734 lines
28 KiB
TeX
734 lines
28 KiB
TeX
;------------------------------------------------------------------------------------------------
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[wpn_m4_tac]:identity_immunities,weapon_probability,default_weapon_params
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GroupControlSection = spawn_group
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$npc = on
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$prefetch = 8
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$spawn = "weapons\lr-300"
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scheduled = off
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cform = skeleton
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parent_section = wpn_m4_tac
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class = WP_AK74
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slot = 2
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animation_slot = 2
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ef_main_weapon_type = 2
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ef_weapon_type = 8
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hand_dependence = 1
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single_handed = 0
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default_to_ruck = false
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sprint_allowed = true
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icons_texture = ui\ui_icon_bas
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inv_grid_width = 5
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inv_grid_height = 2
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inv_grid_x = 17
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inv_grid_y = 4
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inv_name = st_wpn_m4_tac
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inv_name_short = st_wpn_m4_tac
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description = st_wpn_m4_tac_descr
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kind = w_rifle
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inv_weight = 3.00
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cost = 61230
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repair_type = rifle_5
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weapon_class = assault_rifle
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hud = wpn_m4_tac_hud
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visual = dynamics\weapons\wpn_m4_tac\wpn_m4_tac_world.ogf
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position = -0.07, 0.097, -0.094
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orientation = 0, 0, 0
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fire_point = 0.05, -0.06, 0.575
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fire_point2 = 0, 0.199, 0.575
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strap_bone0 = bip01_spine2
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strap_bone1 = bip01_spine1
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strap_position = -0.15, -0.15, 0.2
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strap_orientation = -10, -5, 10
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ph_mass = 3
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flame_particles = weapons\generic_weapon05
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;smoke_particles = weapons\generic_shoot_00
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grenade_flame_particles = weapons\generic_weapon01
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shell_point = 0.12,0,0.07
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shell_dir = 0,0,0.4
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shell_particles = weapons\556x45
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light_disabled = false
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light_color = 0.6, 0.5, 0.3
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light_range = 5
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light_time = 0.2
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light_var_color = 0.05
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light_var_range = 0.1
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upgrades = up_gr_firstab_g36, up_gr_seconab_g36, up_gr_thirdab_g36, up_gr_fourtab_g36, up_gr_fourtcd_g36, up_gr_fourtef_g36
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installed_upgrades =
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upgrade_scheme = upgrade_scheme_g36
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upgr_icon_x = 600
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upgr_icon_y = 300
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upgr_icon_width = 300
