Divergent/mods/Screen Space Shaders/gamedata/shaders/r3/settings_screenspace_SSS.h

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C

// [ SETTINGS ] [ SCREEN SPACE SHADOWS ]
#define G_SSS_INTENSITY 1.0f // Shadow general intensity. [ 0.5f = 50% ~ 1.0f = 100% ]
#define G_SSS_DETAIL 0.003f // Limit detail. [ Closer to 0 == more detail ]
#define G_SSS_WEAPON_LENGTH 0.09f // Weapon maximum shadow length.