Adjusted Game Panel HUD & Disabled Navmesh Debug
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@ -86,11 +86,11 @@ Buff Arrow Animation Reverse = false
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# Setting type: Vector2
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# Setting type: Vector2
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# Default value: {"x":250.0,"y":50.0}
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# Default value: {"x":250.0,"y":50.0}
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Anchored Position = {"x":280.0,"y":20.0}
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Anchored Position = {"x":280.0,"y":80.0}
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# Setting type: Vector2
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# Setting type: Vector2
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# Default value: {"x":250.0,"y":180.0}
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# Default value: {"x":250.0,"y":180.0}
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Size Delta = {"x":250.0,"y":180.0}
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Size Delta = {"x":250.0,"y":150.0}
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# Setting type: Vector2
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# Setting type: Vector2
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# Default value: {"x":1.0,"y":1.0}
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# Default value: {"x":1.0,"y":1.0}
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@ -259,7 +259,7 @@ Centering On Player Zoom Level = 0.15
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# Setting type: Single
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# Setting type: Single
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# Default value: 0
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# Default value: 0
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# Acceptable value range: From 0 to 15
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# Acceptable value range: From 0 to 15
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Main map zoom = 2.383275
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Main map zoom = 15
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## The keyboard shortcut to peek at the map
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## The keyboard shortcut to peek at the map
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# Setting type: KeyboardShortcut
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# Setting type: KeyboardShortcut
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@ -15,7 +15,7 @@ Debug = false
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## Whether to show the navigation mesh
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## Whether to show the navigation mesh
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# Setting type: Boolean
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# Setting type: Boolean
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# Default value: false
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# Default value: false
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ShowNavMesh = true
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ShowNavMesh = false
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## The amount to offset the nav mesh so it's more visible over the terrain
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## The amount to offset the nav mesh so it's more visible over the terrain
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# Setting type: Single
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# Setting type: Single
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