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upgr_icon_height = 100
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fire_modes = 1, -1
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ammo_class = ammo_5.56x45_fmj, ammo_5.56x45_fmj_bad, ammo_5.56x45_fmj_verybad, ammo_5.56x45_ss190, ammo_5.56x45_ss190_bad, ammo_5.56x45_ss190_verybad, ammo_5.56x45_ap, ammo_5.56x45_ap_bad, ammo_5.56x45_ap_verybad
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ammo_elapsed = 40
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ammo_mag_size = 40
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startup_ammo = 90
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scopes = acog, eot, ac10632, specter ,c-more ,point_aimpro, leupold, aimpoint, e0t2, pn23, gauss_sight, compm4s, marchf, kemper, triji, mark8_rmr, spec_alt, mepro, ekp8_18, 0kp2
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scope_status = 0
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scope_zoom_factor = 0
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silencer_name = wpn_sil_surfire
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silencer_status = 2
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silencer_x = 226 ; offset in inventory icon
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silencer_y = 3
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silencer_light_color = 0.6, 0.5, 0.3
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silencer_light_range = 0.01
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silencer_light_time = 0.2
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silencer_light_var_color = 0.05
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silencer_light_var_range = 0.5
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silencer_smoke_particles = weapons\generic_shoot_00
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;-------------------------------------------------------------------------Particles---------------------------------------------------------------------
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;silencer_smoke_particles = weapons\generic_shoot_00
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smoke_particles = ghost_particles\weapons\flame_eft_ak
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silencer_smoke_particles = ghost_particles\weapons\generic_smoke_eft_sil
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;-------------------------------------------------------------------------------------------------------------------------------------------------------
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grenade_class = ammo_m209, ammo_m209_bad, ammo_m209_verybad
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grenade_launcher_name = wpn_addon_grenade_launcher_m203
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grenade_launcher_status = 0
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grenade_launcher_x = 139
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grenade_launcher_y = 26
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launch_speed = 0
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hit_impulse = 30
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hit_power = 0.49, 0.49, 0.49, 0.49
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hit_type = fire_wound
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fire_distance = 1000
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bullet_speed = 880
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rpm = 770
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rpm_empty_click = 200
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use_aim_bullet = false
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time_to_aim = 0.0 ; 2.0
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zoom_dof = 0.5, 1.0, 180
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zoom_enabled = true
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zoom_rotate_time = 0.25
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reload_dof = 0.0, 0.0, 0, 0
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control_inertion_factor = 1.0f
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crosshair_inertion = 5.3
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fire_dispersion_base = 0.24
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fire_dispersion_condition_factor = 0.001
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misfire_probability = 0.004
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misfire_start_condition = 0.7 ; 0.81
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misfire_start_prob = 0.007
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misfire_end_condition = 0.11
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misfire_end_prob = 0.11
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condition_queue_shot_dec = 0.0008
