Divergent/mods/Arrival/gamedata/configs/ui/ui_detector_artefact.xml

6699 lines
408 KiB
XML

<w>
<elite x="0" y="0" width="0.0576" height="0.029">
<wrk_area width="0.0576" height="0.029">
<auto_static width="0.0576" height="0.029" stretch="1">
<texture shader="hud\p3d">ui_temp_ad3_radar_glow</texture>
</auto_static>
</wrk_area>
<af_sign width="0.0045" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad3_artefact</texture>
</af_sign>
<palette id="af_sign" width="0.0045" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad3_artefact</texture>
</palette>
</elite>
<scientific x="0" y="0" width="0.0576" height="0.029">
<wrk_area width="0.0576" height="0.029">
<auto_static width="0.0576" height="0.029" stretch="1">
<texture shader="hud\p3d">ui_temp_ad3_radar_glow</texture>
</auto_static>
</wrk_area>
<palette id="zone_mine_acidic_weak" width="0.004" height="0.004" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_acid_big</texture>
</palette>
<palette id="zone_mine_acidic_average" width="0.004" height="0.004" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_acid_big</texture>
</palette>
<palette id="zone_mine_acidic_strong" width="0.004" height="0.004" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_acid_big</texture>
</palette>
<palette id="zone_mine_chemical_weak" width="0.004" height="0.004" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_acid_big</texture>
</palette>
<palette id="zone_mine_chemical_average" width="0.004" height="0.004" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_acid_big</texture>
</palette>
<palette id="zone_mine_chemical_strong" width="0.004" height="0.004" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_acid_big</texture>
</palette>
<palette id="zone_buzz_weak" width="0.004" height="0.004" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_acid_big</texture>
</palette>
<palette id="zone_buzz_average" width="0.004" height="0.004" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_acid_big</texture>
</palette>
<palette id="zone_buzz_strong" width="0.004" height="0.004" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_acid_big</texture>
</palette>
<!--
<palette id="zone_mine_acidic_big" width="0.03" height="0.03" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_acid_big</texture>
</palette>
-->
<palette id="zone_mine_electric_strong" width="0.004" height="0.004" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_electro_big</texture>
</palette>
<palette id="zone_mine_electric_average" width="0.004" height="0.004" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_electro_big</texture>
</palette>
<palette id="zone_mine_electric_weak" width="0.004" height="0.004" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_electro_big</texture>
</palette>
<palette id="zone_mine_static_strong" width="0.004" height="0.004" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_electro_big</texture>
</palette>
<palette id="zone_mine_static_average" width="0.004" height="0.004" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_electro_big</texture>
</palette>
<palette id="zone_mine_static_weak" width="0.004" height="0.004" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_electro_big</texture>
</palette>
<palette id="zone_witches_galantine_strong" width="0.004" height="0.004" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_electro_big</texture>
</palette>
<palette id="zone_witches_galantine_average" width="0.004" height="0.004" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_electro_big</texture>
</palette>
<palette id="zone_witches_galantine_weak" width="0.004" height="0.004" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_electro_big</texture>
</palette>
<palette id="zone_mine_gravitational_strong" width="0.008" height="0.008" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_gravity_big</texture>
</palette>
<palette id="zone_mine_gravitational_average" width="0.008" height="0.008" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_gravity_big</texture>
</palette>
<palette id="zone_mine_gravitational_weak" width="0.006" height="0.006" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_gravity_big</texture>
</palette>
<!--
<palette id="zone_mine_gravitational_big" width="0.032" height="0.032" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_gravity_big</texture>
</palette>
-->
<palette id="zone_gravi_zone" width="0.008" height="0.008" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_gravity_big</texture>
</palette>
<palette id="zone_mine_thermal_strong" width="0.004" height="0.004" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_fire_big</texture>
</palette>
<palette id="zone_mine_thermal_average" width="0.004" height="0.004" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_fire_big</texture>
</palette>
<palette id="zone_mine_thermal_weak" width="0.004" height="0.004" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_fire_big</texture>
</palette>
<palette id="zone_zharka_static_weak" width="0.004" height="0.004" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_fire_big</texture>
</palette>
<palette id="zone_zharka_static_average" width="0.004" height="0.004" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_fire_big</texture>
</palette>
<palette id="zone_zharka_static_strong" width="0.004" height="0.004" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_fire_big</texture>
</palette>
<palette id="zone_mine_steam_strong" width="0.004" height="0.004" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_fire_big</texture>
</palette>
<palette id="zone_mine_steam_average" width="0.004" height="0.004" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_fire_big</texture>
</palette>
<palette id="zone_mine_steam_weak" width="0.004" height="0.004" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_fire_big</texture>
</palette>
<palette id="zone_mosquito_bald" width="0.006" height="0.006" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_gravity_big</texture>
</palette>
<palette id="zone_mosquito_bald_weak" width="0.006" height="0.006" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_gravity_big</texture>
</palette>
<palette id="zone_mosquito_bald_weak_noart" width="0.006" height="0.006" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_gravity_big</texture>
</palette>
<palette id="zone_mosquito_bald_average" width="0.006" height="0.006" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_gravity_big</texture>
</palette>
<palette id="zone_mosquito_bald_strong" width="0.006" height="0.006" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_gravity_big</texture>
</palette>
<palette id="zone_mosquito_bald_strong_noart" width="0.006" height="0.006" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_gravity_big</texture>
</palette>
<palette id="zone_mine_umbra" width="0.004" height="0.004" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_gravity_big</texture>
</palette>
<palette id="zone_mine_flash" width="0.006" height="0.006" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_gravity_big</texture>
</palette>
<palette id="zone_mine_ghost" width="0.006" height="0.006" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_acid_big</texture>
</palette>
<palette id="zone_mine_gold" width="0.006" height="0.006" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_acid_big</texture>
</palette>
<palette id="zone_mine_sloth" width="0.004" height="0.004" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_acid_big</texture>
</palette>
<palette id="zone_mine_mefistotel" width="0.006" height="0.006" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_electro_big</texture>
</palette>
<palette id="zone_mine_net" width="0.006" height="0.006" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_gravity_big</texture>
</palette>
<palette id="zone_mine_point" width="0.004" height="0.004" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_electro_big</texture>
</palette>
<palette id="zone_mine_cdf" width="0.006" height="0.006" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_electro_big</texture>
</palette>
<palette id="zone_mine_sphere" width="0.008" height="0.008" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_gravity_big</texture>
</palette>
<palette id="zone_mine_seed" width="0.008" height="0.008" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_gravity_big</texture>
</palette>
<palette id="zone_mine_thorn" width="0.008" height="0.008" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_gravity_big</texture>
</palette>
<palette id="zone_mine_shatterpoint" width="0.008" height="0.008" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_gravity_big</texture>
</palette>
<palette id="zone_mine_acid" width="0.004" height="0.004" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_acid_big</texture>
</palette>
<palette id="zone_mine_electra" width="0.004" height="0.004" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_electro_big</texture>
</palette>
<palette id="zone_mine_springboard" width="0.006" height="0.006" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_gravity_big</texture>
</palette>
<palette id="zone_mine_vortex" width="0.006" height="0.006" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_gravity_big</texture>
</palette>
<palette id="zone_mine_blast" width="0.006" height="0.006" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_gravity_big</texture>
</palette>
<palette id="zone_mine_zharka" width="0.006" height="0.004" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_fire_big</texture>
</palette>
<palette id="zone_mine_vapour" width="0.006" height="0.004" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_fire_big</texture>
</palette>
<!--
<palette id="zone_mine_acidic_weak" width="0.0065" height="0.0065" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad4_mine_acidic</texture>
</palette>
<palette id="zone_mine_acidic_average" width="0.0065" height="0.0065" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad4_mine_acidic</texture>
</palette>
<palette id="zone_mine_acidic_strong" width="0.0065" height="0.0065" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad4_mine_acidic</texture>
</palette>
<palette id="zone_mine_chemical_weak" width="0.0065" height="0.0065" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad4_mine_acidic</texture>
</palette>
<palette id="zone_mine_chemical_average" width="0.0065" height="0.0065" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad4_mine_acidic</texture>
</palette>
<palette id="zone_mine_chemical_strong" width="0.0065" height="0.0065" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad4_mine_acidic</texture>
</palette>
<palette id="zone_buzz_weak" width="0.0065" height="0.0065" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad4_mine_acidic</texture>
</palette>
<palette id="zone_buzz_average" width="0.0065" height="0.0065" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad4_mine_acidic</texture>
</palette>
<palette id="zone_buzz_strong" width="0.0065" height="0.0065" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad4_mine_acidic</texture>
</palette>
<palette id="zone_mine_acidic_big" width="0.0065" height="0.0065" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad4_mine_acidic</texture>
</palette>
<palette id="zone_mine_electric_strong" width="0.0065" height="0.0065" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad4_mine_electric</texture>
</palette>
<palette id="zone_mine_electric_average" width="0.0065" height="0.0065" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad4_mine_electric</texture>
</palette>
<palette id="zone_mine_electric_weak" width="0.0065" height="0.0065" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad4_mine_electric</texture>
</palette>
<palette id="zone_mine_static_strong" width="0.0065" height="0.0065" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad4_mine_electric</texture>
</palette>
<palette id="zone_mine_static_average" width="0.0065" height="0.0065" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad4_mine_electric</texture>
</palette>
<palette id="zone_mine_static_weak" width="0.0065" height="0.0065" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad4_mine_electric</texture>
</palette>
<palette id="zone_witches_galantine_strong" width="0.0065" height="0.0065" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad4_mine_electric</texture>
</palette>
<palette id="zone_witches_galantine_average" width="0.0065" height="0.0065" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad4_mine_electric</texture>
</palette>
<palette id="zone_witches_galantine_weak" width="0.0065" height="0.0065" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad4_mine_electric</texture>
</palette>
<palette id="zone_mine_gravitational_strong" width="0.013" height="0.013" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad4_mine_gravitational</texture>
</palette>
<palette id="zone_mine_gravitational_average" width="0.013" height="0.013" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad4_mine_gravitational</texture>
</palette>
<palette id="zone_mine_gravitational_weak" width="0.01" height="0.01" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad4_mine_gravitational</texture>
</palette>
<palette id="zone_mine_gravitational_big" width="0.013" height="0.013" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad4_mine_gravitational</texture>
</palette>
<palette id="zone_gravi_zone" width="0.013" height="0.013" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad4_mine_gravitational</texture>
</palette>
<palette id="zone_mine_thermal_strong" width="0.0065" height="0.0065" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad4_mine_thermal</texture>
</palette>
<palette id="zone_mine_thermal_average" width="0.0065" height="0.0065" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad4_mine_thermal</texture>
</palette>
<palette id="zone_mine_thermal_weak" width="0.0065" height="0.0065" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad4_mine_thermal</texture>
</palette>
<palette id="zone_zharka_static_weak" width="0.0065" height="0.0065" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad4_mine_thermal</texture>
</palette>
<palette id="zone_zharka_static_average" width="0.0065" height="0.0065" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad4_mine_thermal</texture>
</palette>
<palette id="zone_zharka_static_strong" width="0.0065" height="0.0065" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad4_mine_thermal</texture>
</palette>
<palette id="zone_mine_steam_strong" width="0.0065" height="0.0065" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad4_mine_thermal</texture>
</palette>
<palette id="zone_mine_steam_average" width="0.0065" height="0.0065" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad4_mine_thermal</texture>
</palette>
<palette id="zone_mine_steam_weak" width="0.0065" height="0.0065" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad4_mine_thermal</texture>
</palette>
<palette id="af_blood" width="0.003" height="0.003" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad3_artefact</texture>
</palette>
<palette id="af_mincer_meat" width="0.003" height="0.003" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad3_artefact</texture>
</palette>
<palette id="af_soul" width="0.003" height="0.003" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad3_artefact</texture>
</palette>
<palette id="af_fuzz_kolobok" width="0.003" height="0.003" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad3_artefact</texture>
</palette>
<palette id="af_baloon" width="0.003" height="0.003" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad3_artefact</texture>
</palette>
<palette id="af_glass" width="0.003" height="0.003" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad3_artefact</texture>
</palette>
<palette id="af_electra_sparkler" width="0.003" height="0.003" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad3_artefact</texture>
</palette>
<palette id="af_electra_flash" width="0.003" height="0.003" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad3_artefact</texture>
</palette>
<palette id="af_electra_moonlight" width="0.003" height="0.003" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad3_artefact</texture>
</palette>
<palette id="af_dummy_battery" width="0.003" height="0.003" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad3_artefact</texture>
</palette>
<palette id="af_dummy_dummy" width="0.003" height="0.003" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad3_artefact</texture>
</palette>
<palette id="af_ice" width="0.003" height="0.003" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad3_artefact</texture>
</palette>
<palette id="af_medusa" width="0.003" height="0.003" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad3_artefact</texture>
</palette>
<palette id="af_cristall_flower" width="0.003" height="0.003" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad3_artefact</texture>
</palette>
<palette id="af_night_star" width="0.003" height="0.003" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad3_artefact</texture>
</palette>
<palette id="af_vyvert" width="0.003" height="0.003" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad3_artefact</texture>
</palette>
<palette id="af_gravi" width="0.003" height="0.003" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad3_artefact</texture>
</palette>
<palette id="af_gold_fish" width="0.003" height="0.003" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad3_artefact</texture>
</palette>
<palette id="af_cristall" width="0.003" height="0.003" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad3_artefact</texture>
</palette>
