Updated Some Mod Configs

This commit is contained in:
Rage 2025-01-19 01:43:06 -05:00
parent 6361dc03d1
commit 753c068fb2
7 changed files with 203 additions and 16 deletions

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@ -1,4 +1,4 @@
## Settings file was created by plugin InteractableExfilsAPI v1.5.1 ## Settings file was created by plugin InteractableExfilsAPI v2.0.0
## Plugin GUID: Jehree.InteractableExfilsAPI ## Plugin GUID: Jehree.InteractableExfilsAPI
[1: Settings] [1: Settings]

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## Settings file was created by plugin DanW-QuestingBots v0.9.0
## Plugin GUID: com.DanW.QuestingBots
[AI Limiter]
## Improve FPS by minimizing CPU load for AI out of certain ranges
# Setting type: Boolean
# Default value: false
Enable AI Limiting = false
## Allow AI to be disabled for bots that are questing
# Setting type: Boolean
# Default value: true
Enable AI Limiting for Bots That Are Questing = true
## Only allow AI to be disabled for bots that are questing on the selected maps
# Setting type: TarkovMaps
# Default value: Streets
# Acceptable values: Customs, Factory, Interchange, Labs, Lighthouse, Reserve, Shoreline, Streets, Woods, GroundZero, All
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Maps to Allow AI Limiting for Bots That Are Questing = Streets
## These bot types will never be disabled by the AI limiter
# Setting type: BotTypeException
# Default value: SniperScavs, Rogues
# Acceptable values: SniperScavs, Rogues, Raiders, BossesAndFollowers, All
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Bot Types that Cannot be Disabled = SniperScavs, Rogues
## AI will only be disabled if there are at least this number of bots on the map
# Setting type: Int32
# Default value: 15
# Acceptable value range: From 1 to 30
Min Bots to Enable AI Limiting = 15
## AI will only be disabled if it's more than this distance from other questing bots (typically PMC's and player Scavs)
# Setting type: Int32
# Default value: 75
# Acceptable value range: From 25 to 1000
Distance from Bots That Are Questing (m) = 75
## AI will only be disabled if it's more than this distance from a human player. This takes priority over the map-specific advanced settings.
# Setting type: Int32
# Default value: 200
# Acceptable value range: From 50 to 1000
Distance from Human Players (m) = 200
## AI will only be disabled if it's more than this distance from a human player on Customs
# Setting type: Int32
# Default value: 1000
# Acceptable value range: From 50 to 1000
Distance from Human Players on Customs (m) = 1000
## AI will only be disabled if it's more than this distance from a human player on Factory
# Setting type: Int32
# Default value: 1000
# Acceptable value range: From 50 to 1000
Distance from Human Players on Factory (m) = 1000
## AI will only be disabled if it's more than this distance from a human player on Interchange
# Setting type: Int32
# Default value: 1000
# Acceptable value range: From 50 to 1000
Distance from Human Players on Interchange (m) = 1000
## AI will only be disabled if it's more than this distance from a human player on Labs
# Setting type: Int32
# Default value: 1000
# Acceptable value range: From 50 to 1000
Distance from Human Players on Labs (m) = 1000
## AI will only be disabled if it's more than this distance from a human player on Lighthouse
# Setting type: Int32
# Default value: 1000
# Acceptable value range: From 50 to 1000
Distance from Human Players on Lighthouse (m) = 1000
## AI will only be disabled if it's more than this distance from a human player on Reserve
# Setting type: Int32
# Default value: 1000
# Acceptable value range: From 50 to 1000
Distance from Human Players on Reserve (m) = 1000
## AI will only be disabled if it's more than this distance from a human player on Shoreline
# Setting type: Int32
# Default value: 1000
# Acceptable value range: From 50 to 1000
Distance from Human Players on Shoreline (m) = 1000
## AI will only be disabled if it's more than this distance from a human player on Streets
# Setting type: Int32
# Default value: 1000
# Acceptable value range: From 50 to 1000
Distance from Human Players on Streets (m) = 1000
## AI will only be disabled if it's more than this distance from a human player on Woods
# Setting type: Int32
# Default value: 1000
# Acceptable value range: From 50 to 1000
Distance from Human Players on Woods (m) = 1000
## AI will only be disabled if it's more than this distance from a human player on GroundZero
# Setting type: Int32
# Default value: 1000
# Acceptable value range: From 50 to 1000
Distance from Human Players on GroundZero (m) = 1000
[Custom Quest Locations]
## Allow custom quest locations to be saved
# Setting type: Boolean
# Default value: false
Enable Quest Location Saving = false
## Display your current (x,y,z) coordinates on the screen
# Setting type: Boolean
# Default value: false
Display Current Location = false
## Name of the next quest location that will be stored
# Setting type: String
# Default value: Custom Quest Location
Quest Location Name = Custom Quest Location
## Store your current location as a quest location
# Setting type: KeyboardShortcut
# Default value: KeypadEnter
Store New Quest Location = KeypadEnter
[Debug]
## Show information about what each bot is doing
# Setting type: Boolean
# Default value: false
Show Bot Info Overlays = false
## Show the target position for each bot that is questing
# Setting type: Boolean
# Default value: false
Show Bot Path Overlays = false
## Show information about every nearby quest objective location
# Setting type: Boolean
# Default value: false
Show Quest Info Overlays = false
## Include quest markers and information for spawn-search quests like 'Spawn Point Wander' and 'Boss Hunter' quests
# Setting type: Boolean
# Default value: false
Show Quest Info for Spawn-Search Quests = false
## Quest markers and info overlays will only be shown if the objective location is within this distance from you
# Setting type: Int32
# Default value: 100
# Acceptable value range: From 10 to 300
Max Distance (m) to Show Quest Info = 100
## Font Size for Quest Overlays
# Setting type: Int32
# Default value: 16
# Acceptable value range: From 12 to 36
Font Size for Quest Info = 16
[Main]
## Allow bots to quest
# Setting type: Boolean
# Default value: true
Enable Questing = true
## Show additional debug messages to troubleshoot spawning issues
# Setting type: Boolean
# Default value: false
Show Debug Messages for Spawning = false
## Allow bots to sprint while questing. This does not affect their ability to sprint when they're not questing.
# Setting type: Boolean
# Default value: true
Allow Bots to Sprint while Questing = true
## Bots will not be allowed to sprint if they are within this distance from their objective
# Setting type: Int32
# Default value: 3
# Acceptable value range: From 0 to 75
Sprinting Distance Limit from Objectives (m) = 3