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condition_shot_dec = 0.0008
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cam_return = 0
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cam_relax_speed = 10
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cam_dispersion = 0.556
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cam_dispersion_frac = 1.0
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cam_dispersion_inc = 0.0675
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cam_max_angle = 50.0
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cam_max_angle_horz = 50.0
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cam_step_angle_horz = 0.9
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zoom_cam_relax_speed = 10
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zoom_cam_dispersion = 0.466
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zoom_cam_dispersion_frac = 1.0
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zoom_cam_dispersion_inc = 0.0525
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zoom_cam_max_angle = 50.0
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zoom_cam_max_angle_horz = 50.0
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zoom_cam_step_angle_horz = 0.85
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PDM_disp_accel_factor = 2.3
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PDM_disp_base = 0.8
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PDM_disp_crouch = 1.0
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PDM_disp_crouch_no_acc = 1.0
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PDM_disp_vel_factor = 2.3
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cam_relax_speed_ai = 360
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zoom_cam_relax_speed_ai = 360
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holder_fov_modifier = 1.0
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holder_range_modifier = 1.0
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min_radius = 0
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max_radius = 500
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hit_probability_gd_novice = 1.00
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hit_probability_gd_stalker = 1.00
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hit_probability_gd_veteran = 1.00
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hit_probability_gd_master = 1.00
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kill_msg_x = 175
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kill_msg_y = 0
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kill_msg_width = 82
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kill_msg_height = 28
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hud_fov = 0.78
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;-------------------------------------------------------------------SOUNDS-----------------------------------------------------------------------------
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snd_draw = weapons\ak12custom\draw
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snd_reload = weapons\m4tac_young_prince\m4tac_reload
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snd_reload_empty = weapons\m4tac_young_prince\m4tac_reload_empty
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snd_shoot = weapons\m4_young_prince\m4_shoot1
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snd_shoot1 = weapons\m4_young_prince\m4_shoot2
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snd_shoot2 = weapons\m4_young_prince\m4_shoot3
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snd_shoot3 = weapons\m4_young_prince\m4_shoot4
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snd_silncer_shot = weapons\m4a1_ras\m4a1_sil-1
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snd_holster = weapons\rifle_holster
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snd_switch = weapons\m4a1_ras\m4a1_switch
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snd_empty = weapons\generic\ar_empty, 0.7
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snd_reload_misfire = weapons\m4a1_ras\sr_unjam
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snd_switch_mode = weapons\ru556\ru556_firemode
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;---------------------------------------------------------------------HUD-------------------------------------------------------------------------------
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[wpn_m4_tac_hud]:hud_base
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item_visual = dynamics\weapons\wpn_m4_tac\wpn_m4_tac_hud.ogf
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attach_place_idx = 0
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zoom_hide_crosshair = true
