682 lines
20 KiB
Plaintext
682 lines
20 KiB
Plaintext
--- Original Author(s) : xcvb, ComradeCatilina
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--- Edited : NLTP_ASHES
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--- Date : 15/05/2023
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---
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--- Timer script for Brotherhood. Courtesy of xcvb
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-- ---------------------------------------------------------------------------------------------------------------------
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-- Constants, global variables and imported functions
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-- ---------------------------------------------------------------------------------------------------------------------
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-- Imported functions
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local HI = has_alife_info
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local GI = give_info
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local DI = disable_info
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local NI = function(str) return not (has_alife_info(str)) end
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local ctime_to_t = utils_data.CTime_to_table
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local ctime_from_t = utils_data.CTime_from_table
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-- Variables
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local time_to_poof_1
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local time_to_poof_2
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local time_to_poof_3
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local time_to_poof_4
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local time_to_poof_5
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local time_to_poof_6
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local time_to_poof_7
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local time_to_poof_8
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local time_to_poof_9
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local time_to_poof_10
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local time_to_poof_11
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local time_to_poof_12
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local time_to_poof_13
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local time_to_poof_14
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local time_to_poof_15
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local time_to_poof_16
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local time_to_poof_17
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local time_to_poof_18
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local time_to_poof_19
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local time_to_poof_20
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local time_to_poof_21
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local time_to_poof_22
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local tmr_1 = 0
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local tmr_2 = 0
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local tmr_3 = 0
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local tmr_4 = 0
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local tmr_5 = 0
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local tmr_6 = 0
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local tmr_7 = 0
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local tmr_8 = 0
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local tmr_9 = 0
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local tmr_10 = 0
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local tmr_11 = 0
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local tmr_12 = 0
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local tmr_13 = 0
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local tmr_14 = 0
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local tmr_15 = 0
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local tmr_16 = 0
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local tmr_17 = 0
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local tmr_18 = 0
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local tmr_19 = 0
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local tmr_20 = 0
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local tmr_21 = 0
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local tmr_22 = 0
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-- ---------------------------------------------------------------------------------------------------------------------
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-- General functions
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-- ---------------------------------------------------------------------------------------------------------------------
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-- Alyosha Karmov
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-- Help 1
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function alyosha_shyogolov_help_random()
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if not time_to_poof_1 then
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time_to_poof_1 = ctime_to_t(game.get_game_time())
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end
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end
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function actor_on_update_1()
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local poof_timer_1 = 86400
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local tg = time_global()
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if tg < tmr_1 then return end
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tmr_1 = tg + 1000
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local cur_time = game.get_game_time()
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if time_to_poof_1 and cur_time:diffSec(ctime_from_t(time_to_poof_1)) > poof_timer_1 then
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DI("help_alyosha_shyogolov_random")
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time_to_poof_1 = nil
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end
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end
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-- What a night
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-- Time 2
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function create_stash_1()
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if not time_to_poof_2 then
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time_to_poof_2 = ctime_to_t(game.get_game_time())
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end
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end
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function actor_on_update_2()
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local poof_timer_2 = 0.5
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local tg = time_global()
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if tg < tmr_2 then return end
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tmr_2 = tg + 1000
