156 lines
5.6 KiB
Plaintext
156 lines
5.6 KiB
Plaintext
-- hud_style
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-- INHERIT | -4 Aydin | -3 BHS | -2 EFP | -1 GAMMA | ======= | MAIN | 0 S2 | 1 minimalistic | 2 minimalistic no ammo counter
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-- S2
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HUD = dynahud_hud_binder.HUD
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local restore_firemodecheck_hidegui = nil
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local restore_firemodecheck_displaymode = nil
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local restore_ammocheck_hidecounter = nil
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local restore_ammocheck_hideicon = nil
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local restore_hud_configurator_background = nil
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local restore_hud_configurator_fire_mode = nil
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local restore_hud_configurator_health_bar = nil
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local restore_hud_configurator_psy_bar = nil
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local restore_hud_configurator_stamina_bar = nil
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local function toboolean(str)
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if str == "true" then
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return true
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elseif str == "false" then
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return false
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else return str end
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end
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local function configure_setting(setting_key)
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local pref_setting_value = ui_mcm.get("dynahud/hud_init_pref/".. (dynahud_hud_binder.HUD.style) .. "/" .. setting_key)
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if pref_setting_value ~= nil then
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printf("[dynahud_hud] setting %s to %s (init_pref)",setting_key, pref_setting_value)
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ui_mcm.set(setting_key, toboolean(pref_setting_value))
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else
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printf("[dynahud_hud] setting %s to %s",setting_key, HUD.mcm_config[setting_key])
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ui_mcm.set(setting_key, HUD.mcm_config[setting_key])
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end
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end
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local function restore_setting(setting_key, value)
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printf("[dynahud_hud] restoring %s to %s",setting_key, value)
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ui_mcm.set(setting_key, value)
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end
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function init_ui_components(HUD)
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printf("[dynahud_hud] initializing ammo counter (%s)", HUD.ui_config["ui/show_ammo_counter_hud"])
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local pref_setting_value = ui_mcm.get("dynahud/hud_init_pref/ui/show_ammo_counter_hud")
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if pref_setting_value ~= nil then
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zzzz_dynahud.ui_show_cur_ammo(toboolean(pref_setting_value))
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else
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zzzz_dynahud.ui_show_cur_ammo(HUD.ui_config["ui/show_ammo_counter_hud"])
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end
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printf("[dynahud_hud] initializing ammo icon hud (%s)", HUD.ui_config["ui/show_ammo_icon_hud"])
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pref_setting_value = ui_mcm.get("dynahud/hud_init_pref/ui/show_ammo_icon_hud")
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if pref_setting_value ~= nil then
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zzzz_dynahud.ui_show_weapon_icon(toboolean(pref_setting_value))
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else
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zzzz_dynahud.ui_show_weapon_icon(HUD.ui_config["ui/show_ammo_icon_hud"])
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end
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end
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function init_hud_style()
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printf("[dynahud_hud] initializing the hud style %s", HUD.style)
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init_ui_components(HUD)
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if ish_firemode then
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restore_firemodecheck_hidegui = ui_mcm.get("fireModeCheck/hideGui")
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restore_firemodecheck_displaymode = ui_mcm.get("fireModeCheck/displayMode")
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end
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if ammo_check_mcm then
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restore_ammocheck_hidecounter = ui_mcm.get("rax_ammo_check/hidecounter")
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restore_ammocheck_hideicon = ui_mcm.get("rax_ammo_check/hideicon")
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end
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if ish_firemode then
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printf("[dynahud_hud] ish_firemode detected, configuring mcm")
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configure_setting("fireModeCheck/hideGui")
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configure_setting("fireModeCheck/displayMode")
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ish_firemode.on_option_change()
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end
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if ammo_check_mcm and ammo_check_mcm.on_option_change then
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printf("[dynahud_hud] ammocheck detected, configuring mcm")
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configure_setting("rax_ammo_check/hidecounter")
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configure_setting("rax_ammo_check/hideicon")
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ammo_check_mcm.on_option_change()
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end
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-- 0 no patch | 1 BHS | 2 BHS_GAMMA - | 3 BHS_EFP
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local patch_type = dynahud_patch_binder.patch_type
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if patch_type == 3 then
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printf("[dynahud_hud] initializing hud according to patch type %s", patch_type)
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if hud_configurator_mcm then
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printf("[dynahud_hud] hud_configurator_mcm detected, configuring mcm")
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restore_hud_configurator_background = ui_mcm.get("hud_configurator/background")
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restore_hud_configurator_fire_mode = ui_mcm.get("hud_configurator/fire_mode")
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restore_hud_configurator_health_bar = ui_mcm.get("hud_configurator/health_bar")
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restore_hud_configurator_psy_bar = ui_mcm.get("hud_configurator/psy_bar")
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restore_hud_configurator_stamina_bar = ui_mcm.get("hud_configurator/background")
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configure_setting("hud_configurator/background")
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configure_setting("hud_configurator/fire_mode")
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configure_setting("hud_configurator/health_bar")
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configure_setting("hud_configurator/psy_bar")
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configure_setting("hud_configurator/stamina_bar")
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hud_configurator_mcm.on_option_change()
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end
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end
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end
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local function restore_mcm_settings()
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printf("[dynahud_hud] restore mcm settings")
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if ish_firemode then
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restore_setting("fireModeCheck/displayMode", restore_firemodecheck_displaymode)
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restore_setting("fireModeCheck/hideGui", restore_firemodecheck_hidegui)
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end
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if ammo_check_mcm then
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restore_setting("rax_ammo_check/hidecounter", restore_ammocheck_hidecounter)
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restore_setting("rax_ammo_check/hideicon", restore_ammocheck_hideicon)
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end
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-- 0 no patch | 1 BHS | 2 BHS_GAMMA - | 3 BHS_EFP
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local patch_type = dynahud_patch_binder.patch_type
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if patch_type == 3 then
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if hud_configurator_mcm then
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restore_setting("hud_configurator/background", restore_hud_configurator_background)
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restore_setting("hud_configurator/fire_mode", restore_hud_configurator_fire_mode)
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restore_setting("hud_configurator/health_bar", restore_hud_configurator_health_bar)
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restore_setting("hud_configurator/psy_bar", restore_hud_configurator_psy_bar)
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restore_setting("hud_configurator/stamina_bar", restore_hud_configurator_stamina_bar)
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end
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end
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end
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function destroy_init_style()
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restore_mcm_settings()
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end
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function on_game_start()
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end |