Divergent/mods/New Levels - Arrival Patch/gamedata/configs/hazardous_anomalies/regions/grimwood.ltx

66 lines
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;Determines the spawn percentage per each anomaly and max number of them
[spawn_properties]
spawn_percent = 0.30
anomaly_max_number = 25
anomaly_max_active = 20
;Determines the range of anomaly radius
[radius_properties]
min_radius = 2
max_radius = 3
;Determines the list of anomalies that can be spawned
[anomaly_types]
;zone_mine_acid
;zone_mine_electra
;zone_mine_zharka
zone_mine_flash
zone_mine_ghost
zone_mine_mefistotel
zone_mine_cdf
zone_mine_point
zone_mine_umbra
zone_mine_sphere
zone_no_gravity
zone_mine_thorn
;;----------------------------
zone_field_radioactive_weak
zone_field_radioactive_average
;zone_field_radioactive_strong
;;----------------------------
;zone_radioactive_weak
;zone_radioactive_average
;zone_radioactive_strong
;;----------------------------
zone_mine_acidic_weak
zone_mine_acidic_average
;zone_mine_acidic_strong
;;----------------------------
zone_mine_electric_weak
zone_mine_electric_average
zone_mine_electric_strong
;;----------------------------
zone_mine_thermal_weak
zone_mine_thermal_average
zone_mine_thermal_strong
;;----------------------------
zone_mine_gravitational_weak
zone_mine_gravitational_average
;zone_mine_gravitational_strong
;Determines the smarts around which anomalies will be created
[available_smarts]
grim_10
;Determines the smarts around which anomalies will be created, with reduced amount (see script for how much)
[available_smarts_reduced]
grim_1
grim_2
grim_3
grim_4
grim_7
grim_8
grim_9
grim_11
grim_13
grim_14