126 lines
3.8 KiB
XML
126 lines
3.8 KiB
XML
<!--
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- @ Version: SCREEN SPACE SHADERS - UPDATE 21
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- @ Description: Water - MCM strings
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- @ Author: https://www.moddb.com/members/ascii1457
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- @ Mod: https://www.moddb.com/mods/stalker-anomaly/addons/screen-space-shaders
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-->
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<?xml version="1.0" encoding="UTF-8"?>
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<string_table>
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<!-- Button -->
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<string id="ui_mcm_ssfx_module_water">
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<text>Water</text>
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</string>
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<!-- SSR Settings -->
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<string id="ui_mcm_ssfx_module_water_title">
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<text>Water Settings</text>
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</string>
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<string id="ui_mcm_ssfx_module_water_ssr_quality_mcm">
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<text>SSR Quality</text>
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</string>
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<string id="ui_mcm_ssfx_module_water_ssr_quality_mcm_desc">
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<text>[ RESTART REQUIERED ] Quantity of samples used to render the reflections. Higher settings can heavily impact your performance and first loading time after clear your shader cache. [ 8, 16, 24, 32, 64 ]</text>
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</string>
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<string id="ui_mcm_ssfx_module_water_ssr_res_mcm">
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<text>SSR Resolution</text>
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</string>
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<string id="ui_mcm_ssfx_module_water_ssr_res_mcm_desc">
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<text>Resolution of the SSR rendering. You can improve the performance if you lower the resolution. [ 1.0 = 100% ~ 0.5 = 50% ]</text>
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</string>
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<string id="ui_mcm_ssfx_module_water_parallax_quality_mcm">
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<text>Parallax Quality</text>
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</string>
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<string id="ui_mcm_ssfx_module_water_parallax_quality_mcm_desc">
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<text>[ RESTART REQUIERED ] Quantity of samples used to render the waves parallax effect. Lower values can improve performance. [ 8, 16, 32 ]</text>
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</string>
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<string id="ui_mcm_ssfx_module_water_parallax_height_mcm">
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<text>Parallax Height</text>
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</string>
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<string id="ui_mcm_ssfx_module_water_parallax_height_mcm_desc">
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<text>Maximum height of the waves parallax effect.</text>
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</string>
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<string id="ui_mcm_ssfx_module_water_blur_mcm">
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<text>Blur</text>
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</string>
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<string id="ui_mcm_ssfx_module_water_blur_mcm_desc">
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<text>Intensity of the reflection blur.</text>
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</string>
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<string id="ui_mcm_ssfx_module_water_blur_pattern_mcm">
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<text>Blur Pattern</text>
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</string>
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<string id="ui_mcm_ssfx_module_water_blur_pattern_mcm_desc">
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<text>How much variation is added to the reflection blur. ( 0 = Disabled )</text>
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</string>
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<string id="ui_mcm_ssfx_module_water_distortion_mcm">
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<text>Waves Distortion</text>
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</string>
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<string id="ui_mcm_ssfx_module_water_distortion_mcm_desc">
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<text>Intensity of the reflection and refraction distortion.</text>
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</string>
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<string id="ui_mcm_ssfx_module_water_turbidity_mcm">
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<text>Water Turbidity</text>
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</string>
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<string id="ui_mcm_ssfx_module_water_turbidity_mcm_desc">
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<text>Set the turbidity of the water. [ 0.0 = Clear water ]</text>
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</string>
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<string id="ui_mcm_ssfx_module_water_softborder_mcm">
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<text>Soft Border</text>
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</string>
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<string id="ui_mcm_ssfx_module_water_softborder_mcm_desc">
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<text>Use this value to adjust the softness of water borders.</text>
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</string>
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<string id="ui_mcm_ssfx_module_water_reflection_int_mcm">
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<text>Reflection Intensity</text>
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</string>
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<string id="ui_mcm_ssfx_module_water_reflection_int_mcm_desc">
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<text>Intensity of water reflections.</text>
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</string>
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<string id="ui_mcm_ssfx_module_water_specular_int_mcm">
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<text>Specular Intensity</text>
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</string>
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<string id="ui_mcm_ssfx_module_water_specular_int_mcm_desc">
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<text>Intensity of the specular highlight of the water.</text>
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</string>
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<string id="ui_mcm_ssfx_module_water_caustics_int_mcm">
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<text>Caustics Intensity</text>
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</string>
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<string id="ui_mcm_ssfx_module_water_caustics_int_mcm_desc">
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<text>Intensity of the caustics effect.</text>
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</string>
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<string id="ui_mcm_ssfx_module_water_ripples_int_mcm">
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<text>Ripples Intensity</text>
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</string>
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<string id="ui_mcm_ssfx_module_water_ripples_int_mcm_desc">
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<text>Intensity of the rain ripples effect.</text>
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</string>
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</string_table> |