<palette id="af_fireball" width="0.003" height="0.003" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad3_artefact</texture>
</palette>
<palette id="af_dummy_glassbeads" width="0.003" height="0.003" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad3_artefact</texture>
</palette>
<palette id="af_eye" width="0.003" height="0.003" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad3_artefact</texture>
</palette>
<palette id="af_fire" width="0.003" height="0.003" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad3_artefact</texture>
</palette>
<palette id="af_oasis_heart" width="0.004" height="0.004" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad3_artefact</texture>
</palette>
<palette id="af_quest_b14_twisted" width="0.003" height="0.003" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad3_artefact</texture>
</palette>
<palette id="jup_b1_half_artifact" width="0.003" height="0.003" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_temp_ad3_artefact</texture>
</palette>
-->
<palette id="af_blood" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_mincer_meat" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_soul" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fuzz_kolobok" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_baloon" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_glass" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_sparkler" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_flash" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_moonlight" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_battery" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_dummy" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ice" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medusa" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_flower" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_night_star" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_vyvert" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gravi" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gold_fish" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fireball" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_glassbeads" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_eye" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_oasis_heart" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_quest_b14_twisted" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="jup_b1_half_artifact" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_drops" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ameba_slime" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ameba_slug" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ameba_mica" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_spring" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_pellicle" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_rusty_thorn" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_rusty_kristall" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_rusty_sea" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_compass" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_spray" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bracelet" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_death_lamp" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_empty" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_full_empty" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_itcher" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lobster_eyes" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_pin" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ring" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sponge" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dragon_eye" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_loop" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ball" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fonar" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_tapeworm" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_moh" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_serofim" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_elektron" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kogot" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_generator" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_angel" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_grapes" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_skull_miser" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_star_phantom" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medallion" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_peas" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kislushka" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_zhelch" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sandstone" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fountain" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_spaika" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_signet" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_repei" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bat" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sun" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ear" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_chelust" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_atom" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lighthouse" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cell" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cocoon" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gimlet" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_geliy" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_vaselisk" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_monolith" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ah_o1" width="0.003" height="0.003" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ah_o2" width="0.003" height="0.003" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ah_e1" width="0.003" height="0.003" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ah_e2" width="0.003" height="0.003" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ah_g1" width="0.003" height="0.003" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ah_g2" width="0.003" height="0.003" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ah_h1" width="0.003" height="0.003" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ah_h2" width="0.003" height="0.003" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ah_s1" width="0.003" height="0.003" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ah_f1" width="0.003" height="0.003" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ah_r1" width="0.003" height="0.003" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ah_r2" width="0.003" height="0.003" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ah_r3" width="0.003" height="0.003" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ah_r4" width="0.003" height="0.003" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ah_r5" width="0.003" height="0.003" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_blood_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_blood_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_blood_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_blood_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_blood_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_blood_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_blood_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_blood_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_blood_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_blood_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_blood_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_blood_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_blood_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_blood_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_blood_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_blood_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_blood_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_blood_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_blood_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_blood_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_blood_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_blood_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_blood_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_blood_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_blood_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_blood_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_blood_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_blood_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_blood_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_blood_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_mincer_meat_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_mincer_meat_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_mincer_meat_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_mincer_meat_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_mincer_meat_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_mincer_meat_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_mincer_meat_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_mincer_meat_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_mincer_meat_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_mincer_meat_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_mincer_meat_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_mincer_meat_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_mincer_meat_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_mincer_meat_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_mincer_meat_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_mincer_meat_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_mincer_meat_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_mincer_meat_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_mincer_meat_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_mincer_meat_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_mincer_meat_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_mincer_meat_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_mincer_meat_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_mincer_meat_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_mincer_meat_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_mincer_meat_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_mincer_meat_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_mincer_meat_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_mincer_meat_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_mincer_meat_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_soul_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_soul_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_soul_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_soul_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_soul_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_soul_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_soul_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_soul_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_soul_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_soul_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_soul_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_soul_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_soul_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_soul_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_soul_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_soul_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_soul_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_soul_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_soul_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_soul_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_soul_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_soul_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_soul_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_soul_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_soul_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_soul_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_soul_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_soul_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_soul_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_soul_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fuzz_kolobok_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fuzz_kolobok_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fuzz_kolobok_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fuzz_kolobok_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fuzz_kolobok_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fuzz_kolobok_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fuzz_kolobok_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fuzz_kolobok_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fuzz_kolobok_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fuzz_kolobok_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fuzz_kolobok_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fuzz_kolobok_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fuzz_kolobok_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fuzz_kolobok_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fuzz_kolobok_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fuzz_kolobok_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fuzz_kolobok_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fuzz_kolobok_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fuzz_kolobok_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fuzz_kolobok_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fuzz_kolobok_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fuzz_kolobok_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fuzz_kolobok_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fuzz_kolobok_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fuzz_kolobok_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fuzz_kolobok_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fuzz_kolobok_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fuzz_kolobok_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fuzz_kolobok_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fuzz_kolobok_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_baloon_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_baloon_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_baloon_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_baloon_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_baloon_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_baloon_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_baloon_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_baloon_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_baloon_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_baloon_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_baloon_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_baloon_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_baloon_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_baloon_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_baloon_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_baloon_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_baloon_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_baloon_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_baloon_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_baloon_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_baloon_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_baloon_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_baloon_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_baloon_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_baloon_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_baloon_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_baloon_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_baloon_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_baloon_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_baloon_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_glass_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_glass_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_glass_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_glass_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_glass_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_glass_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_glass_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_glass_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_glass_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_glass_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_glass_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_glass_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_glass_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_glass_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_glass_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_glass_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_glass_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_glass_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_glass_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_glass_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_glass_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_glass_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_glass_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_glass_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_glass_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_glass_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_glass_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_glass_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_glass_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_glass_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_sparkler_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_sparkler_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_sparkler_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_sparkler_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_sparkler_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_sparkler_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_sparkler_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_sparkler_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_sparkler_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_sparkler_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_sparkler_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_sparkler_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_sparkler_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_sparkler_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_sparkler_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_sparkler_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_sparkler_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_sparkler_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_sparkler_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_sparkler_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_sparkler_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_sparkler_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_sparkler_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_sparkler_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_sparkler_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_sparkler_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_sparkler_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_sparkler_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_sparkler_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_sparkler_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_flash_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_flash_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_flash_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_flash_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_flash_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_flash_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_flash_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_flash_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_flash_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_flash_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_flash_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_flash_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_flash_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_flash_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_flash_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_flash_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_flash_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_flash_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_flash_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_flash_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_flash_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_flash_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_flash_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_flash_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_flash_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_flash_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_flash_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_flash_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_flash_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_flash_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_moonlight_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_moonlight_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_moonlight_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_moonlight_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_moonlight_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_moonlight_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_moonlight_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_moonlight_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_moonlight_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_moonlight_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_moonlight_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_moonlight_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_moonlight_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_moonlight_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_moonlight_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_moonlight_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_moonlight_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_moonlight_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_moonlight_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_moonlight_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_moonlight_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_moonlight_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_moonlight_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_moonlight_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_moonlight_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_moonlight_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_moonlight_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_moonlight_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_moonlight_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_electra_moonlight_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_battery_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_battery_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_battery_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_battery_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_battery_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_battery_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_battery_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_battery_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_battery_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_battery_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_battery_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_battery_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_battery_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_battery_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_battery_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_battery_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_battery_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_battery_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_battery_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_battery_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_battery_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_battery_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_battery_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_battery_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_battery_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_battery_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_battery_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_battery_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_battery_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_battery_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_dummy_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_dummy_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_dummy_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_dummy_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_dummy_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_dummy_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_dummy_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_dummy_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_dummy_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_dummy_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_dummy_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_dummy_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_dummy_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_dummy_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_dummy_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_dummy_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_dummy_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_dummy_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_dummy_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_dummy_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_dummy_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_dummy_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_dummy_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_dummy_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_dummy_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_dummy_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_dummy_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_dummy_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_dummy_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_dummy_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ice_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ice_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ice_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ice_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ice_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ice_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ice_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ice_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ice_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ice_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ice_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ice_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ice_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ice_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ice_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ice_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ice_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ice_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ice_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ice_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ice_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ice_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ice_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ice_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ice_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ice_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ice_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ice_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ice_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ice_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medusa_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medusa_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medusa_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medusa_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medusa_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medusa_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medusa_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medusa_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medusa_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medusa_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medusa_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medusa_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medusa_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medusa_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medusa_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medusa_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medusa_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medusa_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medusa_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medusa_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medusa_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medusa_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medusa_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medusa_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medusa_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medusa_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medusa_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medusa_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medusa_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medusa_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_flower_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_flower_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_flower_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_flower_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_flower_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_flower_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_flower_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_flower_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_flower_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_flower_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_flower_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_flower_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_flower_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_flower_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_flower_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_flower_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_flower_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_flower_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_flower_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_flower_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_flower_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_flower_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_flower_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_flower_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_flower_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_flower_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_flower_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_flower_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_flower_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_flower_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_night_star_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_night_star_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_night_star_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_night_star_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_night_star_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_night_star_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_night_star_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_night_star_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_night_star_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_night_star_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_night_star_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_night_star_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_night_star_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_night_star_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_night_star_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_night_star_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_night_star_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_night_star_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_night_star_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_night_star_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_night_star_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_night_star_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_night_star_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_night_star_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_night_star_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_night_star_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_night_star_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_night_star_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_night_star_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_night_star_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_vyvert_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_vyvert_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_vyvert_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_vyvert_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_vyvert_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_vyvert_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_vyvert_