Fika-Tarkov/mods/Config Files/BepInEx/config/com.servph.VisceralCombat.cfg

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## Settings file was created by plugin Visceral Combat v3.7.0
## Plugin GUID: com.servph.VisceralCombat
[Blood]
## Disables literally EVERYTHING for blood.
# Setting type: Boolean
# Default value: true
Blood Effects Enabled = true
[Blood | Performance]
## Maximum of BSG's Blood Decals that can be placed on the floor. Changes upon next Raid. Be careful with this value!!
# Setting type: Int32
# Default value: 2048
Maximum Ground Decals = 2048
[Blood | Splatters]
# Setting type: Single
# Default value: 1
Blood Splatter Size = 1
## Hides the old blood decals that stain the floor. Keeps the actual effect though.
# Setting type: Boolean
# Default value: false
Use Old Blood Decals = false
[Blood | Spurts]
# Setting type: Single
# Default value: 2
Bleed Maxmimum Time (Seconds) = 2
[Blood | Trails & Flows]
# Setting type: Boolean
# Default value: true
Arterial Spraying = true
# Setting type: Single
# Default value: 8
Arterial Spray Minimum Time (Seconds) = 8
# Setting type: Single
# Default value: 2
Arterial Spray Maxmimum Time (Seconds) = 2
[Combat | Visuals]
## Turns off Used Shell Casing Deletion
# Setting type: Boolean
# Default value: false
Infinite Shell Casing Lifetime = false
[Dismemberment]
## Disables literally EVERYTHING for dismemberment.
# Setting type: Boolean
# Default value: true
Dismemberment Enabled = true
[Physics | Item Physical Properties]
## If you are getting too much lag turn this off. But most capable PC's should run this fine. (Besides on SoT)
# Setting type: Boolean
# Default value: false
Item Physics = false
## Multiplier that determines the amount of force applied to physics objects.
# Setting type: Single
# Default value: 0.3
Item Force Intensity = 0.3
[Ragdolls | Character Properties]
# Setting type: Boolean
# Default value: true
Shoot off Helmets = true
# Setting type: Single
# Default value: 15
Helmet Knock Off Chance = 15
# Setting type: Single
# Default value: 1
Duration for anim swap = 1
# Setting type: Single
# Default value: 1
Duration for Mapping Weight swap = 1
# Setting type: Boolean
# Default value: true
Use Active Ragdolls = true
[Ragdolls | Performance]
# Setting type: Boolean
# Default value: true
Disable Active Ragdolls After Animation = true
# Setting type: Boolean
# Default value: false
Allow AI to Activate Ragdolls = false
# Setting type: Int32
# Default value: 50
Max Distance the Ragdolls can Activate at = 50
## Experiemental! May cause bodies to go be sent into ORBIT.
# Setting type: Int32
# Default value: 60
Ragdoll Sleep Time = 60
[Ragdolls | Ragdoll Phsyical Properties]
## How much force is applied to a shot. This is also dependent on caliber. Default is 85
# Setting type: Single
# Default value: 85
Bullet Intensity = 85
## How much force is applied to a grenade explosion. This is also dependent on caliber. Default is 190
# Setting type: Single
# Default value: 190
Grenade Intensity = 190
## Allows you to step on bodies. You can potentially get stuck on them once in awhile for brief moments. Turn this off if you do not like it.
# Setting type: Boolean
# Default value: false
Player Body Collision = false