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hands_position = 0.04, 0.02, 0.3
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hands_orientation = 2, 2, 0
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aim_hud_offset_pos = -0.1271, 0.063, -0.3
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aim_hud_offset_rot = 0.04, 0.035, 0
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gl_hud_offset_pos = 0, 0, 0
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gl_hud_offset_pos_16x9 = 0, 0, 0
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gl_hud_offset_rot = 0, 0, 0
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gl_hud_offset_rot_16x9 = 0, 0, 0
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;-----------
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aim_hud_offset_pos_16x9 = -0.052750,0.014060,-0.040000
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aim_hud_offset_rot_16x9 = -0.001200,0.000250,0.000000
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hands_position_16x9 = 0.013000, -0.015000, 0.015000 ;0.025000 ;final
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hands_orientation_16x9 = -0.014000, 0.000000, 0.000000
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item_position = 0, 0, 0
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item_orientation = 0, 0, 0
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;-----------
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lowered_hud_offset_pos_16x9 = 0.1,0,0
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lowered_hud_offset_rot_16x9 = 0.1,-0.8,0.1
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anm_hide = ddm4v5_hand_out, idle
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anm_idle = ddm4v5_hand_idle, idle
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anm_idle_aim = ddm4v5_hand_idle_aim, idle
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anm_idle_aim_moving = ddm4v5_hand_idle_aim,idle
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anm_idle_moving_crouch = ddm4v5_hand_walk, idle
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anm_idle_aim_moving_crouch = ddm4v5_hand_walk, idle
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anm_idle_moving = ddm4v5_hand_walk, idle
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anm_idle_sprint = ddm4v5_hand_run, idle
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anm_reload = ddm4v5_hand_reload, ddm4v5_reload
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anm_reload_empty = ddm4v5_hand_reload_empty, ddm4v5_reload_empty
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anm_shots = ddm4v5_hand_shot, ddm4v5_shoot
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anm_show = ddm4v5_hand_in, idle
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anm_reload_misfire = ddm4v5_hand_misfire, ddm4v5_misfire
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anm_bore = ddm4v5_hand_boring, idle
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anm_hide_empty = ddm4v5_hand_out, ddm4v5_idle_empty
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anm_idle_empty = ddm4v5_hand_idle, ddm4v5_idle_empty
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anm_idle_aim_empty = ddm4v5_hand_idle_aim, ddm4v5_idle_empty
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anm_idle_aim_moving_empty = ddm4v5_hand_idle_aim, ddm4v5_idle_empty
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anm_idle_moving_crouch_empty = ddm4v5_hand_walk, ddm4v5_idle_empty
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anm_idle_aim_moving_crouch_empty = ddm4v5_hand_walk, ddm4v5_idle_empty
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anm_idle_moving_empty = ddm4v5_hand_walk, ddm4v5_idle_empty
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anm_idle_sprint_empty = ddm4v5_hand_run, ddm4v5_idle_empty
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anm_shots_empty = ddm4v5_hand_shot, ddm4v5_idle_empty
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anm_show_empty = ddm4v5_hand_in, ddm4v5_idle_empty
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anm_bore_empty = ddm4v5_hand_boring, ddm4v5_idle_empty
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shell_bone = gilza
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shell_dir = 0, 1, 0
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shell_point = -0.02, -0.03, 0.05
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fire_bone = raczka
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fire_bone2 = muzzle_gl
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fire_point = 0, -0.045, 0.5
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fire_point2 = 0, 0, 0
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freelook_z_offset_mul = 0.1
