Included Config Files; Updated Fika and SPT Install

This commit is contained in:
2025-11-22 04:17:13 -05:00
parent ae900e6448
commit fdcc02d335
97 changed files with 21032 additions and 441 deletions
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@@ -30,7 +30,7 @@
"F_Client_Wait5Seconds": "请在最后一个客户端断开后至少5秒才退出",
"F_Client_StartingRaid": "正在开始行动,请稍候...",
"F_Client_LostConnection": "与主机失去连接。",
"F_Client_StartingRaidOnDedicated": "正在使用专用客户端开始行动... 请稍等",
"F_Client_StartingRaidOnDedicated": "在无头客户端上启动战局......请稍等",
"F_SendItem_Header": "选择一个玩家",
"F_SendItem_SendButton": "发送",
"F_MMUI_RaidsHeader": "行动",
@@ -39,7 +39,7 @@
"F_MMUI_SelectAmountHeader": "选择一个数量",
"F_MMUI_SessionSettingsHeader": "会话设置",
"F_MMUI_SelectAmountDescription": "将有多少人(包括您) 在玩?",
"F_MMUI_UseDedicatedHost": "使用专用主机",
"F_MMUI_UseDedicatedHost": "使用无头主机",
"F_MMUI_StartButton": "开始",
"F_MMUI_LoadingScreenHeader": "加载中",
"F_MMUI_LoadingScreenDescription": "请稍候,正在初始化... 这可能需要一些时间。",
@@ -60,12 +60,12 @@
"F_UI_UnableToConnect": "无法连接到服务器。请确保所有端口已打开,所有设置配置正确。",
"F_UI_FikaPingerFailStart": "无法启动 FikaPinger ",
"F_UI_RefreshRaids": "刷新进行中的行动列表。",
"F_UI_DedicatedError": "FIKA专用服务器错误",
"F_UI_DedicatedError": "Fika无头客户端错误",
"F_UI_ErrorForceIPHeader": "强制使用IP错误",
"F_UI_ErrorForceIP": "{0} 不是一个有效的可以连接的IP地址!请检查“强制IP”设置",
"F_UI_ErrorBindIPHeader": "错误绑定",
"F_UI_ErrorBindIP": "{0} 不是一个有效的绑定IP地址!请检查“强制IP”设置",
"F_UI_NoDedicatedClients": "现在没有可用的专用客户端",
"F_UI_NoDedicatedClients": "Fika无头客户端错误",
"F_UI_HostRaidTooltip": "开始战局\n其他玩家能够在加载战局状态时加入",
"F_UI_WaitForHostStartRaid": "正在等待主机开始战局...",
"F_UI_WaitForHostFinishInit": "正在等待主机完成战局初始化",
@@ -162,6 +162,12 @@
"F_BepInEx_MinPlateScale_D": "最小姓名牌尺寸",
"F_BepInEx_UseOcclusion_T": "使用遮挡功能",
"F_BepInEx_UseOcclusion_D": "使用遮挡后,当玩家不在视野范围内时隐藏名称板",
"F_BepInEx_HealthColorFull_T": "",
"F_BepInEx_HealthColorFull_D": "The color displayed when at full health. This will gradually move towards 'Low Health Color' when HP decreases.",
"F_BepInEx_HealthColorLow_T": "Low Health Color",
"F_BepInEx_HealthColorLow_D": "低血量时显示的颜色会随着生命值增加将颜色逐渐变为 \"完全健康颜色\"。",
"F_BepInEx_NamePlateColor_T": "Name Plate Text Color",
"F_BepInEx_NamePlateColor_D": "The color of the text above the name plate.",
"F_BepInEx_QuestTypes_T": "任务类型",
"F_BepInEx_QuestTypes_D": "要接收和发送的任务类型。PlaceBeacon 包含了标记和物品任务",
"F_BepInEx_QSNotifications_T": "显示通知",
@@ -220,6 +226,8 @@
"F_BepInEx_EnforcedSpawnLimits_D": "在生成机器人时强制生成上限,确保不会超过原版的极限。 这主要会影响到使用生成模组或修改机器人限制的任何东西。不会阻止像boss这样的特殊机器人的生成。",
"F_BepInEx_DespawnFurthest_T": "取消最远生成",
"F_BepInEx_DespawnFurthest_D": "当强制生成上限时,最远的机器人会取消生成,而不是阻止生成。这将使得突袭在更低的最大机器人数量下更加活跃。对较弱的PC有帮助。只能取消生成PMC和SCAV,如果你不运行动态生成模组,这将会很快耗尽地图上的生成总数,使得突袭变得非常冷清",
"F_BepInEx_DespawnOnlyScavs_T": "Despawn Only Scavs",
"F_BepInEx_DespawnOnlyScavs_D": "When despawn furthest bot is enabled and triggered, only despawn Scavs. AI PMC bots will not be forcibly despawned.",
"F_BepInEx_DespawnMinDistance_T": "取消生成的最小距离",
"F_BepInEx_DespawnMinDistance_D": "取消生成一个机器人的最小距离",
"F_BepInEx_MaxBots_T": "最大机器人数量{0}",
@@ -260,5 +268,6 @@
"F_UI_FikaVersionError": "你在尝试使用与运行战局的服务器主机版本不同的Fika\n客户端:{0}\n主机:{1}",
"F_UI_PlayerConnected": "{0} 已连接",
"F_UI_PlayerDisconnected": "{0} 已断开连接",
"F_UI_DisabledByServerHost": "服务器已禁用"
"F_UI_DisabledByServerHost": "服务器已禁用",
"F_UI_ErrorRaidInit": "An error was caught during the raid initialization.\nPlease restart your client!"
}
@@ -30,7 +30,7 @@
"F_Client_Wait5Seconds": "Počkejte prosím alespoň 5 sekund od odpojení posledního klienta před ukončením",
"F_Client_StartingRaid": "Raid začíná, prosím čekejte...",
"F_Client_LostConnection": "Připojení k hostovi ztraceno",
"F_Client_StartingRaidOnDedicated": "Spouštím raid na dedikovaném klientovy... prosím čekejte",
"F_Client_StartingRaidOnDedicated": "Starting raid on headless client... please wait",
"F_SendItem_Header": "VYBERTE HRÁČE",
"F_SendItem_SendButton": "ODESLAT",
"F_MMUI_RaidsHeader": "RAIDY",
@@ -39,7 +39,7 @@
"F_MMUI_SelectAmountHeader": "VYBERTE POČET",
"F_MMUI_SessionSettingsHeader": "NASTAVENÍ RELACE",
"F_MMUI_SelectAmountDescription": "Kolik lidí (včetně vás) bude hrát?",
"F_MMUI_UseDedicatedHost": "Použít Dedikovaného Hosta",
"F_MMUI_UseDedicatedHost": "Use Headless Host",
"F_MMUI_StartButton": "SPUSTIT",
"F_MMUI_LoadingScreenHeader": "NAČÍTÁNÍ",
"F_MMUI_LoadingScreenDescription": "Počkejte prosím, než se raid spustí... může to chvíli trvat.",
@@ -60,12 +60,12 @@
"F_UI_UnableToConnect": "K serveru se nelze připojit. Ujistěte se prosím, že jsou všechny porty otevřené a všechna nastavení správné.",
"F_UI_FikaPingerFailStart": "FikaPinger se nepodařilo spustit!",
"F_UI_RefreshRaids": "Obnovit seznam aktivních raidů.",
"F_UI_DedicatedError": "CHYBA DEDIKOVANÉHO FIKA KLIENTA",
"F_UI_DedicatedError": "FIKA HEADLESS ERROR",
"F_UI_ErrorForceIPHeader": "CHYBA VYNUCENÍ IP",
"F_UI_ErrorForceIP": "{0} není platná IP adresa pro připojení! Zkontrolujte nastavení 'Vynutit IP'.",
"F_UI_ErrorBindIPHeader": "CHYBA BINDOVÁNÍ",
"F_UI_ErrorBindIP": "{0} není platná IP adresa pro připojení! Zkontrolujte nastavení 'Vynutit Bindování IP'.",
"F_UI_NoDedicatedClients": "Dedikovaný klient není k dispozici.",
"F_UI_NoDedicatedClients": "No headless clients are available.",
"F_UI_HostRaidTooltip": "Začít Raid\nDalší hráči se budou moci připojit během načítací obrazovky",
"F_UI_WaitForHostStartRaid": "Čeká se na hosta, než zapne hru...",
"F_UI_WaitForHostFinishInit": "Čekáme na zakladatele hry aby dokončil raid inicializaci...",
@@ -162,6 +162,12 @@
"F_BepInEx_MinPlateScale_D": "The minimum scale of the name plates.",
"F_BepInEx_UseOcclusion_T": "Use Occlusion",
"F_BepInEx_UseOcclusion_D": "Use occlusion to hide the name plate when the player is out of sight.",
"F_BepInEx_HealthColorFull_T": "Full Health Color",
"F_BepInEx_HealthColorFull_D": "The color displayed when at full health. This will gradually move towards 'Low Health Color' when HP decreases.",
"F_BepInEx_HealthColorLow_T": "Low Health Color",
"F_BepInEx_HealthColorLow_D": "The color displayed when at low health. This will gradually move towards 'Full Health Color' when HP increases.",
"F_BepInEx_NamePlateColor_T": "Name Plate Text Color",
"F_BepInEx_NamePlateColor_D": "The color of the text above the name plate.",
"F_BepInEx_QuestTypes_T": "Quest Types",
"F_BepInEx_QuestTypes_D": "Which quest types to receive and send. PlaceBeacon is both markers and items.",
"F_BepInEx_QSNotifications_T": "Show Notifications",
@@ -220,6 +226,8 @@
"F_BepInEx_EnforcedSpawnLimits_D": "Enforces spawn limits when spawning bots, making sure to not go over the vanilla limits. This mainly takes affect when using spawn mods or anything that modifies the bot limits. Will not block spawns of special bots like bosses.",
"F_BepInEx_DespawnFurthest_T": "Despawn Furthest",
"F_BepInEx_DespawnFurthest_D": "When enforcing spawn limits, should the furthest bot be de-spawned instead of blocking the spawn. This will make for a much more active raid on a lower Max Bots count. Helpful for weaker PCs. Will only despawn pmcs and scavs. If you don't run a dynamic spawn mod, this will however quickly exhaust the spawns on the map, making the raid very dead instead.",
"F_BepInEx_DespawnOnlyScavs_T": "Despawn Only Scavs",