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local cur_time = game.get_game_time()
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if time_to_poof_2 and cur_time:diffSec(ctime_from_t(time_to_poof_2)) > poof_timer_2 then
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dialogs_brotherhood.create_stash_and_transfer_items()
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dialogs_brotherhood.blackout_drink()
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dialogs_brotherhood.give_what_a_night()
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this.blackout_drink_time()
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time_to_poof_2 = nil
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end
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end
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-- Time 3
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function blackout_drink_time()
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if not time_to_poof_3 then
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time_to_poof_3 = ctime_to_t(game.get_game_time())
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end
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end
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function actor_on_update_3()
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local poof_timer_3 = 1
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local tg = time_global()
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if tg < tmr_3 then return end
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tmr_3 = tg + 1000
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local cur_time = game.get_game_time()
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if time_to_poof_3 and cur_time:diffSec(ctime_from_t(time_to_poof_3)) > poof_timer_3 then
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dialogs_brotherhood.blackout_teleportation()
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time_to_poof_3 = nil
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end
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end
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-- Time 4 and 5
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-- Calydonian Boar Hunting Season
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function butcher_legendary_hunting_season_1()
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if not time_to_poof_7 then
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time_to_poof_7 = ctime_to_t(game.get_game_time())
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end
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end
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function actor_on_update_7()
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local poof_timer_7 = math.random(4500,200000)
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local tg = time_global()
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if tg < tmr_7 then return end
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tmr_7 = tg + 1000
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local cur_time = game.get_game_time()
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if time_to_poof_7 and cur_time:diffSec(ctime_from_t(time_to_poof_7)) > poof_timer_7 then
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news_manager.send_tip(db.actor, game.translate_string("st_butcher_legendary_hunting_season_1"), 0, "stalker", 11000, 1)
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dialogs_brotherhood.give_butcher_legendary_1()
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time_to_poof_7 = nil
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end
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end
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function dolg_bloodsucker_voronin_1()
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if not time_to_poof_4 then
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time_to_poof_4 = ctime_to_t(game.get_game_time())
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end
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end
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function actor_on_update_4()
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local poof_timer_4 = 86400
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local tg = time_global()
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if tg < tmr_4 then return end
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tmr_4 = tg + 1000
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local cur_time = game.get_game_time()
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if time_to_poof_4 and cur_time:diffSec(ctime_from_t(time_to_poof_4)) > poof_timer_4 then
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news_manager.send_tip(db.actor, game.translate_string("st_dolg_voronin_bloodsucker_news_0"), 0, "dolg", 11000, 1)
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dialogs_brotherhood.give_meet_voronin_quest_1()
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dialogs_brotherhood.spawn_artyom_bloodsucker_wounded()
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GI("voronin_bloodsucker_botched_start")
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time_to_poof_4 = nil
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end
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end
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-- Dolg snitches get stitches
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function dolg_bloodsucker_aspirin_1()
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if not time_to_poof_5 then
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time_to_poof_5 = ctime_to_t(game.get_game_time())
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end
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end
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function actor_on_update_5()
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local poof_timer_5 = 86400
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local tg = time_global()
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if tg < tmr_5 then return end
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tmr_5 = tg + 1000
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local cur_time = game.get_game_time()
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if time_to_poof_5 and cur_time:diffSec(ctime_from_t(time_to_poof_5)) > poof_timer_5 then
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news_manager.send_tip(db.actor, game.translate_string("st_dolg_aspirin_bloodsucker_news_0"), 0, "dolg", 11000, 1)
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dialogs_brotherhood.give_meet_aspirin_quest_2()
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GI("meet_aspirin_snitches_stitches")
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time_to_poof_5 = nil
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end
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end
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function dolg_bloodsucker_aspirin_2()
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if not time_to_poof_6 then
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time_to_poof_6 = ctime_to_t(game.get_game_time())
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end
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end
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-- Dolg Aspirin quest 2