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;---------------------------------------------------------------------------Addons----------------------------------------------------------------------
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[wpn_m4_tac_acog]:wpn_m4_tac
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inv_weight = 3.350
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hud = wpn_m4_tac_acog_hud
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1icon_layer = acog
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1icon_layer_x = 76
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1icon_layer_y = -14
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scope_status = 1
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scope_texture = wpn_crosshair_acog
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scope_zoom_factor = 25
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zoom_rotate_time = 0.25
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scope_dynamic_zoom = off
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;zoom_rotate_time = 0.25
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;scope_lense_fov = 6
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visual = dynamics\weapons\wpn_m4_tac\wpn_m4_tac_world.ogf
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[wpn_m4_tac_acog_hud]:wpn_m4_tac_hud
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item_visual = dynamics\weapons\wpn_m4_tac\wpn_m4_tac_acog_hud.ogf
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aim_hud_offset_pos_16x9 = -0.053210,0.010280,-0.042450
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aim_hud_offset_rot_16x9 = -0.010000,0.002400,0.000000
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;-------------------------------------------------------------------------------
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[wpn_m4_tac_ac10632]:wpn_m4_tac
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1icon_layer = ac10632
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1icon_layer_x = 90
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1icon_layer_y = -12
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inv_weight = 3.115
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hud = wpn_m4_tac_ac10632_hud
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visual = dynamics\weapons\wpn_m4_tac\wpn_m4_tac_world.ogf
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[wpn_m4_tac_ac10632_hud]:wpn_m4_tac_hud
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item_visual = dynamics\weapons\wpn_m4_tac\wpn_m4_tac_ac10632_hud.ogf
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aim_hud_offset_pos_16x9 = -0.052990,0.010360,-0.040000
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aim_hud_offset_rot_16x9 = -0.010000,0.002400,0.000000
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;-------------------------------------------------------------------------------
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[wpn_m4_tac_eot]:wpn_m4_tac
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1icon_layer = eot
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1icon_layer_x = 96
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1icon_layer_y = -14
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inv_weight = 3.300
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hud = wpn_m4_tac_eot_hud
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visual = dynamics\weapons\wpn_m4_tac\wpn_m4_tac_world.ogf
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[wpn_m4_tac_eot_hud]:wpn_m4_tac_hud
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item_visual = dynamics\weapons\wpn_m4_tac\wpn_m4_tac_eot_hud.ogf
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aim_hud_offset_pos_16x9 = -0.053190,0.004400,-0.037400
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aim_hud_offset_rot_16x9 = -0.010000,0.002400,0.000000
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;-----------------------------------------------------------------------------
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[wpn_m4_tac_c-more]:wpn_m4_tac
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visual = dynamics\weapons\wpn_m4_tac\wpn_m4_tac_world.ogf
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hud = wpn_m4_tac_c-more_hud
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1icon_layer = c-more
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1icon_layer_x = 90
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1icon_layer_y = -12
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inv_weight = 3.300
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[wpn_m4_tac_c-more_hud]:wpn_m4_tac_hud
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item_visual = dynamics\weapons\wpn_m4_tac\wpn_m4_tac_c-more_hud.ogf
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aim_hud_offset_pos_16x9 = -0.053400,0.013000,-0.040000