"F_BepInEx_DespawnOnlyScavs_D": "When despawn furthest bot is enabled and triggered, only despawn Scavs. AI PMC bots will not be forcibly despawned.",
"F_BepInEx_DespawnMinDistance_T": "Despawn Minimum Distance",
"F_BepInEx_DespawnMinDistance_D": "The minimum distance to despawn a bot.",
"F_BepInEx_MaxBots_T": "Max Bots {0}",
@@ -260,5 +268,6 @@
"F_UI_FikaVersionError": "Pokoušíte se použít jinou verzi Fika než má hostitel raidu.\nVaše verze: {0}\nHostitel: {1}",
"F_UI_PlayerConnected": "{0} has connected",
"F_UI_PlayerDisconnected": "{0} has disconnected",
"F_UI_DisabledByServerHost": "Disabled by server host"
"F_UI_DisabledByServerHost": "Disabled by server host",
"F_UI_ErrorRaidInit": "An error was caught during the raid initialization.\nPlease restart your client!"
}
@@ -1,272 +1,273 @@
{
"Attention! This is a Beta version of Escape from Tarkov for testing purposes.": "Welcome to Fika, the OFFLINE Coop Mod for SPT.",
"NDA free warning": "To host/join a game you must select a map and go to the last screen to use the Server Browser.",
"F_Client_ReceivedSharedQuestProgress": "Received shared quest progression from {0} for the quest {1}",
"F_Client_ReceivedSharedItemPickup": "{0} picked up {1}",
"F_Client_ReceivedSharedItemPlant": "{0} planted an item for {1}",
"F_Client_ReceivePing": "Received a ping from {0}",
"F_Client_ReceivePingObject": "{0} pinged {1}",
"F_Client_RandomSpawnPoints": "Using random spawn points",
"F_Client_MetabolismDisabled": "Metabolism disabled",
"F_Client_YouAreMIA": "You have gone missing in action...",
"F_Client_KilledBoss": "{0} killed boss {1}",
"F_Client_GroupMemberSpawned": "Group member {0} has spawned",
"F_Client_GroupMemberExtracted": "Group member {0} has extracted",
"F_Client_GroupMemberDiedFrom": "Group member {0} has died from {1}",
"F_Client_GroupMemberDied": "Group member {0} has died",
"F_Client_ConnectedToServer": "Connected to server on port {0}",
"F_Client_ServerStarted": "Server started on port {0}",
"F_Client_CouldNotFindValidIP": "Could not find a valid local IP!",
"F_Client_ReconnectRequested": "Reconnect requested, expect lag...",
"F_Client_PeerConnected": "Peer connected to server on port {0}",
"F_Client_PeerDisconnected": "Peer disconnected {0}, info: {1}",
"F_Client_ConnectingToSession": "Connecting to session...",
"F_Client_ItemIsBlacklisted": "{0} is blacklisted from being sent",
"F_Client_ItemsContainsBlacklisted": "{0} contains {1} which is blacklisted from being sent",
"F_Client_SavedProfile": "Saved profile {0} to {1}",
"F_Client_UnknownError": "An unknown exception was thrown, check your log file",
"F_Client_HostCannotExtract": "You cannot exit the game until all clients have disconnected",
"F_Client_HostCannotExtractMenu": "You cannot disconnect while there are still peers connected! Remaining: {0}",
"F_Client_Wait5Seconds": "Please wait at least 5 seconds after the last peer disconnected before quitting",
"F_Client_StartingRaid": "Starting raid, please wait...",
"F_Client_LostConnection": "Lost connection to host",
"F_Client_StartingRaidOnDedicated": "Starting raid on headless client... please wait",
"F_SendItem_Header": "SELECT A PLAYER",
"F_SendItem_SendButton": "SEND",
"F_MMUI_RaidsHeader": "RAIDS",
"F_MMUI_HostRaidButton": "HOST RAID",
"F_MMUI_JoinButton": "JOIN",
"F_MMUI_SelectAmountHeader": "SELECT AMOUNT",
"F_MMUI_SessionSettingsHeader": "SESSION SETTINGS",
"F_MMUI_SelectAmountDescription": "How many people (including you) will be playing?",
"F_MMUI_UseDedicatedHost": "Use Headless Host",
"F_MMUI_StartButton": "START",
"F_MMUI_LoadingScreenHeader": "LOADING",
"F_MMUI_LoadingScreenDescription": "Please wait while the raid is initializing... this might take some time.",
"F_MMUI_JoinAsSpectator": "Spectate",
"F_MMUI_JoinAsSpectator_D": "Join the game as a spectator",
"F_UI_StartRaid": "Start Raid",
"F_UI_StartRaidDescription": "Starts the raid\nAfter clicking this additional players will not be able to join",
"F_UI_CannotJoinRaidOtherMap": "Cannot join a raid that is on another map.\nRaid map: {0}",
"F_UI_CannotJoinRaidOtherTime": "Cannot join a raid that is on another time.",
"F_UI_CannotJoinRaidScavAsPMC": "You cannot join a scav raid as a PMC.",
"F_UI_CannotJoinRaidPMCAsScav": "You cannot join a PMC raid as a scav.",
"F_UI_HostStillLoading": "Host is still loading.",
"F_UI_RaidInProgress": "Raid is already in progress.",
"F_UI_ReJoinRaid": "Click to rejoin raid.",
"F_UI_CannotReJoinRaidDied": "Cannot rejoin a raid where you died.",
"F_UI_JoinRaid": "Click to join raid.",
"F_UI_ErrorConnecting": "ERROR CONNECTING",
"F_UI_UnableToConnect": "Unable to connect to the server. Make sure that all ports are open and that all settings are configured correctly.",
"F_UI_FikaPingerFailStart": "Could not start the FikaPinger!",
"F_UI_RefreshRaids": "Refresh list of active raids.",
"F_UI_DedicatedError": "FIKA HEADLESS ERROR",
"F_UI_ErrorForceIPHeader": "ERROR FORCING IP",
"F_UI_ErrorForceIP": "'{0}' is not a valid IP address to connect to! Check your 'Force IP' setting.",
"F_UI_ErrorBindIPHeader": "ERROR BINDING",
"F_UI_ErrorBindIP": "'{0}' is not a valid IP address to bind to! Check your 'Force Bind IP' setting.",
"F_UI_NoDedicatedClients": "No headless clients are available.",
"F_UI_HostRaidTooltip": "Starts a raid\nOther players will be able to join you during the loading screen",
"F_UI_WaitForHostStartRaid": "Waiting for host to start the raid...",
"F_UI_WaitForHostFinishInit": "Waiting for host to finish raid initialization...",
"F_UI_WaitForOtherPlayers": "Waiting for other players to finish loading...",
"F_UI_RetrieveSpawnInfo": "Retrieving spawn info from server...",
"F_UI_RetrieveLoot": "Retrieving loot from server...",
"F_UI_WaitForHostInit": "Waiting for host to initialize raid...",
"F_UI_Reconnecting": "Reconnecting...",
"F_UI_RetrieveExfilData": "Retrieving exfiltration data from server...",
"F_UI_RetrieveInteractables": "Retrieving interactable objects from server...",
"F_UI_InitCoopGame": "Initializing Coop Game...",
"F_UI_AllPlayersJoined": "All players joined, starting game...",
"F_UI_WaitingForConnect": "Waiting for client to connect to server... If there is no notification it failed.",
"F_UI_ErrorConnectingToRaid": "Unable to connect to the raid server. Make sure ports are forwarded and/or UPnP is enabled and supported.",
"F_UI_FinishingRaidInit": "Finishing raid initialization...",
"F_UI_SyncThrowables": "Syncing throwables...",
"F_UI_SyncInteractables": "Syncing interactables...",
"F_UI_SyncLampStates": "Syncing lamp states...",
"F_UI_SyncWindows": "Syncing windows...",
"F_UI_ReceiveOwnPlayer": "Receiving own player...",
"F_UI_FinishReconnect": "Finishing reconnect...",
"F_Client_FreeCamInputDisabled": "Free cam input disabled",
"F_Client_FreeCamInputEnabled": "Free cam input enabled",
"F_UI_WaitForPlayer": "Waiting for {0} player",
"F_UI_WaitForPlayers": "Waiting for {0} players",
"F_UI_ToSLong": "Welcome to Fika!\r\n\r\nFika is a co-op mod for SPT, allowing you to play with your friends. Fika is and will always be free, if you paid for it you got scammed. You are also not allowed to host public servers with monetization or donations.\r\n\r\nWait for this message to fade to accept our Terms of Service.\r\n\r\nYou can join our Discord here: https://discord.gg/project-fika",
"F_UI_ToSShort": "Welcome to Fika!\r\n\r\nFika is a co-op mod for SPT, allowing you to play with your friends. Fika is and will always be free, if you paid for it you got scammed. You are also not allowed to host public servers with monetization or donations.\r\n\r\nYou can join our Discord here: https://discord.gg/project-fika",
"F_UI_RaidSettingsDescription": "In this mode, you can play online co-op with your friends without the risk of meeting others.\nAll game mechanics in the co-op mode (weather, bots, bosses, etc.) are identical to the online mechanics.\nOnly the hosts settings will take effect.",
"F_UI_CoopGameMode": "Fika Co-op Game Mode",
"F_UI_CoopRaidSettings": "Fika Co-op Raid Settings",
"F_UI_FikaAlwaysCoop": "Co-op is always enabled in Fika",
"F_UI_UpnpFailed": "UPnP mapping failed. Make sure the selected port is not already open!\nDisable UPnP if you are using a VPN.",
"F_UI_InitWeather": "Generating weather...",
"F_Notification_RaidStarted": "{0} started a raid on {1}",
"F_Notification_ItemReceived": "You received a {0} from {1}",
"F_Notification_RaidSettingsDisabled": "Editing of RaidSettings is disabled by the server host",
"F_UI_ExtractMessage": "Press {0} to extract",
"F_UI_DownloadProfile": "DOWNLOAD PROFILE",
"F_BepInEx_H_Advanced": "Advanced",
"F_BepInEx_H_Coop": "Coop",
"F_BepInEx_H_Coop_NamePlates": "Coop | Name Plates",
"F_BepInEx_H_Coop_QuestSharing": "Coop | Quest Sharing",
"F_BepInEx_H_Coop_Pinging": "Coop | Pinging",
"F_BepInEx_H_Coop_Debug": "Coop | Debug",
"F_BepInEx_H_Performance": "Performance",
"F_BepInEx_H_PerformanceBots": "Performance | Max Bots",
"F_BepInEx_H_Network": "Network",
"F_BepInEx_H_Gameplay": "Gameplay",
"F_BepInEx_OfficialVersion_T": "Official Version",
"F_BepInEx_OfficialVersion_D": "Show official version instead of Fika version.",
"F_BepInEx_UseHeadless_T": "Auto Use Headless",
"F_BepInEx_UseHeadless_D": "Always tick the box to use the Headless Client if available",
"F_BepInEx_ShowFeed_T": "Show Feed",
"F_BepInEx_ShowFeed_D": "Enable custom notifications when a player dies, extracts, kills a boss, etc.",
"F_BepInEx_AutoExtract_T": "Auto Extract",
"F_BepInEx_AutoExtract_D": "Automatically extracts after the extraction countdown. As a host, this will only work if there are no clients connected.",
"F_BepInEx_ShowExtractMessage_T": "Show Extract Message",
"F_BepInEx_ShowExtractMessage_D": "Whether to show the extract message after dying/extracting.",
"F_BepInEx_ExtractKey_T": "Extract Key",
"F_BepInEx_ExtractKey_D": "The key used to extract from the raid.",
"F_BepInEx_EnableChat_T": "Enable Chat",
"F_BepInEx_EnableChat_D": "Toggle to enable chat in game. Cannot be change mid raid.",
"F_BepInEx_ChatKey_T": "Chat Key",
"F_BepInEx_ChatKey_D": "The key used to open the chat window.",
"F_BepInEx_EnableOnlinePlayers_T": "Enable Online Players",
"F_BepInEx_EnableOnlinePlayers_D": "If the online players menu should be shown in the menu.",
"F_BepInEx_OnlinePlayersScale_T": "Online Players Scale",
"F_BepInEx_OnlinePlayersScale_D": "The scale of the window that displays online players. Only change if it looks out of proportion.\n\nRequires a refresh of the main menu to take effect.",
"F_BepInEx_UseNamePlates_T": "Show Player Name Plates",
"F_BepInEx_UseNamePlates_D": "If name plates should be shown above teammates.",
"F_BepInEx_HideHealthBar_T": "Hide Health Bar",
"F_BepInEx_HideHealthBar_D": "Completely hides the health bar.",
"F_BepInEx_UsePercent_T": "Show HP% instead of bar",
"F_BepInEx_UsePercent_D": "Shows health in % amount instead of using the bar.",
"F_BepInEx_ShowEffects_T": "Show Effects",
"F_BepInEx_ShowEffects_D": "If status effects should be displayed below the health bar.",
"F_BepInEx_ShowFactionIcon_T": "Show Player Faction Icon",
"F_BepInEx_ShowFactionIcon_D": "Shows the player faction icon next to the HP bar.",
"F_BepInEx_HideInOptic_T": "Hide Name Plate in Optic",
"F_BepInEx_HideInOptic_D": "Hides the name plate when viewing through PiP scopes.",
"F_BepInEx_OpticUseZoom_T": "Name Plates Use Optic Zoom",
"F_BepInEx_OpticUseZoom_D": "If name plate location should be displayed using the PiP optic camera.",
"F_BepInEx_DecOpacPeri_T": "Decrease Opacity In Peripheral",
"F_BepInEx_DecOpacPeri_D": "Decreases the opacity of the name plates when not looking at a player.",
"F_BepInEx_NamePlateScale_T": "Name Plate Scale",
"F_BepInEx_NamePlateScale_D": "Size of the name plates.",
"F_BepInEx_AdsOpac_T": "Opacity in ADS",
"F_BepInEx_AdsOpac_D": "The opacity of the name plates when aiming down sights.",
"F_BepInEx_MaxDistance_T": "Max Distance to Show",
"F_BepInEx_MaxDistance_D": "The maximum distance at which name plates will become invisible, starts to fade at half the input value.",
"F_BepInEx_MinOpac_T": "Minimum Opacity",
"F_BepInEx_MinOpac_D": "The minimum opacity of the name plates.",
"F_BepInEx_MinPlateScale_T": "Minimum Name Plate Scale",
"F_BepInEx_MinPlateScale_D": "The minimum scale of the name plates.",
"F_BepInEx_UseOcclusion_T": "Use Occlusion",
"F_BepInEx_UseOcclusion_D": "Use occlusion to hide the name plate when the player is out of sight.",
"F_BepInEx_HealthColorFull_T": "Full Health Color",
"F_BepInEx_HealthColorFull_D": "The color displayed when at full health. This will gradually move towards 'Low Health Color' when HP decreases.",
"F_BepInEx_HealthColorLow_T": "Low Health Color",
"F_BepInEx_HealthColorLow_D": "The color displayed when at low health. This will gradually move towards 'Full Health Color' when HP increases.",
"F_BepInEx_NamePlateColor_T": "Name Plate Text Color",
"F_BepInEx_NamePlateColor_D": "The color of the text above the name plate.",
"F_BepInEx_QuestTypes_T": "Quest Types",
"F_BepInEx_QuestTypes_D": "Which quest types to receive and send. PlaceBeacon is both markers and items.",
"F_BepInEx_QSNotifications_T": "Show Notifications",
"F_BepInEx_QSNotifications_D": "If a notification should be shown when quest progress is shared with out.",
"F_BepInEx_EasyKillConditions_T": "Easy Kill Conditions",
"F_BepInEx_EasyKillConditions_D": "Enables easy kill conditions. When this is used, any time a friendly player kills something, it treats it as if you killed it for your quests as long as all conditions are met.\nThis can be inconsistent and does not always work.",
"F_BepInEx_SharedKillXP_T": "Shared Kill Experience",
"F_BepInEx_SharedKillXP_D": "If enabled you will receive ½ of the experience when a friendly player kills an enemy (not bosses).",
"F_BepInEx_SharedBossXP_T": "Shared Boss Experience",
"F_BepInEx_SharedBossXP_D": "If enabled you will receive ½ of the experience when a friendly player kills a boss.",
"F_BepInEx_PingSystem_T": "Ping System",
"F_BepInEx_PingSystem_D": "Toggle Ping System. If enabled you can receive and send pings by pressing the ping key.",
"F_BepInEx_PingButton_T": "Ping Button",
"F_BepInEx_PingButton_D": "Button used to send pings.",
"F_BepInEx_PingColor_T": "Ping Color",
"F_BepInEx_PingColor_D": "The color of your pings when displayed for other players.",
"F_BepInEx_PingSize_T": "Ping Size",