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_vyvert_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_vyvert_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_vyvert_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_vyvert_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_vyvert_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_vyvert_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_vyvert_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_vyvert_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_vyvert_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_vyvert_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_vyvert_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_vyvert_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_vyvert_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_vyvert_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_vyvert_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_vyvert_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_vyvert_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_vyvert_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_vyvert_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_vyvert_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_vyvert_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_vyvert_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_vyvert_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gravi_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gravi_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gravi_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gravi_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gravi_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gravi_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gravi_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gravi_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gravi_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gravi_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gravi_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gravi_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gravi_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gravi_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gravi_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gravi_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gravi_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gravi_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gravi_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gravi_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gravi_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gravi_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gravi_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gravi_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gravi_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gravi_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gravi_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gravi_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gravi_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gravi_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gold_fish_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gold_fish_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gold_fish_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gold_fish_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gold_fish_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gold_fish_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gold_fish_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gold_fish_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gold_fish_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gold_fish_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gold_fish_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gold_fish_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gold_fish_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gold_fish_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gold_fish_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gold_fish_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gold_fish_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gold_fish_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gold_fish_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gold_fish_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gold_fish_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gold_fish_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gold_fish_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gold_fish_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gold_fish_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gold_fish_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gold_fish_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gold_fish_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gold_fish_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_gold_fish_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cristall_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fireball_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fireball_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fireball_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fireball_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fireball_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fireball_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fireball_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fireball_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fireball_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fireball_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fireball_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fireball_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fireball_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fireball_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fireball_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fireball_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fireball_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fireball_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fireball_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fireball_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fireball_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fireball_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fireball_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fireball_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fireball_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fireball_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fireball_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fireball_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fireball_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fireball_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_glassbeads_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_glassbeads_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_glassbeads_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_glassbeads_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_glassbeads_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_glassbeads_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_glassbeads_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_glassbeads_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_glassbeads_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_glassbeads_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_glassbeads_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_glassbeads_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_glassbeads_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_glassbeads_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_glassbeads_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_glassbeads_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_glassbeads_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_glassbeads_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_glassbeads_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_glassbeads_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_glassbeads_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_glassbeads_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_glassbeads_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_glassbeads_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_glassbeads_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_glassbeads_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_glassbeads_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_glassbeads_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_glassbeads_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dummy_glassbeads_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_eye_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_eye_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_eye_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_eye_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_eye_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_eye_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_eye_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_eye_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_eye_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_eye_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_eye_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_eye_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_eye_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_eye_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_eye_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_eye_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_eye_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_eye_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_eye_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_eye_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_eye_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_eye_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_eye_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_eye_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_eye_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_eye_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_eye_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_eye_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_eye_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_eye_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_spray_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_spray_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_spray_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_spray_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_spray_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_spray_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_spray_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_spray_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_spray_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_spray_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_spray_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_spray_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_spray_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_spray_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_spray_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_spray_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_spray_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_spray_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_spray_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_spray_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_spray_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_spray_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_spray_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_spray_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_spray_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_spray_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_spray_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_spray_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_spray_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_spray_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bracelet_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bracelet_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bracelet_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bracelet_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bracelet_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bracelet_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bracelet_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bracelet_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bracelet_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bracelet_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bracelet_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bracelet_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bracelet_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bracelet_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bracelet_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bracelet_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bracelet_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bracelet_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bracelet_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bracelet_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bracelet_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bracelet_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bracelet_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bracelet_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bracelet_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bracelet_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bracelet_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bracelet_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bracelet_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bracelet_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_death_lamp_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_death_lamp_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_death_lamp_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_death_lamp_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_death_lamp_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_death_lamp_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_death_lamp_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_death_lamp_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_death_lamp_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_death_lamp_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_death_lamp_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_death_lamp_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_death_lamp_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_death_lamp_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_death_lamp_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_death_lamp_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_death_lamp_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_death_lamp_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_death_lamp_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_death_lamp_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_death_lamp_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_death_lamp_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_death_lamp_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_death_lamp_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_death_lamp_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_death_lamp_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_death_lamp_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_death_lamp_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_death_lamp_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_death_lamp_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_empty_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_empty_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_empty_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_empty_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_empty_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_empty_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_empty_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_empty_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_empty_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_empty_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_empty_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_empty_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_empty_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_empty_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_empty_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_empty_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_empty_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_empty_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_empty_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_empty_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_empty_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_empty_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_empty_