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function actor_on_update_6()
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local poof_timer_6 = 86400
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local tg = time_global()
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if tg < tmr_6 then return end
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tmr_6 = tg + 1000
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local cur_time = game.get_game_time()
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if time_to_poof_6 and cur_time:diffSec(ctime_from_t(time_to_poof_6)) > poof_timer_6 then
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news_manager.send_tip(db.actor, game.translate_string("st_dolg_aspirin_bloodsucker_news_1"), 0, "dolg", 11000, 1)
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dialogs_brotherhood.give_meet_aspirin_quest_2()
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time_to_poof_6 = nil
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end
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end
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-- Vybegallo Satisfied Man
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function vybegallo_help_satisfied_man()
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if not time_to_poof_8 then
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time_to_poof_8 = ctime_to_t(game.get_game_time())
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end
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end
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function actor_on_update_8()
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local poof_timer_8 = 86400*7
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local tg = time_global()
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if tg < tmr_8 then return end
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tmr_8 = tg + 1000
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local cur_time = game.get_game_time()
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if time_to_poof_8 and cur_time:diffSec(ctime_from_t(time_to_poof_8)) > poof_timer_8 then
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if NI("vybegallo_dead") then
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news_manager.send_tip(db.actor, game.translate_string("st_vybegallo_help_satisfied_man_info"), 0, "ecolog", 11000, 1)
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dialogs_brotherhood.give_meet_vybegallo_quest()
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GI("vybegallo_request_help_satisfied_man")
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end
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time_to_poof_8 = nil
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end
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end
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-- Brotherhood Quest 5
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function butcher_brotherhood_help()
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if not time_to_poof_9 then
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time_to_poof_9 = ctime_to_t(game.get_game_time())
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end
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end
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function actor_on_update_9()
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local poof_timer_9 = 86400*3
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local tg = time_global()
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if tg < tmr_9 then return end
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tmr_9 = tg + 1000
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local cur_time = game.get_game_time()
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if time_to_poof_9 and cur_time:diffSec(ctime_from_t(time_to_poof_9)) > poof_timer_9 then
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if NI("bellerophon_dead") then
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news_manager.send_tip(db.actor, game.translate_string("st_butcher_5_help_info"), 0, "stalker", 11000, 1)
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dialogs_brotherhood.give_rescue_orion_quest()
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dialogs_brotherhood.relocation_ilya_1()
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GI("butcher_5_help")
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elseif HI("bellerophon_dead") then
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news_manager.send_tip(db.actor, game.translate_string("st_butcher_5_alt_help_info"), 0, "stalker", 11000, 1)
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dialogs_brotherhood.give_rescue_orion_quest()
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GI("butcher_5_help")
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dialogs_brotherhood.spawn_sarpedon()
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end
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time_to_poof_9 = nil
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end
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end
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--- Market Share Quests ---
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-- An ominous invitation--
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function market_share_beginning_1()
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if not time_to_poof_10 then
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time_to_poof_10 = ctime_to_t(game.get_game_time())
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end
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end
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function actor_on_update_10()
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local poof_timer_10 = 56400
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local tg = time_global()
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if tg < tmr_10 then return end
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tmr_10 = tg + 1000
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local cur_time = game.get_game_time()
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if time_to_poof_10 and cur_time:diffSec(ctime_from_t(time_to_poof_10)) > poof_timer_10 then
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news_manager.send_tip(db.actor, game.translate_string("st_marlo_chris_invitation_info"), 0, "stalker", 11000, 1)
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dialogs_brotherhood.give_meet_marlo_chris_quest_1()
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GI("market_share_the_beginning")
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time_to_poof_10 = nil
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end
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end
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-- The courriers are on their way --
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function market_share_quest_2()
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if not time_to_poof_11 then
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time_to_poof_11 = ctime_to_t(game.get_game_time())
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end
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end
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function actor_on_update_11()