"F_BepInEx_PingSize_D": "The multiplier of the ping size.",
"F_BepInEx_PingTime_T": "Ping Time",
"F_BepInEx_PingTime_D": "How long pings should be displayed.",
"F_BepInEx_PingAnimation_T": "Play Ping Animation",
"F_BepInEx_PingAnimation_D": "Plays the pointing animation automatically when pinging. Can interfere with gameplay.",
"F_BepInEx_PingOptics_T": "Show Ping During Optics",
"F_BepInEx_PingOptics_D": "If pings should be displayed while aiming down an optics scope.",
"F_BepInEx_PingOpticZoom_T": "Ping Use Optic Zoom",
"F_BepInEx_PingOpticZoom_D": "If ping location should be displayed using the PiP optic camera.",
"F_BepInEx_PingScaleDistance_T": "Ping Scale With Distance",
"F_BepInEx_PingScaleDistance_D": "If ping size should scale with distance from player.",
"F_BepInEx_PingMinOpac_T": "Ping Minimum Opacity",
"F_BepInEx_PingMinOpac_D": "The minimum opacity of pings when looking straight at them.",
"F_BepInEx_PingRange_T": "Show Ping Range",
"F_BepInEx_PingRange_D": "Shows the range from your player to the ping if enabled.",
"F_BepInEx_PingSound_T": "Ping Sound",
"F_BepInEx_PingSound_D": "The audio that plays on ping",
"F_BepInEx_FreeCamButton_T": "Free Camera Button",
"F_BepInEx_FreeCamButton_D": "Button used to toggle free camera.",
"F_BepInEx_SpectateBots_T": "Allow Spectating Bots",
"F_BepInEx_SpectateBots_D": "If we should allow spectating bots if all players are dead/extracted.",
"F_BepInEx_AZERTYMode_T": "AZERTY Mode",
"F_BepInEx_AZERTYMode_D": "If free camera should use AZERTY keys for input.",
"F_BepInEx_DroneMode_T": "Drone Mode",
"F_BepInEx_DroneMode_D": "If the free camera should move only along the vertical axis like a drone.",
"F_BepInEx_KeybindOverlay_T": "Keybind Overlay",
"F_BepInEx_KeybindOverlay_D": "If an overlay with all free cam keybinds should show.",
"F_BepInEx_DynamicAI_T": "Dynamic AI",
"F_BepInEx_DynamicAI_D": "Use the dynamic AI system, disabling AI when they are outside of all player's range.",
"F_BepInEx_DynamicAIRange_T": "Dynamic AI Range",
"F_BepInEx_DynamicAIRange_D": "The range at which AI will be disabled dynamically.",
"F_BepInEx_DynamicAIRate_T": "Dynamic AI Rate",
"F_BepInEx_DynamicAIRate_D": "How often DynamicAI should scan for the range from all players.",
"F_BepInEx_DynamicAINoSnipers_T": "Ignore Snipers",
"F_BepInEx_DynamicAINoSnipers_D": "Whether Dynamic AI should ignore sniper scavs.",
"F_BepInEx_FikaGC_T": "Use Fika GC",
"F_BepInEx_FikaGC_D": "If a custom garbage collector should be used to alleviate issues with memory usage.\nWARNING: Experimental, might have no effect at all on your system.",
"F_BepInEx_EnforcedSpawnLimits_T": "Enforced Spawn Limits",
"F_BepInEx_EnforcedSpawnLimits_D": "Enforces spawn limits when spawning bots, making sure to not go over the vanilla limits. This mainly takes affect when using spawn mods or anything that modifies the bot limits. Will not block spawns of special bots like bosses.",
"F_BepInEx_DespawnFurthest_T": "Despawn Furthest",
"F_BepInEx_DespawnFurthest_D": "When enforcing spawn limits, should the furthest bot be de-spawned instead of blocking the spawn. This will make for a much more active raid on a lower Max Bots count. Helpful for weaker PCs. Will only despawn pmcs and scavs. If you don't run a dynamic spawn mod, this will however quickly exhaust the spawns on the map, making the raid very dead instead.",
"F_BepInEx_DespawnOnlyScavs_T": "Despawn Only Scavs",
"F_BepInEx_DespawnOnlyScavs_D": "When despawn furthest bot is enabled and triggered, only despawn Scavs. AI PMC bots will not be forcibly despawned.",
"F_BepInEx_DespawnMinDistance_T": "Despawn Minimum Distance",
"F_BepInEx_DespawnMinDistance_D": "The minimum distance to despawn a bot.",
"F_BepInEx_MaxBots_T": "Max Bots {0}",
"F_BepInEx_MaxBots_D": "Max amount of bots that can be active at the same time on {0}. Useful if you have a weaker PC. Set to 0 to use vanilla limits. Cannot be changed during a raid.",
"F_BepInEx_NativeSockets_T": "Native Sockets",
"F_BepInEx_NativeSockets_D": "Use NativeSockets for gameplay traffic. This uses direct socket calls for send/receive to drastically increase speed and reduce GC pressure. Only for Windows/Linux and might not always work.",
"F_BepInEx_ForceIP_T": "Force IP",
"F_BepInEx_ForceIP_D": "Forces the server when hosting to use this IP when broadcasting to the backend instead of automatically trying to fetch it. Leave empty to disable.",
"F_BepInEx_ForceBindIP_T": "Force Bind IP",
"F_BepInEx_ForceBindIP_D": "Forces the server when hosting to use this local adapter when starting the server. Useful if you are hosting on a VPN.",
"F_BepInEx_UDPPort_T": "UDP Port",
"F_BepInEx_UDPPort_D": "Port to use for UDP gameplay packets.",
"F_BepInEx_UseUPnP_T": "Use UPnP",
"F_BepInEx_UseUPnP_D": "Attempt to open ports using UPnP. Useful if you cannot open ports yourself but the router supports UPnP.",
"F_BepInEx_UseNatPunch_T": "Use NAT Punching",
"F_BepInEx_UseNatPunch_D": "Use NAT punching when hosting a raid. Only works with fullcone NAT type routers and requires NatPunchServer to be running on the SPT server. UPnP, Force IP and Force Bind IP are disabled with this mode.",
"F_BepInEx_ConnectionTimeout_T": "Connection Timeout",
"F_BepInEx_ConnectionTimeout_D": "How long it takes for a connection to be considered dropped if no packets are received.",
"F_BepInEx_SendRate_T": "Send Rate",
"F_BepInEx_SendRate_D": "How often per second movement packets should be sent (lower = less bandwidth used, slight more delay during interpolation)\nThis only affects the host and will be synchronized to all clients.\nAmount is per second:\nLow = 10\nMedium = 20\nHigh = 30\n\nRecommended to leave at no higher than Medium as the gains are insignificant after.",
"F_BepInEx_NetMultiThread_T": "Use MultiThreading",
"F_BepInEx_NetMultiThread_D": "If the network component should use multi-threading. This can potentially alleviate problems when the game lags, allowing the network manager to still process and queue packets during low FPS.\nThis is an experimental feature and should only be enabled on high-end PCs and will only be enabled on a headless client.",
"F_BepInEx_VOIP_T": "Allow VOIP",
"F_BepInEx_VOIP_D": "If VOIP will be enabled when you are hosting.",
"F_BepInEx_DisableBotMetabolism_T": "Disable Bot Metabolism",
"F_BepInEx_DisableBotMetabolism_D": "Disables metabolism on bots, preventing them from dying from loss of energy/hydration during long raids.",
"F_MMUI_OnlinePlayers": "ONLINE PLAYERS: {0}",
"F_MMUI_InMenu": "In Menu",
"F_MMUI_InRaid": "In Raid",
"F_MMUI_InStash": "In Stash",
"F_MMUI_InHideout": "In Hideout",
"F_MMUI_InFlea": "In Flea",
"F_MMUI_RaidDetails": "Playing as a {0} on {1}\nTime: {2}",
"F_Mod_VerificationFailure": "Crc32 verification of the Fika.Core.dll failed, you will not be able to play with other people!\nCheck your log file for more information.",
"F_UI_LocaleError_H": "LOCALES ERROR",
"F_UI_LocaleError_D": "There were errors when loading the Fika locales. Translation is now using fallbacks for the failed headers. Please report this to the developers!\n\nFailed keys: {0}",
"F_UI_EFTVersionError": "You are attempting to use a different version of EFT than what the raid host is running.\nClient: {0}\nHost: {1}",