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aim_hud_offset_rot_16x9 = -0.010000,0.002400,0.000000
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;--------------------------------------------------------------------------------
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[wpn_m4_tac_specter]:wpn_m4_tac
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visual = dynamics\weapons\wpn_m4_tac\wpn_m4_tac_world.ogf
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hud = wpn_m4_tac_specter_hud
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1icon_layer = specter
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1icon_layer_x = 65
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1icon_layer_y = -14
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inv_weight = 3.670
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scope_status = 1
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scope_texture = wpn_crosshair_specter
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scope_zoom_factor = 25
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zoom_rotate_time = 0.25
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scope_dynamic_zoom = off
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scope_zoom_factor_alt = 0
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use_alt_aim_hud = true
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[wpn_m4_tac_specter_hud]:wpn_m4_tac_hud
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item_visual = dynamics\weapons\wpn_m4_tac\wpn_m4_tac_specter_hud.ogf
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aim_hud_offset_pos_16x9 = -0.053450,0.011770,-0.048009
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aim_hud_offset_rot_16x9 = -0.010000,0.002400,0.000000
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aim_hud_offset_alt_pos_16x9 = -0.052800,-0.007870,-0.070801
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aim_hud_offset_alt_rot_16x9 = -0.000450,0.001000,0.000000
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;--------------------------------------------------------------------------------
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[wpn_m4_tac_mepro]:wpn_m4_tac
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visual = dynamics\weapons\wpn_m4_tac\wpn_m4_tac_world.ogf
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hud = wpn_m4_tac_mepro_hud
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inv_weight = 3.370
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1icon_layer = mepro
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1icon_layer_x = 90
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1icon_layer_y = -10
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[wpn_m4_tac_mepro_hud]:wpn_m4_tac_hud
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item_visual = dynamics\weapons\wpn_m4_tac\wpn_m4_tac_mepro_hud.ogf
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aim_hud_offset_pos_16x9 = -0.053200,0.004500,-0.040000
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aim_hud_offset_rot_16x9 = -0.010000,0.002400,0.000000
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;-------------------------------------------------------------------------------------------------------------------------------
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[wpn_m4_tac_leupold]:wpn_m4_tac
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visual = dynamics\weapons\wpn_m4_tac\wpn_m4_tac_world.ogf
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hud = wpn_m4_tac_leupold_hud
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1icon_layer = leupold
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1icon_layer_x = 65
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1icon_layer_y = -10
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inv_weight = 3.680
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scope_status = 1
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scope_texture = wpn_crosshair_leupold
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scope_zoom_factor = 7
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zoom_rotate_time = 0.25
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scope_dynamic_zoom = on
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[wpn_m4_tac_leupold_hud]:wpn_m4_tac_hud
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item_visual = dynamics\weapons\wpn_m4_tac\wpn_m4_tac_leupold_hud.ogf
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aim_hud_offset_pos_16x9 = -0.053300,0.007900,-0.073901
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aim_hud_offset_rot_16x9 = -0.010000,0.002400,0.000000
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;-------------------------------------------------------------------------------------------------------------------------------