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local poof_timer_11 = 86400
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local tg = time_global()
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if tg < tmr_11 then return end
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tmr_11 = tg + 1000
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local cur_time = game.get_game_time()
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if time_to_poof_11 and cur_time:diffSec(ctime_from_t(time_to_poof_11)) > poof_timer_11 then
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news_manager.send_tip(db.actor, game.translate_string("st_chris_key_interception_info"), 0, "stalker", 11000, 1)
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dialogs_brotherhood.give_meet_marlo_chris_quest_2()
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GI("market_share_quest_2_init")
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time_to_poof_11 = nil
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end
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end
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-- The resupply is on their way --
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function market_share_quest_3()
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if not time_to_poof_12 then
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time_to_poof_12 = ctime_to_t(game.get_game_time())
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end
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end
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function actor_on_update_12()
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local poof_timer_12 = 86400*3
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local tg = time_global()
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if tg < tmr_12 then return end
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tmr_12 = tg + 1000
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local cur_time = game.get_game_time()
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if time_to_poof_12 and cur_time:diffSec(ctime_from_t(time_to_poof_12)) > poof_timer_12 then
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news_manager.send_tip(db.actor, game.translate_string("st_chris_asset_interception_info"), 0, "stalker", 11000, 1)
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dialogs_brotherhood.give_meet_marlo_chris_quest_3()
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GI("market_share_quest_3_init")
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time_to_poof_12 = nil
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end
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end
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--- Timer 13 NOT USED ---
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function calydonian_boar_reinforcment_init()
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if not time_to_poof_13 then
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time_to_poof_13 = ctime_to_t(game.get_game_time())
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end
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end
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function actor_on_update_13()
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local poof_timer_13 = 10
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local tg = time_global()
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if tg < tmr_13 then return end
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tmr_13 = tg + 1000
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local cur_time = game.get_game_time()
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if time_to_poof_13 and cur_time:diffSec(ctime_from_t(time_to_poof_13)) > poof_timer_13 then
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GI("calydonian_boar_reinforcment_init")
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time_to_poof_13 = nil
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end
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end
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--- Timer 14 reset Bezsonik timer
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function bezsonik_init_random()
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if not time_to_poof_14 then
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time_to_poof_14 = ctime_to_t(game.get_game_time())
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end
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end
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function actor_on_update_14()
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local poof_timer_14 = 80000
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local tg = time_global()
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if tg < tmr_14 then return end
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tmr_14 = tg + 1000
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local cur_time = game.get_game_time()
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if time_to_poof_14 and cur_time:diffSec(ctime_from_t(time_to_poof_14)) > poof_timer_14 then
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DI("nr_bezsonik_init_random")
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time_to_poof_14 = nil
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end
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end
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--- Timer 15 reset Butcher Timer
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function butcher_troubble_init_random()
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if not time_to_poof_15 then
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time_to_poof_15 = ctime_to_t(game.get_game_time())
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end
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end
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function actor_on_update_15()
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local poof_timer_15 = 80000
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local tg = time_global()
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if tg < tmr_15 then return end
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tmr_15 = tg + 1000
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local cur_time = game.get_game_time()
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if time_to_poof_15 and cur_time:diffSec(ctime_from_t(time_to_poof_15)) > poof_timer_15 then
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DI("butcher_troubble_init_random")
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time_to_poof_15 = nil
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end
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end
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--- Timer 16 reset Gutalin Timer
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function meet_gutalin_init_random()
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if not time_to_poof_16 then
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time_to_poof_16 = ctime_to_t(game.get_game_time())
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end
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end
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function actor_on_update_16()