"F_UI_FikaVersionError": "You are attempting to use a different version of Fika than what the raid host is running.\nClient crc: {0}\nHost crc: {1}",
"F_UI_PlayerConnected": "{0} has connected",
"F_UI_PlayerDisconnected": "{0} has disconnected",
"F_UI_DisabledByServerHost": "Disabled by server host"
"Attention! This is a Beta version of Escape from Tarkov for testing purposes.": "Welcome to Fika, the OFFLINE Coop Mod for SPT.",
"NDA free warning": "To host/join a game you must select a map and go to the last screen to use the Server Browser.",
"F_Client_ReceivedSharedQuestProgress": "Received shared quest progression from {0} for the quest {1}",
"F_Client_ReceivedSharedItemPickup": "{0} picked up {1}",
"F_Client_ReceivedSharedItemPlant": "{0} planted an item for {1}",
"F_Client_ReceivePing": "Received a ping from {0}",
"F_Client_ReceivePingObject": "{0} pinged {1}",
"F_Client_RandomSpawnPoints": "Using random spawn points",
"F_Client_MetabolismDisabled": "Metabolism disabled",
"F_Client_YouAreMIA": "You have gone missing in action...",
"F_Client_KilledBoss": "{0} killed boss {1}",
"F_Client_GroupMemberSpawned": "Group member {0} has spawned",
"F_Client_GroupMemberExtracted": "Group member {0} has extracted",
"F_Client_GroupMemberDiedFrom": "Group member {0} has died from {1}",
"F_Client_GroupMemberDied": "Group member {0} has died",
"F_Client_ConnectedToServer": "Connected to server on port {0}",
"F_Client_ServerStarted": "Server started on port {0}",
"F_Client_CouldNotFindValidIP": "Could not find a valid local IP!",
"F_Client_ReconnectRequested": "Reconnect requested, expect lag...",
"F_Client_PeerConnected": "Peer connected to server on port {0}",
"F_Client_PeerDisconnected": "Peer disconnected {0}, info: {1}",
"F_Client_ConnectingToSession": "Connecting to session...",
"F_Client_ItemIsBlacklisted": "{0} is blacklisted from being sent",
"F_Client_ItemsContainsBlacklisted": "{0} contains {1} which is blacklisted from being sent",
"F_Client_SavedProfile": "Saved profile {0} to {1}",
"F_Client_UnknownError": "An unknown exception was thrown, check your log file",
"F_Client_HostCannotExtract": "You cannot exit the game until all clients have disconnected",
"F_Client_HostCannotExtractMenu": "You cannot disconnect while there are still peers connected! Remaining: {0}",
"F_Client_Wait5Seconds": "Please wait at least 5 seconds after the last peer disconnected before quitting",
"F_Client_StartingRaid": "Starting raid, please wait...",
"F_Client_LostConnection": "Lost connection to host",
"F_Client_StartingRaidOnDedicated": "Starting raid on headless client... please wait",
"F_SendItem_Header": "SELECT A PLAYER",
"F_SendItem_SendButton": "SEND",
"F_MMUI_RaidsHeader": "RAIDS",
"F_MMUI_HostRaidButton": "HOST RAID",
"F_MMUI_JoinButton": "JOIN",
"F_MMUI_SelectAmountHeader": "SELECT AMOUNT",
"F_MMUI_SessionSettingsHeader": "SESSION SETTINGS",
"F_MMUI_SelectAmountDescription": "How many people (including you) will be playing?",
"F_MMUI_UseDedicatedHost": "Use Headless Host",
"F_MMUI_StartButton": "START",
"F_MMUI_LoadingScreenHeader": "LOADING",
"F_MMUI_LoadingScreenDescription": "Please wait while the raid is initializing... this might take some time.",
"F_MMUI_JoinAsSpectator": "Spectate",
"F_MMUI_JoinAsSpectator_D": "Join the game as a spectator",
"F_UI_StartRaid": "Start Raid",
"F_UI_StartRaidDescription": "Starts the raid\nAfter clicking this additional players will not be able to join",
"F_UI_CannotJoinRaidOtherMap": "Cannot join a raid that is on another map.\nRaid map: {0}",
"F_UI_CannotJoinRaidOtherTime": "Cannot join a raid that is on another time.",
"F_UI_CannotJoinRaidScavAsPMC": "You cannot join a scav raid as a PMC.",
"F_UI_CannotJoinRaidPMCAsScav": "You cannot join a PMC raid as a scav.",
"F_UI_HostStillLoading": "Host is still loading.",
"F_UI_RaidInProgress": "Raid is already in progress.",
"F_UI_ReJoinRaid": "Click to rejoin raid.",
"F_UI_CannotReJoinRaidDied": "Cannot rejoin a raid where you died.",
"F_UI_JoinRaid": "Click to join raid.",
"F_UI_ErrorConnecting": "ERROR CONNECTING",
"F_UI_UnableToConnect": "Unable to connect to the server. Make sure that all ports are open and that all settings are configured correctly.",
"F_UI_FikaPingerFailStart": "Could not start the FikaPinger!",
"F_UI_RefreshRaids": "Refresh list of active raids.",
"F_UI_DedicatedError": "FIKA HEADLESS ERROR",
"F_UI_ErrorForceIPHeader": "ERROR FORCING IP",
"F_UI_ErrorForceIP": "'{0}' is not a valid IP address to connect to! Check your 'Force IP' setting.",
"F_UI_ErrorBindIPHeader": "ERROR BINDING",
"F_UI_ErrorBindIP": "'{0}' is not a valid IP address to bind to! Check your 'Force Bind IP' setting.",
"F_UI_NoDedicatedClients": "No headless clients are available.",
"F_UI_HostRaidTooltip": "Starts a raid\nOther players will be able to join you during the loading screen",
"F_UI_WaitForHostStartRaid": "Waiting for host to start the raid...",
"F_UI_WaitForHostFinishInit": "Waiting for host to finish raid initialization...",
"F_UI_WaitForOtherPlayers": "Waiting for other players to finish loading...",
"F_UI_RetrieveSpawnInfo": "Retrieving spawn info from server...",
"F_UI_RetrieveLoot": "Retrieving loot from server...",
"F_UI_WaitForHostInit": "Waiting for host to initialize raid...",
"F_UI_Reconnecting": "Reconnecting...",
"F_UI_RetrieveExfilData": "Retrieving exfiltration data from server...",
"F_UI_RetrieveInteractables": "Retrieving interactable objects from server...",
"F_UI_InitCoopGame": "Initializing Coop Game...",
"F_UI_AllPlayersJoined": "All players joined, starting game...",
"F_UI_WaitingForConnect": "Waiting for client to connect to server... If there is no notification it failed.",
"F_UI_ErrorConnectingToRaid": "Unable to connect to the raid server. Make sure ports are forwarded and/or UPnP is enabled and supported.",
"F_UI_FinishingRaidInit": "Finishing raid initialization...",
"F_UI_SyncThrowables": "Syncing throwables...",
"F_UI_SyncInteractables": "Syncing interactables...",
"F_UI_SyncLampStates": "Syncing lamp states...",
"F_UI_SyncWindows": "Syncing windows...",
"F_UI_ReceiveOwnPlayer": "Receiving own player...",
"F_UI_FinishReconnect": "Finishing reconnect...",
"F_Client_FreeCamInputDisabled": "Free cam input disabled",
"F_Client_FreeCamInputEnabled": "Free cam input enabled",
"F_UI_WaitForPlayer": "Waiting for {0} player",
"F_UI_WaitForPlayers": "Waiting for {0} players",
"F_UI_ToSLong": "Welcome to Fika!\r\n\r\nFika is a co-op mod for SPT, allowing you to play with your friends. Fika is and will always be free, if you paid for it you got scammed. You are also not allowed to host public servers with monetization or donations.\r\n\r\nWait for this message to fade to accept our Terms of Service.\r\n\r\nYou can join our Discord here: https://discord.gg/project-fika",
"F_UI_ToSShort": "Welcome to Fika!\r\n\r\nFika is a co-op mod for SPT, allowing you to play with your friends. Fika is and will always be free, if you paid for it you got scammed. You are also not allowed to host public servers with monetization or donations.\r\n\r\nYou can join our Discord here: https://discord.gg/project-fika",