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_empty_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_empty_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_empty_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_empty_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_empty_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_empty_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_empty_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_full_empty_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_full_empty_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_full_empty_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_full_empty_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_full_empty_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_full_empty_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_full_empty_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_full_empty_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_full_empty_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_full_empty_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_full_empty_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_full_empty_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_full_empty_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_full_empty_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_full_empty_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_full_empty_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_full_empty_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_full_empty_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_full_empty_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_full_empty_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_full_empty_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_full_empty_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_full_empty_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_full_empty_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_full_empty_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_full_empty_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_full_empty_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_full_empty_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_full_empty_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_full_empty_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_itcher_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_itcher_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_itcher_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_itcher_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_itcher_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_itcher_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_itcher_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_itcher_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_itcher_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_itcher_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_itcher_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_itcher_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_itcher_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_itcher_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_itcher_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_itcher_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_itcher_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_itcher_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_itcher_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_itcher_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_itcher_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_itcher_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_itcher_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_itcher_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_itcher_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_itcher_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_itcher_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_itcher_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_itcher_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_itcher_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lobster_eyes_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lobster_eyes_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lobster_eyes_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lobster_eyes_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lobster_eyes_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lobster_eyes_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lobster_eyes_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lobster_eyes_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lobster_eyes_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lobster_eyes_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lobster_eyes_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lobster_eyes_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lobster_eyes_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lobster_eyes_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lobster_eyes_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lobster_eyes_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lobster_eyes_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lobster_eyes_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lobster_eyes_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lobster_eyes_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lobster_eyes_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lobster_eyes_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lobster_eyes_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lobster_eyes_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lobster_eyes_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lobster_eyes_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lobster_eyes_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lobster_eyes_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lobster_eyes_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lobster_eyes_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_pin_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_pin_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_pin_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_pin_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_pin_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_pin_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_pin_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_pin_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_pin_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_pin_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_pin_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_pin_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_pin_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_pin_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_pin_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_pin_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_pin_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_pin_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_pin_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_pin_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_pin_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_pin_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_pin_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_pin_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_pin_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_pin_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_pin_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_pin_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_pin_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_pin_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ring_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ring_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ring_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ring_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ring_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ring_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ring_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ring_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ring_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ring_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ring_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ring_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ring_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ring_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ring_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ring_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ring_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ring_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ring_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ring_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ring_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ring_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ring_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ring_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ring_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ring_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ring_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ring_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ring_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ring_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sponge_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sponge_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sponge_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sponge_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sponge_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sponge_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sponge_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sponge_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sponge_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sponge_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sponge_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sponge_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sponge_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sponge_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sponge_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sponge_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sponge_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sponge_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sponge_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sponge_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sponge_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sponge_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sponge_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sponge_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sponge_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sponge_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sponge_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sponge_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sponge_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sponge_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dragon_eye" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dragon_eye_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dragon_eye_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dragon_eye_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dragon_eye_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dragon_eye_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dragon_eye_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dragon_eye_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dragon_eye_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dragon_eye_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dragon_eye_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dragon_eye_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dragon_eye_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dragon_eye_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dragon_eye_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dragon_eye_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dragon_eye_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dragon_eye_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dragon_eye_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dragon_eye_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dragon_eye_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dragon_eye_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dragon_eye_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dragon_eye_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dragon_eye_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dragon_eye_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dragon_eye_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dragon_eye_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dragon_eye_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dragon_eye_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_dragon_eye_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_loop" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_loop_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_loop_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_loop_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_loop_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_loop_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_loop_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_loop_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_loop_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_loop_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_loop_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_loop_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_loop_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_loop_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_loop_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_loop_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_loop_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_loop_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_loop_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_loop_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_loop_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_loop_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_loop_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_loop_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_loop_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_loop_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_loop_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_loop_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_loop_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_loop_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fire_loop_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ball" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ball_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ball_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ball_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ball_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ball_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ball_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ball_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ball_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ball_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ball_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ball_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ball_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ball_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ball_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ball_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ball_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ball_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ball_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ball_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ball_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ball_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ball_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ball_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ball_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ball_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ball_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ball_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ball_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ball_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ball_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fonar" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fonar_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fonar_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fonar_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fonar_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fonar_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fonar_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fonar_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fonar_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fonar_