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local poof_timer_16 = 80000
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local tg = time_global()
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if tg < tmr_16 then return end
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tmr_16 = tg + 1000
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local cur_time = game.get_game_time()
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if time_to_poof_16 and cur_time:diffSec(ctime_from_t(time_to_poof_16)) > poof_timer_16 then
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DI("meet_gutalin_init_random")
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time_to_poof_16 = nil
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end
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end
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--- Timer 17 Trapper Chimera 2 recroding
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function trapper_chimera_2_recording()
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if not time_to_poof_17 then
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time_to_poof_17 = ctime_to_t(game.get_game_time())
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end
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end
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function actor_on_update_17()
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local poof_timer_17 = 100
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local tg = time_global()
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if tg < tmr_17 then return end
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tmr_17 = tg + 1000
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local cur_time = game.get_game_time()
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if time_to_poof_17 and cur_time:diffSec(ctime_from_t(time_to_poof_17)) > poof_timer_17 then
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GI("trapper_chimera_2_recording_done")
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time_to_poof_17 = nil
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end
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end
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--- Timer 18 Calydonian Boar spawns
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function butcher_calydonian_init()
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if not time_to_poof_18 then
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time_to_poof_18 = ctime_to_t(game.get_game_time())
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end
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end
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function actor_on_update_18()
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local poof_timer_18 = math.random(50000,100000)
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local tg = time_global()
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if tg < tmr_18 then return end
|
|
tmr_18 = tg + 1000
|
|
|
|
local cur_time = game.get_game_time()
|
|
if time_to_poof_18 and cur_time:diffSec(ctime_from_t(time_to_poof_18)) > poof_timer_18 then
|
|
GI("butcher_calydonian_init")
|
|
news_manager.send_tip(db.actor, game.translate_string("st_butcher_legendary_hunting_season_1"), 0, "stalker", 11000, 1)
|
|
news_manager.send_tip(db.actor, game.translate_string("st_butcher_legendary_hunting_season_2"), 5, "stalker", 11000, 1)
|
|
news_manager.send_tip(db.actor, game.translate_string("st_butcher_legendary_hunting_season_3"), 10, "stalker", 11000, 1)
|
|
news_manager.send_tip(db.actor, game.translate_string("st_butcher_legendary_hunting_season_4"), 15, "stalker", 11000, 1)
|
|
time_to_poof_18 = nil
|
|
end
|
|
|
|
end
|
|
|
|
---- reset Controller Ambush random event
|
|
|
|
function nr_primakov_random()
|
|
if not time_to_poof_19 then
|
|
time_to_poof_19 = ctime_to_t(game.get_game_time())
|
|
end
|
|
end
|
|
|
|
function actor_on_update_19()
|
|
local poof_timer_19 = 24000
|
|
local tg = time_global()
|
|
if tg < tmr_19 then return end
|
|
tmr_19 = tg + 1000
|
|
|
|
local cur_time = game.get_game_time()
|
|
if time_to_poof_19 and cur_time:diffSec(ctime_from_t(time_to_poof_19)) > poof_timer_19 then
|
|
DI("nr_primankov_random")
|
|
time_to_poof_19 = nil
|
|
end
|
|
|
|
end
|
|
|
|
---- Shlitzer 1 Fail
|
|
|
|
function bh_shlitzer_fail_1()
|
|
if not time_to_poof_20 then
|
|
time_to_poof_20 = ctime_to_t(game.get_game_time())
|
|
end
|
|
end
|
|
|
|
function actor_on_update_20()
|
|
local poof_timer_20 = 518400
|
|
local tg = time_global()
|
|
if tg < tmr_20 then return end
|
|
tmr_20 = tg + 1000
|
|
|
|
local cur_time = game.get_game_time()
|
|
if time_to_poof_20 and cur_time:diffSec(ctime_from_t(time_to_poof_20)) > poof_timer_20 then
|
|
if NI("bh_badger_smuggling_transfer_done") then
|
|
|
|
GI("bh_shlitzer_fail_1")
|
|
end
|
|
time_to_poof_20 = nil
|
|
end
|
|
|
|
end
|
|
|
|
--- Baltun random reset
|
|
|
|
function nr_baltunov_init_random()
|
|
if not time_to_poof_21 then
|
|
time_to_poof_21 = ctime_to_t(game.get_game_time())
|
|
end
|
|
end
|
|
|
|
function actor_on_update_21()
|
|
local poof_timer_21 = 24000
|
|
local tg = time_global()
|
|
if tg < tmr_21 then return end
|
|
tmr_21 = tg + 1000
|
|
|
|
local cur_time = game.get_game_time()
|
|
if time_to_poof_21 and cur_time:diffSec(ctime_from_t(time_to_poof_21)) > poof_timer_21 then
|
|
DI("nr_baltunov_init_random")
|
|
time_to_poof_21 = nil
|
|
end
|
|
|
|
end
|
|
|
|
--- Murdered Starik random reset
|
|
|
|
function nr_starik_1_init_random()
|
|
if not time_to_poof_22 then
|
|
time_to_poof_22 = ctime_to_t(game.get_game_time())
|
|
end
|
|
end
|
|
|
|
function actor_on_update_22()
|
|
local poof_timer_22 = 24000
|
|
local tg = time_global()
|
|
if tg < tmr_22 then return end
|
|
tmr_22 = tg + 1000
|
|
|
|
local cur_time = game.get_game_time()
|
|
if time_to_poof_22 and cur_time:diffSec(ctime_from_t(time_to_poof_22)) > poof_timer_22 then
|
|
DI("nr_starik_1_init_random")
|
|
time_to_poof_22 = nil
|
|
end
|
|
|
|
end
|
|
-- ---------------------------------------------------------------------------------------------------------------------
|
|
-- Data persistence
|
|
-- ---------------------------------------------------------------------------------------------------------------------
|
|
|
|
--- Function used to store information in the save file.
|
|
--- @param m_data table
|
|
--- @return nil
|
|
function save_state(m_data)
|
|
m_data.time_to_poof_1 = time_to_poof_1
|
|
m_data.time_to_poof_2 = time_to_poof_2
|
|
m_data.time_to_poof_3 = time_to_poof_3
|
|
m_data.time_to_poof_4 = time_to_poof_4
|
|
m_data.time_to_poof_5 = time_to_poof_5
|
|
m_data.time_to_poof_6 = time_to_poof_6
|
|
m_data.time_to_poof_7 = time_to_poof_7
|
|
m_data.time_to_poof_8 = time_to_poof_8
|
|
m_data.time_to_poof_9 = time_to_poof_9
|
|
m_data.time_to_poof_10 = time_to_poof_10
|
|
m_data.time_to_poof_11 = time_to_poof_11
|
|
m_data.time_to_poof_12 = time_to_poof_12
|
|
m_data.time_to_poof_13 = time_to_poof_13
|
|
m_data.time_to_poof_14 = time_to_poof_14
|
|
m_data.time_to_poof_15 = time_to_poof_15
|
|
m_data.time_to_poof_16 = time_to_poof_16
|
|
m_data.time_to_poof_17 = time_to_poof_17
|
|
m_data.time_to_poof_18 = time_to_poof_18
|
|
m_data.time_to_poof_19 = time_to_poof_19
|
|
m_data.time_to_poof_20 = time_to_poof_20
|
|
m_data.time_to_poof_21 = time_to_poof_21
|
|
m_data.time_to_poof_22 = time_to_poof_22
|
|
end
|
|
|
|
--- Function used to load information stored in the save file.