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[wpn_m4_tac_aimpoint]:wpn_m4_tac
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visual = dynamics\weapons\wpn_m4_tac\wpn_m4_tac_world.ogf
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hud = wpn_m4_tac_aimpoint_hud
|
|
|
|
inv_weight = 3.130
|
|
|
|
1icon_layer = aimpoint
|
|
1icon_layer_x = 96
|
|
1icon_layer_y = -16
|
|
|
|
[wpn_m4_tac_aimpoint_hud]:wpn_m4_tac_hud
|
|
|
|
item_visual = dynamics\weapons\wpn_m4_tac\wpn_m4_tac_aimpoint_hud.ogf
|
|
|
|
aim_hud_offset_pos_16x9 = -0.053400,0.007100,-0.040000
|
|
aim_hud_offset_rot_16x9 = -0.010000,0.002400,0.000000
|
|
;-------------------------------------------------------------------------------------------------------------------------------
|
|
[wpn_m4_tac_point_aimpro]:wpn_m4_tac
|
|
|
|
visual = dynamics\weapons\wpn_m4_tac\wpn_m4_tac_world.ogf
|
|
|
|
hud = wpn_m4_tac_point_aimpro_hud
|
|
|
|
inv_weight = 3.330
|
|
|
|
1icon_layer = point_aimpro
|
|
1icon_layer_x = 90
|
|
1icon_layer_y = -16
|
|
|
|
[wpn_m4_tac_point_aimpro_hud]:wpn_m4_tac_hud
|
|
|
|
item_visual = dynamics\weapons\wpn_m4_tac\wpn_m4_tac_aimpoint_pro_hud.ogf
|
|
|
|
aim_hud_offset_pos_16x9 = -0.052800,0.006600,-0.040000
|
|
aim_hud_offset_rot_16x9 = -0.002950,0.000950,0.000000
|
|
;-------------------------------------------------------------------------------------------------------------------------------
|
|
[wpn_m4_tac_ekp8_18]:wpn_m4_tac
|
|
|
|
visual = dynamics\weapons\wpn_m4_tac\wpn_m4_tac_world.ogf
|
|
|
|
hud = wpn_m4_tac_ekp8_18_hud
|
|
|
|
inv_weight = 3.270
|
|
|
|
1icon_layer = ekp8_18
|
|
1icon_layer_x = 90
|
|
1icon_layer_y = -4
|
|
|
|
[wpn_m4_tac_ekp8_18_hud]:wpn_m4_tac_hud
|
|
|
|
item_visual = dynamics\weapons\wpn_m4_tac\wpn_m4_tac_ekp8_18_hud.ogf
|
|
|
|
aim_hud_offset_pos_16x9 = -0.053000,0.005400,-0.040000
|
|
aim_hud_offset_rot_16x9 = -0.010000,0.002400,0.000000
|
|
;-------------------------------------------------------------------------------------------------------------------------------
|
|
[wpn_m4_tac_e0t2]:wpn_m4_tac
|
|
|
|
visual = dynamics\weapons\wpn_m4_tac\wpn_m4_tac_world.ogf
|
|
|
|
hud = wpn_m4_tac_e0t2_hud
|
|
|
|
inv_weight = 3.230
|
|
|
|
1icon_layer = e0t2
|
|
1icon_layer_x = 90
|
|
1icon_layer_y = -14
|
|
|
|
[wpn_m4_tac_e0t2_hud]:wpn_m4_tac_hud
|
|
|
|
item_visual = dynamics\weapons\wpn_m4_tac\wpn_m4_tac_e0t2_hud.ogf
|
|
|
|
aim_hud_offset_pos_16x9 = -0.053100,0.008800,-0.040000
|
|
aim_hud_offset_rot_16x9 = -0.010000,0.002400,0.000000
|
|
;-------------------------------------------------------------------------------------------------------------------------------
|
|
[wpn_m4_tac_pn23]:wpn_m4_tac
|
|
|
|
visual = dynamics\weapons\wpn_m4_tac\wpn_m4_tac_world.ogf
|
|
|
|
hud = wpn_m4_tac_pn23_hud
|
|
|
|
1icon_layer = pn23
|
|
1icon_layer_x = 64
|
|
1icon_layer_y = -18
|
|
|
|
;installed_upgrades = up_fourte_svd_nimble
|
|
;scope_nightvision = scope_nightvision_3gen
|
|
|
|
nv_scope_status = 1
|
|
|
|
inv_weight = 3.650
|
|
scope_status = 1
|
|
scope_texture = wpn_crosshair_pn23
|
|
scope_zoom_factor = 25
|
|
zoom_rotate_time = 0.25
|
|
|
|
[wpn_m4_tac_pn23_hud]:wpn_m4_tac_hud
|
|
|
|
item_visual = dynamics\weapons\wpn_m4_tac\wpn_m4_tac_pn23_hud.ogf
|
|
|
|
aim_hud_offset_pos_16x9 = -0.053600,-0.003000,-0.075201
|
|
aim_hud_offset_rot_16x9 = -0.010000,0.002400,0.000000
|
|
;-------------------------------------------------------------------------------------------------------------------------------
|
|
[wpn_m4_tac_gauss_sight]:wpn_m4_tac
|
|
|
|
visual = dynamics\weapons\wpn_m4_tac\wpn_m4_tac_world.ogf
|
|
|
|
hud = wpn_m4_tac_gauss_sight_hud
|
|
|
|
1icon_layer = gauss_sight
|
|
1icon_layer_x = 64
|
|
1icon_layer_y = -6
|
|
|
|
inv_weight = 4.400
|
|
scope_status = 1
|
|
scope_texture = wpn_crosshair_gauss
|
|
scope_zoom_factor = 12
|
|
zoom_rotate_time = 0.25
|
|
scope_dynamic_zoom = on
|
|
;installed_upgrades = up_fourtc_svd_nimble
|
|
|
|
[wpn_m4_tac_gauss_sight_hud]:wpn_m4_tac_hud
|
|
|
|
item_visual = dynamics\weapons\wpn_m4_tac\wpn_m4_tac_gauss_hud.ogf
|
|
|
|
aim_hud_offset_pos_16x9 = -0.053200,0.018200,-0.067400
|
|
aim_hud_offset_rot_16x9 = -0.010000,0.002400,0.000000
|
|
;------------------------------------------------------------------------------------------------------------------------------
|
|
[wpn_m4_tac_compm4s]:wpn_m4_tac
|
|
|
|
hud = wpn_m4_tac_compm4s_hud
|
|
|
|
visual = dynamics\weapons\wpn_m4_tac\wpn_m4_tac_world.ogf
|
|
|
|
1icon_layer = compm4s
|
|
1icon_layer_x = 100
|
|
1icon_layer_y = -16
|
|
|
|
inv_weight = 3.380
|
|
|
|
[wpn_m4_tac_compm4s_hud]:wpn_m4_tac_hud
|
|
|
|
item_visual = dynamics\weapons\wpn_m4_tac\wpn_m4_tac_compm4s_hud.ogf
|
|
|
|
aim_hud_offset_pos_16x9 = -0.053000,0.011400,-0.040000
|
|
aim_hud_offset_rot_16x9 = 0.001600,0.001950,0.000000
|
|
;--------------------------------------------------------------------------------------------