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fonar_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fonar_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fonar_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fonar_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fonar_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fonar_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fonar_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fonar_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fonar_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fonar_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fonar_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fonar_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fonar_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fonar_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fonar_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fonar_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fonar_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fonar_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fonar_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fonar_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fonar_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_tapeworm" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_tapeworm_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_tapeworm_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_tapeworm_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_tapeworm_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_tapeworm_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_tapeworm_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_tapeworm_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_tapeworm_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_tapeworm_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_tapeworm_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_tapeworm_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_tapeworm_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_tapeworm_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_tapeworm_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_tapeworm_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_tapeworm_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_tapeworm_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_tapeworm_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_tapeworm_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_tapeworm_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_tapeworm_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_tapeworm_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_tapeworm_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_tapeworm_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_tapeworm_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_tapeworm_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_tapeworm_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_tapeworm_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_tapeworm_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_tapeworm_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_moh" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_moh_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_moh_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_moh_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_moh_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_moh_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_moh_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_moh_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_moh_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_moh_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_moh_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_moh_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_moh_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_moh_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_moh_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_moh_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_moh_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_moh_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_moh_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_moh_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_moh_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_moh_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_moh_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_moh_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_moh_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_moh_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_moh_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_moh_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_moh_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_moh_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_moh_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_serofim" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_serofim_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_serofim_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_serofim_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_serofim_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_serofim_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_serofim_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_serofim_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_serofim_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_serofim_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_serofim_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_serofim_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_serofim_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_serofim_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_serofim_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_serofim_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_serofim_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_serofim_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_serofim_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_serofim_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_serofim_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_serofim_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_serofim_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_serofim_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_serofim_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_serofim_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_serofim_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_serofim_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_serofim_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_serofim_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_serofim_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_elektron" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_elektron_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_elektron_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_elektron_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_elektron_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_elektron_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_elektron_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_elektron_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_elektron_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_elektron_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_elektron_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_elektron_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_elektron_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_elektron_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_elektron_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_elektron_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_elektron_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_elektron_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_elektron_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_elektron_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_elektron_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_elektron_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_elektron_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_elektron_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_elektron_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_elektron_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_elektron_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_elektron_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_elektron_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_elektron_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_elektron_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kogot" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kogot_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kogot_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kogot_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kogot_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kogot_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kogot_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kogot_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kogot_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kogot_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kogot_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kogot_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kogot_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kogot_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kogot_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kogot_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kogot_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kogot_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kogot_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kogot_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kogot_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kogot_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kogot_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kogot_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kogot_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kogot_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kogot_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kogot_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kogot_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kogot_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kogot_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_generator" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_generator_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_generator_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_generator_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_generator_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_generator_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_generator_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_generator_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_generator_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_generator_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_generator_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_generator_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_generator_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_generator_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_generator_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_generator_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_generator_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_generator_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_generator_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_generator_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_generator_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_generator_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_generator_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_generator_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_generator_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_generator_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_generator_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_generator_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_generator_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_generator_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_generator_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_angel" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_angel_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_angel_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_angel_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_angel_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_angel_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_angel_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_angel_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_angel_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_angel_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_angel_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_angel_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_angel_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_angel_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_angel_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_angel_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_angel_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_angel_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_angel_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_angel_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_angel_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_angel_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_angel_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_angel_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_angel_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_angel_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_angel_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_angel_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_angel_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_angel_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_black_angel_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_grapes" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_grapes_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_grapes_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_grapes_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_grapes_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_grapes_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_grapes_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_grapes_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_grapes_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_grapes_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_grapes_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_grapes_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_grapes_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_grapes_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_grapes_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_grapes_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_grapes_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_grapes_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_grapes_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_grapes_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_grapes_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_grapes_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_grapes_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_grapes_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_grapes_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_grapes_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_grapes_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_grapes_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_grapes_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_grapes_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_grapes_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_skull_miser" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_skull_miser_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_skull_miser_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_skull_miser_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_skull_miser_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_skull_miser_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_skull_miser_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_skull_miser_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_skull_miser_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_skull_miser_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_skull_miser_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_skull_miser_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_skull_miser_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_skull_miser_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_skull_miser_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_skull_miser_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_skull_miser_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_skull_miser_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_skull_miser_