|
|
--- @param m_data table
|
|
--- @return nil
|
|
function load_state(m_data)
|
|
time_to_poof_1 = m_data.time_to_poof_1
|
|
time_to_poof_2 = m_data.time_to_poof_2
|
|
time_to_poof_3 = m_data.time_to_poof_3
|
|
time_to_poof_4 = m_data.time_to_poof_4
|
|
time_to_poof_5 = m_data.time_to_poof_5
|
|
time_to_poof_6 = m_data.time_to_poof_6
|
|
time_to_poof_7 = m_data.time_to_poof_7
|
|
time_to_poof_8 = m_data.time_to_poof_8
|
|
time_to_poof_9 = m_data.time_to_poof_9
|
|
time_to_poof_10 = m_data.time_to_poof_10
|
|
time_to_poof_11 = m_data.time_to_poof_11
|
|
time_to_poof_12 = m_data.time_to_poof_12
|
|
time_to_poof_13 = m_data.time_to_poof_13
|
|
time_to_poof_14 = m_data.time_to_poof_14
|
|
time_to_poof_15 = m_data.time_to_poof_15
|
|
time_to_poof_16 = m_data.time_to_poof_16
|
|
time_to_poof_17 = m_data.time_to_poof_17
|
|
time_to_poof_18 = m_data.time_to_poof_18
|
|
time_to_poof_19 = m_data.time_to_poof_19
|
|
time_to_poof_20 = m_data.time_to_poof_20
|
|
time_to_poof_21 = m_data.time_to_poof_21
|
|
time_to_poof_22 = m_data.time_to_poof_22
|
|
end
|
|
|
|
-- ---------------------------------------------------------------------------------------------------------------------
|
|
-- Callbacks registration
|
|
-- ---------------------------------------------------------------------------------------------------------------------
|
|
|
|
--- Function used to register callbacks.
|
|
--- @return nil
|
|
function on_game_start()
|
|
RegisterScriptCallback("save_state", save_state)
|
|
RegisterScriptCallback("load_state", load_state)
|
|
|
|
RegisterScriptCallback("actor_on_update", actor_on_update_1)
|
|
RegisterScriptCallback("actor_on_update", actor_on_update_2)
|
|
RegisterScriptCallback("actor_on_update", actor_on_update_3)
|
|
RegisterScriptCallback("actor_on_update", actor_on_update_4)
|
|
RegisterScriptCallback("actor_on_update", actor_on_update_5)
|
|
RegisterScriptCallback("actor_on_update", actor_on_update_6)
|
|
RegisterScriptCallback("actor_on_update", actor_on_update_7)
|
|
RegisterScriptCallback("actor_on_update", actor_on_update_8)
|
|
RegisterScriptCallback("actor_on_update", actor_on_update_9)
|
|
RegisterScriptCallback("actor_on_update", actor_on_update_10)
|
|
RegisterScriptCallback("actor_on_update", actor_on_update_11)
|
|
RegisterScriptCallback("actor_on_update", actor_on_update_12)
|
|
RegisterScriptCallback("actor_on_update", actor_on_update_13)
|
|
RegisterScriptCallback("actor_on_update", actor_on_update_14)
|
|
RegisterScriptCallback("actor_on_update", actor_on_update_15)
|
|
RegisterScriptCallback("actor_on_update", actor_on_update_16)
|
|
RegisterScriptCallback("actor_on_update", actor_on_update_17)
|
|
RegisterScriptCallback("actor_on_update", actor_on_update_18)
|
|
RegisterScriptCallback("actor_on_update", actor_on_update_19)
|
|
RegisterScriptCallback("actor_on_update", actor_on_update_20)
|
|
end |