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@ -16,5 +16,5 @@ Enable keybind = true
## Keybind to quick throw grenades - One of these keybinds must be same as BSG's grenade keybind ## Keybind to quick throw grenades - One of these keybinds must be same as BSG's grenade keybind
# Setting type: KeyboardShortcut # Setting type: KeyboardShortcut
# Default value: G + LeftShift # Default value: G + LeftShift
Quick throw keybind = G + LeftShift Quick throw keybind = G + LeftControl

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@ -97,7 +97,7 @@ Ammo Type HUD display = false
# Setting type: Boolean # Setting type: Boolean
# Default value: true # Default value: true
Fire Mode display = false Fire Mode display = true
# Setting type: Boolean # Setting type: Boolean
# Default value: false # Default value: false

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@ -38,7 +38,7 @@ Recording Notification = true
## Enable if you are using an SSL Certificate infront of your http server. ## Enable if you are using an SSL Certificate infront of your http server.
# Setting type: Boolean # Setting type: Boolean
# Default value: false # Default value: false
4. TLS = false 4. TLS = true
## [WARNING] Only disable if you want to stop all data from being sent to raid review, requires restart. ## [WARNING] Only disable if you want to stop all data from being sent to raid review, requires restart.
# Setting type: Boolean # Setting type: Boolean