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_skull_miser_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_skull_miser_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_skull_miser_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_skull_miser_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_skull_miser_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_skull_miser_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_skull_miser_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_skull_miser_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_skull_miser_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_skull_miser_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_skull_miser_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_skull_miser_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_star_phantom" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_star_phantom_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_star_phantom_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_star_phantom_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_star_phantom_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_star_phantom_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_star_phantom_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_star_phantom_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_star_phantom_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_star_phantom_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_star_phantom_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_star_phantom_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_star_phantom_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_star_phantom_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_star_phantom_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_star_phantom_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_star_phantom_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_star_phantom_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_star_phantom_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_star_phantom_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_star_phantom_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_star_phantom_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_star_phantom_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_star_phantom_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_star_phantom_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_star_phantom_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_star_phantom_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_star_phantom_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_star_phantom_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_star_phantom_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_star_phantom_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medallion" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medallion_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medallion_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medallion_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medallion_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medallion_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medallion_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medallion_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medallion_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medallion_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medallion_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medallion_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medallion_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medallion_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medallion_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medallion_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medallion_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medallion_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medallion_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medallion_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medallion_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medallion_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medallion_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medallion_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medallion_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medallion_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medallion_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medallion_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medallion_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medallion_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_medallion_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_peas" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_peas_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_peas_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_peas_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_peas_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_peas_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_peas_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_peas_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_peas_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_peas_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_peas_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_peas_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_peas_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_peas_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_peas_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_peas_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_peas_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_peas_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_peas_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_peas_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_peas_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_peas_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_peas_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_peas_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_peas_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_peas_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_peas_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_peas_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_peas_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_peas_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_peas_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kislushka" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kislushka_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kislushka_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kislushka_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kislushka_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kislushka_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kislushka_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kislushka_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kislushka_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kislushka_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kislushka_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kislushka_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kislushka_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kislushka_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kislushka_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kislushka_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kislushka_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kislushka_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kislushka_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kislushka_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kislushka_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kislushka_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kislushka_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kislushka_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kislushka_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kislushka_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kislushka_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kislushka_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kislushka_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kislushka_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_kislushka_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_zhelch" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_zhelch_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_zhelch_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_zhelch_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_zhelch_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_zhelch_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_zhelch_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_zhelch_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_zhelch_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_zhelch_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_zhelch_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_zhelch_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_zhelch_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_zhelch_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_zhelch_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_zhelch_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_zhelch_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_zhelch_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_zhelch_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_zhelch_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_zhelch_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_zhelch_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_zhelch_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_zhelch_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_zhelch_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_zhelch_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_zhelch_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_zhelch_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_zhelch_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_zhelch_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_zhelch_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sandstone" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sandstone_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sandstone_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sandstone_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sandstone_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sandstone_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sandstone_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sandstone_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sandstone_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sandstone_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sandstone_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sandstone_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sandstone_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sandstone_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sandstone_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sandstone_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sandstone_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sandstone_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sandstone_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sandstone_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sandstone_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sandstone_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sandstone_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sandstone_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sandstone_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sandstone_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sandstone_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sandstone_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sandstone_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sandstone_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sandstone_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fountain" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fountain_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fountain_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fountain_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fountain_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fountain_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fountain_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fountain_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fountain_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fountain_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fountain_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fountain_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fountain_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fountain_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fountain_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fountain_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fountain_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fountain_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fountain_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fountain_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fountain_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fountain_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fountain_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fountain_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fountain_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fountain_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fountain_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fountain_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fountain_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fountain_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_fountain_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_spaika" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_spaika_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_spaika_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_spaika_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_spaika_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_spaika_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_spaika_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_spaika_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_spaika_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_spaika_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_spaika_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_spaika_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_spaika_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_spaika_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_spaika_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_spaika_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_spaika_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_spaika_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_spaika_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_spaika_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_spaika_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_spaika_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_spaika_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_spaika_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_spaika_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_spaika_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_spaika_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_spaika_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_spaika_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_spaika_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_spaika_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_signet" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_signet_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_signet_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_signet_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_signet_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_signet_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_signet_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_signet_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_signet_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_signet_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_signet_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_signet_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_signet_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_signet_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_signet_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_signet_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_signet_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_signet_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_signet_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_signet_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_signet_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_signet_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_signet_