_idle_anim = 4
bend_grass_idle_str = 2.0
bend_grass_idle_radius = 5.0
bend_grass_idle_speed = 4.5
; Tesla ---------------------------------------------------
![fireball_electric_zone]
bend_grass_idle_anim = 1
bend_grass_idle_str = 0.15
bend_grass_idle_radius = 20.0
; Springboards --------------------------------------------
![zone_mine_gravitational_weak]
bend_grass_idle_anim = 2
bend_grass_idle_radius = 3.0
bend_grass_idle_speed = 1.2
bend_grass_blowout = true
bend_grass_blowout_speed = 5.0
bend_grass_blowout_radius = 10.0
; Vortices ------------------------------------------------
![zone_mine_gravitational_average]
bend_grass_idle_anim = 3
bend_grass_idle_radius = 4.0
bend_grass_idle_str = 2.0
bend_grass_idle_speed = 1.5
bend_grass_whenactive_str = 3.0
bend_grass_whenactive_speed = 3.0
bend_grass_blowout = true
bend_grass_blowout_duration = 2500
bend_grass_blowout_speed = 6.0
bend_grass_blowout_radius = 20.0
; Whirlwinds ----------------------------------------------
![zone_mine_gravitational_strong]
bend_grass_idle_anim = 2
bend_grass_idle_radius = 4.0
bend_grass_idle_speed = 1.3
bend_grass_whenactive_anim = 3
bend_grass_whenactive_str = 3.5
bend_grass_whenactive_speed = 4.5
bend_grass_blowout = true
bend_grass_blowout_duration = 5500
bend_grass_blowout_speed = 5.0
bend_grass_blowout_radius = 20.0
![zone_mine_gravitational_big]
bend_grass_idle_anim = 2
bend_grass_idle_radius = 4.0
bend_grass_idle_speed = 1.3
bend_grass_whenactive_anim = 3
bend_grass_whenactive_str = 3.0
bend_grass_whenactive_speed = 4.0
bend_grass_blowout = true
bend_grass_blowout_duration = 5500
bend_grass_blowout_speed = 5.0
bend_grass_blowout_radius = 20.0
; Burners -------------------------------------------------
![zone_mine_thermal]
bend_grass_idle_radius = 3.5
bend_grass_whenactive_anim = 4
bend_grass_whenactive_str = 2.0
bend_grass_whenactive_speed = 3.5
bend_grass_blowout = true
bend_grass_blowout_duration = 9500
bend_grass_blowout_speed = 3.0
bend_grass_blowout_radius = 5.0