Added New Mods
Added - MRAA + Blindside Military Animation Pack - Dynamic Zone Transitions - Corpse Twitching - Artifact Inspection - Animated Lead Box
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<w>
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<dzt_ui_modifiers x="0" y="0" width="19" height="21" stretch="0">
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<blip_unknown x="0" y="0" width="19" height="21" stretch="1" complex_mode="1"> <!-- Decreased size -->
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<texture>dynamic_zone_blip_unknown_state</texture>
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</blip_unknown>
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</dzt_ui_modifiers>
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</w>
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+25
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<w>
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<file name="ui\dynamic_zone\ui_mapspots">
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<texture id="dynamic_zone_exit_point_blocked" x="19" y="0" width="19" height="21"/> <!-- ID2 -->
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<texture id="dynamic_zone_blip_unknown_state" x="57" y="0" width="19" height="21"/> <!-- ID3 -->
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</file>
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<!--
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** TAKEN FROM :
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** Personal Adjustable Waypoint
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** Author: Catspaw (CatspawMods @ ModDB)
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-->
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<file name ="ui\dynamic_zone\hud_assets">
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<texture id = "ui_dzt_hud_wnd_frmcrv_BL" x="0" y="472" width="24" height="24" />
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<texture id = "ui_dzt_hud_wnd_frmcrv_BL_extend" x="154" y="455" width="24" height="24" />
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<texture id = "ui_dzt_hud_wnd_frmcrv_BM" x="24" y="472" width="24" height="24" />
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<texture id = "ui_dzt_hud_wnd_frmcrv_BM_extend" x="178" y="455" width="170" height="24" />
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<texture id = "ui_dzt_hud_wnd_frmcrv_BP" x="24" y="424" width="32" height="48" />
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<texture id = "ui_dzt_fade_cap_bg_left" x="178" y="481" width="24" height="31" />
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<texture id = "ui_dzt_fade_cap_bg_right" x="192" y="481" width="320" height="31" />
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<texture id = "ui_dzt_fade_cap_bg_full" x="178" y="481" width="334" height="31" />
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</file>
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</w>
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