"F_UI_RaidSettingsDescription": "In this mode, you can play online co-op with your friends without the risk of meeting others.\nAll game mechanics in the co-op mode (weather, bots, bosses, etc.) are identical to the online mechanics.\nOnly the hosts settings will take effect.",
"F_UI_CoopGameMode": "Fika Co-op Game Mode",
"F_UI_CoopRaidSettings": "Fika Co-op Raid Settings",
"F_UI_FikaAlwaysCoop": "Co-op is always enabled in Fika",
"F_UI_UpnpFailed": "UPnP mapping failed. Make sure the selected port is not already open!\nDisable UPnP if you are using a VPN.",
"F_UI_InitWeather": "Generating weather...",
"F_Notification_RaidStarted": "{0} started a raid on {1}",
"F_Notification_ItemReceived": "You received a {0} from {1}",
"F_Notification_RaidSettingsDisabled": "Editing of RaidSettings is disabled by the server host",
"F_UI_ExtractMessage": "Press {0} to extract",
"F_UI_DownloadProfile": "DOWNLOAD PROFILE",
"F_BepInEx_H_Advanced": "Advanced",
"F_BepInEx_H_Coop": "Coop",
"F_BepInEx_H_Coop_NamePlates": "Coop | Name Plates",
"F_BepInEx_H_Coop_QuestSharing": "Coop | Quest Sharing",
"F_BepInEx_H_Coop_Pinging": "Coop | Pinging",
"F_BepInEx_H_Coop_Debug": "Coop | Debug",
"F_BepInEx_H_Performance": "Performance",
"F_BepInEx_H_PerformanceBots": "Performance | Max Bots",
"F_BepInEx_H_Network": "Network",
"F_BepInEx_H_Gameplay": "Gameplay",
"F_BepInEx_OfficialVersion_T": "Official Version",
"F_BepInEx_OfficialVersion_D": "Show official version instead of Fika version.",
"F_BepInEx_UseHeadless_T": "Auto Use Headless",
"F_BepInEx_UseHeadless_D": "Always tick the box to use the Headless Client if available",
"F_BepInEx_ShowFeed_T": "Show Feed",
"F_BepInEx_ShowFeed_D": "Enable custom notifications when a player dies, extracts, kills a boss, etc.",
"F_BepInEx_AutoExtract_T": "Auto Extract",
"F_BepInEx_AutoExtract_D": "Automatically extracts after the extraction countdown. As a host, this will only work if there are no clients connected.",
"F_BepInEx_ShowExtractMessage_T": "Show Extract Message",
"F_BepInEx_ShowExtractMessage_D": "Whether to show the extract message after dying/extracting.",
"F_BepInEx_ExtractKey_T": "Extract Key",
"F_BepInEx_ExtractKey_D": "The key used to extract from the raid.",
"F_BepInEx_EnableChat_T": "Enable Chat",
"F_BepInEx_EnableChat_D": "Toggle to enable chat in game. Cannot be change mid raid.",
"F_BepInEx_ChatKey_T": "Chat Key",
"F_BepInEx_ChatKey_D": "The key used to open the chat window.",
"F_BepInEx_EnableOnlinePlayers_T": "Enable Online Players",
"F_BepInEx_EnableOnlinePlayers_D": "If the online players menu should be shown in the menu.",
"F_BepInEx_OnlinePlayersScale_T": "Online Players Scale",
"F_BepInEx_OnlinePlayersScale_D": "The scale of the window that displays online players. Only change if it looks out of proportion.\n\nRequires a refresh of the main menu to take effect.",
"F_BepInEx_UseNamePlates_T": "Show Player Name Plates",
"F_BepInEx_UseNamePlates_D": "If name plates should be shown above teammates.",
"F_BepInEx_HideHealthBar_T": "Hide Health Bar",
"F_BepInEx_HideHealthBar_D": "Completely hides the health bar.",
"F_BepInEx_UsePercent_T": "Show HP% instead of bar",
"F_BepInEx_UsePercent_D": "Shows health in % amount instead of using the bar.",
"F_BepInEx_ShowEffects_T": "Show Effects",
"F_BepInEx_ShowEffects_D": "If status effects should be displayed below the health bar.",
"F_BepInEx_ShowFactionIcon_T": "Show Player Faction Icon",
"F_BepInEx_ShowFactionIcon_D": "Shows the player faction icon next to the HP bar.",
"F_BepInEx_HideInOptic_T": "Hide Name Plate in Optic",
"F_BepInEx_HideInOptic_D": "Hides the name plate when viewing through PiP scopes.",
"F_BepInEx_OpticUseZoom_T": "Name Plates Use Optic Zoom",
"F_BepInEx_OpticUseZoom_D": "If name plate location should be displayed using the PiP optic camera.",
"F_BepInEx_DecOpacPeri_T": "Decrease Opacity In Peripheral",
"F_BepInEx_DecOpacPeri_D": "Decreases the opacity of the name plates when not looking at a player.",
"F_BepInEx_NamePlateScale_T": "Name Plate Scale",
"F_BepInEx_NamePlateScale_D": "Size of the name plates.",
"F_BepInEx_AdsOpac_T": "Opacity in ADS",
"F_BepInEx_AdsOpac_D": "The opacity of the name plates when aiming down sights.",
"F_BepInEx_MaxDistance_T": "Max Distance to Show",
"F_BepInEx_MaxDistance_D": "The maximum distance at which name plates will become invisible, starts to fade at half the input value.",
"F_BepInEx_MinOpac_T": "Minimum Opacity",
"F_BepInEx_MinOpac_D": "The minimum opacity of the name plates.",
"F_BepInEx_MinPlateScale_T": "Minimum Name Plate Scale",
"F_BepInEx_MinPlateScale_D": "The minimum scale of the name plates.",
"F_BepInEx_UseOcclusion_T": "Use Occlusion",
"F_BepInEx_UseOcclusion_D": "Use occlusion to hide the name plate when the player is out of sight.",
"F_BepInEx_HealthColorFull_T": "Full Health Color",
"F_BepInEx_HealthColorFull_D": "The color displayed when at full health. This will gradually move towards 'Low Health Color' when HP decreases.",
"F_BepInEx_HealthColorLow_T": "Low Health Color",
"F_BepInEx_HealthColorLow_D": "The color displayed when at low health. This will gradually move towards 'Full Health Color' when HP increases.",
"F_BepInEx_NamePlateColor_T": "Name Plate Text Color",
"F_BepInEx_NamePlateColor_D": "The color of the text above the name plate.",
"F_BepInEx_QuestTypes_T": "Quest Types",
"F_BepInEx_QuestTypes_D": "Which quest types to receive and send. PlaceBeacon is both markers and items.",
"F_BepInEx_QSNotifications_T": "Show Notifications",
"F_BepInEx_QSNotifications_D": "If a notification should be shown when quest progress is shared with out.",
"F_BepInEx_EasyKillConditions_T": "Easy Kill Conditions",
"F_BepInEx_EasyKillConditions_D": "Enables easy kill conditions. When this is used, any time a friendly player kills something, it treats it as if you killed it for your quests as long as all conditions are met.\nThis can be inconsistent and does not always work.",
"F_BepInEx_SharedKillXP_T": "Shared Kill Experience",
"F_BepInEx_SharedKillXP_D": "If enabled you will receive ½ of the experience when a friendly player kills an enemy (not bosses).",
"F_BepInEx_SharedBossXP_T": "Shared Boss Experience",
"F_BepInEx_SharedBossXP_D": "If enabled you will receive ½ of the experience when a friendly player kills a boss.",
"F_BepInEx_PingSystem_T": "Ping System",
"F_BepInEx_PingSystem_D": "Toggle Ping System. If enabled you can receive and send pings by pressing the ping key.",
"F_BepInEx_PingButton_T": "Ping Button",
"F_BepInEx_PingButton_D": "Button used to send pings.",
"F_BepInEx_PingColor_T": "Ping Color",
"F_BepInEx_PingColor_D": "The color of your pings when displayed for other players.",
"F_BepInEx_PingSize_T": "Ping Size",
"F_BepInEx_PingSize_D": "The multiplier of the ping size.",
"F_BepInEx_PingTime_T": "Ping Time",
"F_BepInEx_PingTime_D": "How long pings should be displayed.",
"F_BepInEx_PingAnimation_T": "Play Ping Animation",
"F_BepInEx_PingAnimation_D": "Plays the pointing animation automatically when pinging. Can interfere with gameplay.",
"F_BepInEx_PingOptics_T": "Show Ping During Optics",
"F_BepInEx_PingOptics_D": "If pings should be displayed while aiming down an optics scope.",