|
|
[wpn_m4_tac_marchf]:wpn_m4_tac
|
|
1icon_layer = marchf
|
|
1icon_layer_x = 75
|
|
1icon_layer_y = -10
|
|
|
|
inv_weight = 3.640
|
|
|
|
hud = wpn_m4_tac_marchf_hud
|
|
visual = dynamics\weapons\wpn_m4_tac\wpn_m4_tac_world.ogf
|
|
|
|
scope_status = 1
|
|
scope_dynamic_zoom = on
|
|
scope_texture = wpn_crosshair_marchf
|
|
scope_zoom_factor = 6
|
|
|
|
[wpn_m4_tac_marchf_hud]:wpn_m4_tac_hud
|
|
|
|
item_visual = dynamics\weapons\wpn_m4_tac\wpn_m4_tac_marchf_hud.ogf
|
|
|
|
aim_hud_offset_pos_16x9 = -0.052700,0.008100,-0.040000
|
|
aim_hud_offset_rot_16x9 = -0.010000,0.002400,0.000000
|
|
;------------------------------------------------------------------------------------------------
|
|
[wpn_m4_tac_kemper]:wpn_m4_tac
|
|
|
|
inv_weight = 3.270
|
|
|
|
hud = wpn_m4_tac_kemper_hud
|
|
|
|
1icon_layer = kemper
|
|
1icon_layer_x = 100
|
|
1icon_layer_y = -16
|
|
|
|
visual = dynamics\weapons\wpn_m4_tac\wpn_m4_tac_world.ogf
|
|
|
|
scope_status = 0
|
|
|
|
scope_dynamic_zoom = off
|
|
|
|
[wpn_m4_tac_kemper_hud]:wpn_m4_tac_hud
|
|
|
|
item_visual = dynamics\weapons\wpn_m4_tac\wpn_m4_tac_kemper_hud.ogf
|
|
|
|
aim_hud_offset_pos_16x9 = -0.053000,0.006100,-0.040000
|
|
aim_hud_offset_rot_16x9 = -0.010000,0.002400,0.000000
|
|
;------------------------------------------------------------------------------------------------
|
|
[wpn_m4_tac_triji]:wpn_m4_tac
|
|
|
|
visual = dynamics\weapons\wpn_m4_tac\wpn_m4_tac_world.ogf
|
|
|
|
inv_grid_width = 5
|
|
inv_grid_height = 2
|
|
inv_grid_x = 158
|
|
inv_grid_y = 4
|
|
|
|
inv_weight = 3.675
|
|
scope_status = 1
|
|
scope_texture = wpn_crosshair_acog_rmr
|
|
scope_zoom_factor = 25
|
|
zoom_rotate_time = 0.25
|
|
|
|
hud = wpn_m4_tac_triji_hud
|
|
|
|
scope_zoom_factor_alt = 0
|
|
|
|
use_alt_aim_hud = true
|
|
|
|
[wpn_m4_tac_triji_hud]:wpn_m4_tac_hud
|
|
|
|
item_visual = dynamics\weapons\wpn_m4_tac\wpn_m4_tac_trijicon_rmr_hud.ogf
|
|
|
|
aim_hud_offset_pos_16x9 = -0.053210,0.010280,-0.042450
|
|
aim_hud_offset_rot_16x9 = -0.010000,0.002400,0.000000
|
|
|
|
aim_hud_offset_alt_pos_16x9 = -0.070900,-0.042300,-0.040000
|
|
aim_hud_offset_alt_rot_16x9 = -0.010000,0.002400,0.784059
|
|
;----------------------------------------------------------------------------------------------------------------------------
|
|
[wpn_m4_tac_spec_alt]:wpn_m4_tac
|
|
|
|
visual = dynamics\weapons\wpn_m4_tac\wpn_m4_tac_world.ogf
|
|
|
|
hud = wpn_m4_tac_spec_alt_hud
|
|
|
|
inv_grid_width = 5
|
|
inv_grid_height = 2
|
|
inv_grid_x = 158
|
|
inv_grid_y = 2
|
|
|
|
|
|
inv_weight = 3.995
|
|
scope_status = 1
|
|
scope_texture = wpn_crosshair_specter
|
|
scope_zoom_factor = 25
|
|
zoom_rotate_time = 0.25
|
|
scope_dynamic_zoom = off
|
|
|
|
scope_zoom_factor_alt = 0
|
|
|
|
use_alt_aim_hud = true
|
|
|
|
[wpn_m4_tac_spec_alt_hud]:wpn_m4_tac_hud
|
|
|
|
item_visual = dynamics\weapons\wpn_m4_tac\wpn_m4_tac_spec_alt_hud.ogf
|
|
|
|
aim_hud_offset_pos_16x9 = -0.053450,0.011770,-0.048009
|
|
aim_hud_offset_rot_16x9 = -0.010000,0.002400,0.000000
|
|
|
|
aim_hud_offset_alt_pos_16x9 = -0.070900,-0.042300,-0.040000
|
|
aim_hud_offset_alt_rot_16x9 = -0.010000,0.002400,0.784059
|
|
;-------------------------------------------------------------------------------------------------------------------------------
|
|
[wpn_m4_tac_mark8_rmr]:wpn_m4_tac
|
|
|
|
visual = dynamics\weapons\wpn_m4_tac\wpn_m4_tac_world.ogf
|
|
|
|
hud = wpn_m4_tac_mark8_rmr_hud
|
|
|
|
inv_grid_width = 5
|
|
inv_grid_height = 2
|
|
inv_grid_x = 158
|
|
inv_grid_y = 0
|
|
|
|
|
|
inv_weight = 4.045
|
|
scope_status = 1
|
|
scope_texture = wpn_crosshair_leupold_rmr
|
|
scope_zoom_factor = 25
|
|
zoom_rotate_time = 0.25
|
|
scope_dynamic_zoom = off
|
|
|
|
scope_zoom_factor_alt = 0
|
|
|
|
use_alt_aim_hud = true
|
|
|
|
[wpn_m4_tac_mark8_rmr_hud]:wpn_m4_tac_hud
|
|
|
|
item_visual = dynamics\weapons\wpn_m4_tac\wpn_m4_tac_mark8_rmr_hud.ogf
|
|
|
|
aim_hud_offset_pos_16x9 = -0.053300,0.007900,-0.073901
|
|
aim_hud_offset_rot_16x9 = -0.010000,0.002400,0.000000
|
|
|
|
aim_hud_offset_alt_pos_16x9 = -0.070900,-0.042300,-0.040000
|
|
aim_hud_offset_alt_rot_16x9 = -0.010000,0.002400,0.784059
|
|
;-------------------------------------------------------------------------------------------------------------------------------
|
|
[wpn_m4_tac_0kp2]:wpn_m4_tac
|
|
|
|
visual = dynamics\weapons\wpn_m4_tac\wpn_m4_tac_world.ogf
|
|
|
|
hud = wpn_m4_tac_0kp2_hud
|
|
|
|
inv_weight = 3.200
|
|
|
|
1icon_layer = 0kp2
|
|
1icon_layer_x = 105
|
|
1icon_layer_y = -8
|
|
|
|
[wpn_m4_tac_0kp2_hud]:wpn_m4_tac_hud
|
|
|
|
item_visual = dynamics\weapons\wpn_m4_tac\wpn_m4_tac_0kp2_hud.ogf
|
|
|
|
aim_hud_offset_pos_16x9 = -0.051100,0.014000,-0.040000
|
|
aim_hud_offset_rot_16x9 = -0.010000,0.002400,0.000000
|
|
;-------------------------------------------------------------------------------------------------------------------------------
|