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@ -6,13 +6,13 @@
## Maximum of BSG's Blood Decals that can be placed on the floor. Changes upon next Raid. Be careful with this value!! ## Maximum of BSG's Blood Decals that can be placed on the floor. Changes upon next Raid. Be careful with this value!!
# Setting type: Int32 # Setting type: Int32
# Default value: 1024 # Default value: 1024
Maximum Ground Decals = 2048 Maximum Ground Decals = 1024
[Blood | Splatters] [Blood | Splatters]
# Setting type: Single # Setting type: Single
# Default value: 1 # Default value: 1
Blood Splatter Size = 0.5 Blood Splatter Size = 1
## Hides the old blood decals that stain the floor. Keeps the actual effect though. ## Hides the old blood decals that stain the floor. Keeps the actual effect though.
# Setting type: Boolean # Setting type: Boolean
@ -56,22 +56,22 @@ Infinite Shell Casing Lifetime = true
## Turns off Used Shell Casing Deletion ## Turns off Used Shell Casing Deletion
# Setting type: Boolean # Setting type: Boolean
# Default value: false # Default value: false
Infinite Shell Casing Lifetime = false Infinite Shell Casing Lifetime = true
## Multiplier For Muzzle Smoke Size ## Multiplier For Muzzle Smoke Size
# Setting type: Single # Setting type: Single
# Default value: 1 # Default value: 1
Muzzle Fume Size Multiplier = 1.5 Muzzle Fume Size Multiplier = 1
## Multiplier For Muzzle Jet (Muzzle Fire) Size ## Multiplier For Muzzle Jet (Muzzle Fire) Size
# Setting type: Single # Setting type: Single
# Default value: 1 # Default value: 1
Muzzle Jet Size Multiplier = 3 Muzzle Jet Size Multiplier = 1
## Multiplier For The Chance that a Muzzle Jet Happens ## Multiplier For The Chance that a Muzzle Jet Happens
# Setting type: Single # Setting type: Single
# Default value: 1 # Default value: 1
Muzzle Jet Chance Multiplier = 10 Muzzle Jet Chance Multiplier = 1
## Multiplier For The Amount of Muzzle Sparks ## Multiplier For The Amount of Muzzle Sparks
# Setting type: Int32 # Setting type: Int32
@ -108,15 +108,15 @@ Helmet Knock Off Chance = 15
# Setting type: Single # Setting type: Single
# Default value: 1 # Default value: 1
Duration for anim swap = 0.5 Duration for anim swap = 1
# Setting type: Single # Setting type: Single
# Default value: 1 # Default value: 1
Duration for Mapping Weight swap = 0 Duration for Mapping Weight swap = 1
# Setting type: Boolean # Setting type: Boolean
# Default value: true # Default value: true
Use Active Ragdolls = false Use Active Ragdolls = true
[Ragdolls | Item Physical Properties] [Ragdolls | Item Physical Properties]
@ -128,14 +128,14 @@ Item Physics = false
## Multiplier that determines the amount of force applied to physics objects. ## Multiplier that determines the amount of force applied to physics objects.
# Setting type: Single # Setting type: Single
# Default value: 1 # Default value: 1
Item Force Intensity = 0.4 Item Force Intensity = 1
[Ragdolls | Ragdoll Phsyical Properties] [Ragdolls | Ragdoll Phsyical Properties]
## How much force is applied to a shot. This is also dependent on caliber. Default is 85 ## How much force is applied to a shot. This is also dependent on caliber. Default is 85
# Setting type: Single # Setting type: Single
# Default value: 85 # Default value: 85
Bullet Intensity = 45 Bullet Intensity = 85
## How much force is applied to a grenade explosion. This is also dependent on caliber. Default is 190 ## How much force is applied to a grenade explosion. This is also dependent on caliber. Default is 190
# Setting type: Single # Setting type: Single
@ -145,7 +145,7 @@ Grenade Intensity = 190
## Allows you to step on bodies. You can potentially get stuck on them once in awhile for brief moments. Turn this off if you do not like it. ## Allows you to step on bodies. You can potentially get stuck on them once in awhile for brief moments. Turn this off if you do not like it.
# Setting type: Boolean # Setting type: Boolean
# Default value: true # Default value: true
Player Body Collision = false Player Body Collision = true
[Splatters] [Splatters]

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# This file was automatically generated by Mod Organizer.
-Unsorted_separator -Unsorted_separator
-Version 1.38.0_separator -Version 1.38.0_separator
-Performance Improvements -Performance Improvements