"F_BepInEx_PingOpticZoom_T": "Ping Use Optic Zoom",
"F_BepInEx_PingOpticZoom_D": "If ping location should be displayed using the PiP optic camera.",
"F_BepInEx_PingScaleDistance_T": "Ping Scale With Distance",
"F_BepInEx_PingScaleDistance_D": "If ping size should scale with distance from player.",
"F_BepInEx_PingMinOpac_T": "Ping Minimum Opacity",
"F_BepInEx_PingMinOpac_D": "The minimum opacity of pings when looking straight at them.",
"F_BepInEx_PingRange_T": "Show Ping Range",
"F_BepInEx_PingRange_D": "Shows the range from your player to the ping if enabled.",
"F_BepInEx_PingSound_T": "Ping Sound",
"F_BepInEx_PingSound_D": "The audio that plays on ping",
"F_BepInEx_FreeCamButton_T": "Free Camera Button",
"F_BepInEx_FreeCamButton_D": "Button used to toggle free camera.",
"F_BepInEx_SpectateBots_T": "Allow Spectating Bots",
"F_BepInEx_SpectateBots_D": "If we should allow spectating bots if all players are dead/extracted.",
"F_BepInEx_AZERTYMode_T": "AZERTY Mode",
"F_BepInEx_AZERTYMode_D": "If free camera should use AZERTY keys for input.",
"F_BepInEx_DroneMode_T": "Drone Mode",
"F_BepInEx_DroneMode_D": "If the free camera should move only along the vertical axis like a drone.",
"F_BepInEx_KeybindOverlay_T": "Keybind Overlay",
"F_BepInEx_KeybindOverlay_D": "If an overlay with all free cam keybinds should show.",
"F_BepInEx_DynamicAI_T": "Dynamic AI",
"F_BepInEx_DynamicAI_D": "Use the dynamic AI system, disabling AI when they are outside of all player's range.",
"F_BepInEx_DynamicAIRange_T": "Dynamic AI Range",
"F_BepInEx_DynamicAIRange_D": "The range at which AI will be disabled dynamically.",
"F_BepInEx_DynamicAIRate_T": "Dynamic AI Rate",
"F_BepInEx_DynamicAIRate_D": "How often DynamicAI should scan for the range from all players.",
"F_BepInEx_DynamicAINoSnipers_T": "Ignore Snipers",
"F_BepInEx_DynamicAINoSnipers_D": "Whether Dynamic AI should ignore sniper scavs.",
"F_BepInEx_FikaGC_T": "Use Fika GC",
"F_BepInEx_FikaGC_D": "If a custom garbage collector should be used to alleviate issues with memory usage.\nWARNING: Experimental, might have no effect at all on your system.",
"F_BepInEx_EnforcedSpawnLimits_T": "Enforced Spawn Limits",
"F_BepInEx_EnforcedSpawnLimits_D": "Enforces spawn limits when spawning bots, making sure to not go over the vanilla limits. This mainly takes affect when using spawn mods or anything that modifies the bot limits. Will not block spawns of special bots like bosses.",
"F_BepInEx_DespawnFurthest_T": "Despawn Furthest",
"F_BepInEx_DespawnFurthest_D": "When enforcing spawn limits, should the furthest bot be de-spawned instead of blocking the spawn. This will make for a much more active raid on a lower Max Bots count. Helpful for weaker PCs. Will only despawn pmcs and scavs. If you don't run a dynamic spawn mod, this will however quickly exhaust the spawns on the map, making the raid very dead instead.",
"F_BepInEx_DespawnOnlyScavs_T": "Despawn Only Scavs",
"F_BepInEx_DespawnOnlyScavs_D": "When despawn furthest bot is enabled and triggered, only despawn Scavs. AI PMC bots will not be forcibly despawned.",
"F_BepInEx_DespawnMinDistance_T": "Despawn Minimum Distance",
"F_BepInEx_DespawnMinDistance_D": "The minimum distance to despawn a bot.",
"F_BepInEx_MaxBots_T": "Max Bots {0}",
"F_BepInEx_MaxBots_D": "Max amount of bots that can be active at the same time on {0}. Useful if you have a weaker PC. Set to 0 to use vanilla limits. Cannot be changed during a raid.",
"F_BepInEx_NativeSockets_T": "Native Sockets",
"F_BepInEx_NativeSockets_D": "Use NativeSockets for gameplay traffic. This uses direct socket calls for send/receive to drastically increase speed and reduce GC pressure. Only for Windows/Linux and might not always work.",
"F_BepInEx_ForceIP_T": "Force IP",
"F_BepInEx_ForceIP_D": "Forces the server when hosting to use this IP when broadcasting to the backend instead of automatically trying to fetch it. Leave empty to disable.",
"F_BepInEx_ForceBindIP_T": "Force Bind IP",
"F_BepInEx_ForceBindIP_D": "Forces the server when hosting to use this local adapter when starting the server. Useful if you are hosting on a VPN.",
"F_BepInEx_UDPPort_T": "UDP Port",
"F_BepInEx_UDPPort_D": "Port to use for UDP gameplay packets.",
"F_BepInEx_UseUPnP_T": "Use UPnP",
"F_BepInEx_UseUPnP_D": "Attempt to open ports using UPnP. Useful if you cannot open ports yourself but the router supports UPnP.",
"F_BepInEx_UseNatPunch_T": "Use NAT Punching",
"F_BepInEx_UseNatPunch_D": "Use NAT punching when hosting a raid. Only works with fullcone NAT type routers and requires NatPunchServer to be running on the SPT server. UPnP, Force IP and Force Bind IP are disabled with this mode.",
"F_BepInEx_ConnectionTimeout_T": "Connection Timeout",
"F_BepInEx_ConnectionTimeout_D": "How long it takes for a connection to be considered dropped if no packets are received.",
"F_BepInEx_SendRate_T": "Send Rate",
"F_BepInEx_SendRate_D": "How often per second movement packets should be sent (lower = less bandwidth used, slight more delay during interpolation)\nThis only affects the host and will be synchronized to all clients.\nAmount is per second:\nLow = 10\nMedium = 20\nHigh = 30\n\nRecommended to leave at no higher than Medium as the gains are insignificant after.",
"F_BepInEx_NetMultiThread_T": "Use MultiThreading",
"F_BepInEx_NetMultiThread_D": "If the network component should use multi-threading. This can potentially alleviate problems when the game lags, allowing the network manager to still process and queue packets during low FPS.\nThis is an experimental feature and should only be enabled on high-end PCs and will only be enabled on a headless client.",
"F_BepInEx_VOIP_T": "Allow VOIP",
"F_BepInEx_VOIP_D": "If VOIP will be enabled when you are hosting.",
"F_BepInEx_DisableBotMetabolism_T": "Disable Bot Metabolism",
"F_BepInEx_DisableBotMetabolism_D": "Disables metabolism on bots, preventing them from dying from loss of energy/hydration during long raids.",
"F_MMUI_OnlinePlayers": "ONLINE PLAYERS: {0}",
"F_MMUI_InMenu": "In Menu",
"F_MMUI_InRaid": "In Raid",
"F_MMUI_InStash": "In Stash",
"F_MMUI_InHideout": "In Hideout",
"F_MMUI_InFlea": "In Flea",
"F_MMUI_RaidDetails": "Playing as a {0} on {1}\nTime: {2}",
"F_Mod_VerificationFailure": "Crc32 verification of the Fika.Core.dll failed, you will not be able to play with other people!\nCheck your log file for more information.",
"F_UI_LocaleError_H": "LOCALES ERROR",
"F_UI_LocaleError_D": "There were errors when loading the Fika locales. Translation is now using fallbacks for the failed headers. Please report this to the developers!\n\nFailed keys: {0}",
"F_UI_EFTVersionError": "You are attempting to use a different version of EFT than what the raid host is running.\nClient: {0}\nHost: {1}",
"F_UI_FikaVersionError": "You are attempting to use a different version of Fika than what the raid host is running.\nClient crc: {0}\nHost crc: {1}",
"F_UI_PlayerConnected": "{0} has connected",
"F_UI_PlayerDisconnected": "{0} has disconnected",
"F_UI_DisabledByServerHost": "Disabled by server host",
"F_UI_ErrorRaidInit": "An error was caught during the raid initialization.\nPlease restart your client!"