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_signet_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_signet_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_signet_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_signet_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_signet_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_signet_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_signet_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_signet_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_repei" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_repei_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_repei_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_repei_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_repei_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_repei_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_repei_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_repei_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_repei_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_repei_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_repei_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_repei_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_repei_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_repei_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_repei_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_repei_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_repei_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_repei_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_repei_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_repei_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_repei_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_repei_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_repei_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_repei_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_repei_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_repei_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_repei_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_repei_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_repei_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_repei_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_repei_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bat" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bat_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bat_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bat_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bat_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bat_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bat_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bat_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bat_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bat_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bat_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bat_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bat_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bat_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bat_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bat_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bat_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bat_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bat_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bat_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bat_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bat_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bat_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bat_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bat_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bat_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bat_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bat_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bat_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bat_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_bat_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sun" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sun_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sun_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sun_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sun_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sun_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sun_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sun_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sun_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sun_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sun_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sun_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sun_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sun_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sun_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sun_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sun_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sun_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sun_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sun_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sun_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sun_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sun_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sun_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sun_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sun_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sun_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sun_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sun_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sun_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_sun_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ear" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ear_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ear_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ear_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ear_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ear_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ear_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ear_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ear_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ear_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ear_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ear_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ear_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ear_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ear_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ear_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ear_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ear_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ear_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ear_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ear_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ear_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ear_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ear_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ear_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ear_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ear_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ear_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ear_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ear_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_ear_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_chelust" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_chelust_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_chelust_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_chelust_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_chelust_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_chelust_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_chelust_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_chelust_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_chelust_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_chelust_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_chelust_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_chelust_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_chelust_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_chelust_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_chelust_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_chelust_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_chelust_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_chelust_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_chelust_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_chelust_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_chelust_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_chelust_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_chelust_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_chelust_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_chelust_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_chelust_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_chelust_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_chelust_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_chelust_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_chelust_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_chelust_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_atom" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_atom_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_atom_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_atom_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_atom_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_atom_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_atom_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_atom_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_atom_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_atom_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_atom_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_atom_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_atom_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_atom_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_atom_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_atom_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_atom_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_atom_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_atom_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_atom_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_atom_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_atom_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_atom_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_atom_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_atom_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_atom_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_atom_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_atom_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_atom_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_atom_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_atom_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lighthouse" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lighthouse_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lighthouse_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lighthouse_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lighthouse_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lighthouse_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lighthouse_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lighthouse_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lighthouse_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lighthouse_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lighthouse_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lighthouse_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lighthouse_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lighthouse_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lighthouse_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lighthouse_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lighthouse_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lighthouse_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lighthouse_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lighthouse_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lighthouse_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lighthouse_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lighthouse_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lighthouse_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lighthouse_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lighthouse_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lighthouse_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lighthouse_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lighthouse_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lighthouse_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_lighthouse_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cell" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cell_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cell_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cell_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cell_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cell_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cell_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cell_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cell_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cell_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cell_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cell_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cell_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cell_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cell_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cell_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cell_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cell_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cell_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cell_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cell_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cell_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cell_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cell_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cell_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cell_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cell_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cell_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cell_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cell_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cell_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cocoon" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cocoon_variationizer1" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cocoon_variationizer2" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cocoon_variationizer3" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cocoon_variationizer4" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cocoon_variationizer5" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cocoon_variationizer6" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cocoon_variationizer7" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cocoon_variationizer8" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cocoon_variationizer9" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cocoon_variationizer10" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cocoon_variationizer11" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cocoon_variationizer12" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cocoon_variationizer13" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cocoon_variationizer14" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cocoon_variationizer15" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cocoon_variationizer16" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cocoon_variationizer17" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cocoon_variationizer18" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cocoon_variationizer19" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cocoon_variationizer20" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cocoon_variationizer21" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cocoon_variationizer22" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cocoon_variationizer23" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cocoon_variationizer24" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cocoon_variationizer25" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cocoon_variationizer26" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cocoon_variationizer27" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cocoon_variationizer28" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cocoon_variationizer29" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
<palette id="af_cocoon_variationizer30" width="0.005" height="0.005" stretch="1" alignment="c">
<texture shader="hud\p3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>
</scientific>
</w>