}
@@ -30,7 +30,7 @@
"F_Client_Wait5Seconds": "Por favor, espere al menos 5 segundos después de que el último par se desconecte antes de salir",
"F_Client_StartingRaid": "Iniciando la incursión, por favor espere...",
"F_Client_LostConnection": "Conexión perdida con el anfitrión",
"F_Client_StartingRaidOnDedicated": "Iniciando incursión en el cliente dedicado... por favor espere",
"F_Client_StartingRaidOnDedicated": "Starting raid on headless client... please wait",
"F_SendItem_Header": "SELECCIONA UN JUGADOR",
"F_SendItem_SendButton": "ENVIAR",
"F_MMUI_RaidsHeader": "INCURSIONES",
@@ -39,7 +39,7 @@
"F_MMUI_SelectAmountHeader": "SELECCIONA CANTIDAD",
"F_MMUI_SessionSettingsHeader": "SESSION SETTINGS",
"F_MMUI_SelectAmountDescription": "¿Cuántas personas (incluyéndote) van a jugar?",
"F_MMUI_UseDedicatedHost": "Usar Anfitrión Remoto",
"F_MMUI_UseDedicatedHost": "Use Headless Host",
"F_MMUI_StartButton": "COMENZAR",
"F_MMUI_LoadingScreenHeader": "CARGANDO",
"F_MMUI_LoadingScreenDescription": "Por favor, espere mientras la inclusión se está inicializando... esto puede tomar algún tiempo.",
@@ -60,12 +60,12 @@
"F_UI_UnableToConnect": "No se puede conectar al servidor. Asegúrese de que todos los puertos están abiertos y que todos los ajustes están configurados correctamente.",
"F_UI_FikaPingerFailStart": "¡No se ha podido iniciar el FikaPinger!",
"F_UI_RefreshRaids": "Actualizar lista de incursiones activas.",
"F_UI_DedicatedError": "ERROR DEDICADO FIKA",
"F_UI_DedicatedError": "FIKA HEADLESS ERROR",
"F_UI_ErrorForceIPHeader": "ERROR FORZANDO IP",
"F_UI_ErrorForceIP": "¡'{0}' no es una dirección IP válida para conectarse! Compruebe su configuración de 'Forzar IP'.",
"F_UI_ErrorBindIPHeader": "ERROR ENLAZANDO",
"F_UI_ErrorBindIP": "'{0}' no es una dirección IP válida para enlazar! Compruebe su configuración de 'Forzar enlace IP'.",
"F_UI_NoDedicatedClients": "No hay clientes dedicados disponibles.",
"F_UI_NoDedicatedClients": "No headless clients are available.",
"F_UI_HostRaidTooltip": "Starts a raid\nOther players will be able to join you during the loading screen",
"F_UI_WaitForHostStartRaid": "Waiting for host to start the raid...",
"F_UI_WaitForHostFinishInit": "Esperando por el anfitrión para inicializar de la incursión...",
@@ -162,6 +162,12 @@
"F_BepInEx_MinPlateScale_D": "La escala mínima de las placas de nombre.",
"F_BepInEx_UseOcclusion_T": "Usar oclusión",
"F_BepInEx_UseOcclusion_D": "Usar la oclusión para ocultar las placas de nombre cuando el jugador está fuera de vista.",
"F_BepInEx_HealthColorFull_T": "Full Health Color",
"F_BepInEx_HealthColorFull_D": "The color displayed when at full health. This will gradually move towards 'Low Health Color' when HP decreases.",
"F_BepInEx_HealthColorLow_T": "Low Health Color",
"F_BepInEx_HealthColorLow_D": "The color displayed when at low health. This will gradually move towards 'Full Health Color' when HP increases.",
"F_BepInEx_NamePlateColor_T": "Name Plate Text Color",
"F_BepInEx_NamePlateColor_D": "The color of the text above the name plate.",
"F_BepInEx_QuestTypes_T": "Quest Types",
"F_BepInEx_QuestTypes_D": "Which quest types to receive and send. PlaceBeacon is both markers and items.",
"F_BepInEx_QSNotifications_T": "Mostrar Notificaciones",
@@ -220,6 +226,8 @@
"F_BepInEx_EnforcedSpawnLimits_D": "Enforces spawn limits when spawning bots, making sure to not go over the vanilla limits. This mainly takes affect when using spawn mods or anything that modifies the bot limits. Will not block spawns of special bots like bosses.",
"F_BepInEx_DespawnFurthest_T": "Despawn Furthest",
"F_BepInEx_DespawnFurthest_D": "When enforcing spawn limits, should the furthest bot be de-spawned instead of blocking the spawn. This will make for a much more active raid on a lower Max Bots count. Helpful for weaker PCs. Will only despawn pmcs and scavs. If you don't run a dynamic spawn mod, this will however quickly exhaust the spawns on the map, making the raid very dead instead.",
"F_BepInEx_DespawnOnlyScavs_T": "Despawn Only Scavs",
"F_BepInEx_DespawnOnlyScavs_D": "When despawn furthest bot is enabled and triggered, only despawn Scavs. AI PMC bots will not be forcibly despawned.",
"F_BepInEx_DespawnMinDistance_T": "Despawn Minimum Distance",
"F_BepInEx_DespawnMinDistance_D": "The minimum distance to despawn a bot.",
"F_BepInEx_MaxBots_T": "Max Bots {0}",
@@ -260,5 +268,6 @@
"F_UI_FikaVersionError": "You are attempting to use a different version of Fika than what the raid host is running.\nClient crc: {0}\nHost crc: {1}",
"F_UI_PlayerConnected": "{0} has connected",
"F_UI_PlayerDisconnected": "{0} has disconnected",
"F_UI_DisabledByServerHost": "Disabled by server host"
"F_UI_DisabledByServerHost": "Disabled by server host",
"F_UI_ErrorRaidInit": "An error was caught during the raid initialization.\nPlease restart your client!"
}
@@ -39,7 +39,7 @@
"F_MMUI_SelectAmountHeader": "SELECCIONAR CANTIDAD",
"F_MMUI_SessionSettingsHeader": "CONFIGURACIÓN DE SESIÓN",
"F_MMUI_SelectAmountDescription": "¿Cuántas personas (incluyéndote a ti) jugarán?",
"F_MMUI_UseDedicatedHost": "Utilice un host dedicado",
"F_MMUI_UseDedicatedHost": "Usar cliente dedicado",
"F_MMUI_StartButton": "INICIAR",
"F_MMUI_LoadingScreenHeader": "CARGANDO",
"F_MMUI_LoadingScreenDescription": "Espere mientras la raid se inicializa... esto podría llevar algún tiempo.",
@@ -60,7 +60,7 @@
"F_UI_UnableToConnect": "Imposible conectar al servidor. Asegúrate de que todos los puertos están abiertos y todos los ajustes están correctamente configurados.",
"F_UI_FikaPingerFailStart": "No se ha podido arrancar el FikaPinger!",
"F_UI_RefreshRaids": "Actualizar la lista de partidas activas.",
"F_UI_DedicatedError": "ERROR DE FIKA DEDICADO",
"F_UI_DedicatedError": "ERROR EN CLIENTE DEDICADO",
"F_UI_ErrorForceIPHeader": "ERROR FORZANDO IP",
"F_UI_ErrorForceIP": "'{0}' no es una IP válida para la conexión! Comprueba el ajuste 'Forzar IP'.",
"F_UI_ErrorBindIPHeader": "ERROR DE UNIÓN",
@@ -148,7 +148,7 @@
"F_BepInEx_HideInOptic_D": "Oculta la placa de nombre cuando se ve a través de las miras PiP.",
"F_BepInEx_OpticUseZoom_T": "",
"F_BepInEx_OpticUseZoom_D": "Si la ubicación de la placa del nombre debe mostrarse usando la cámara óptica PiP.",
"F_BepInEx_DecOpacPeri_T": "Decrease Opacity In Peripheral",
"F_BepInEx_DecOpacPeri_T": "Disminuir Opacidad en vista periférica",
"F_BepInEx_DecOpacPeri_D": "Disminuye la opacidad de las placas de nombre cuando no se mira a un jugador.",
"F_BepInEx_NamePlateScale_T": "Escala de la Placa de Nombre",
"F_BepInEx_NamePlateScale_D": "Tamaño de las placas de nombre.",
@@ -162,6 +162,12 @@
"F_BepInEx_MinPlateScale_D": "La escala mínima de las placas de nombre.",
"F_BepInEx_UseOcclusion_T": "Usar oclusión",
"F_BepInEx_UseOcclusion_D": "Usar la oclusión para ocultar las placas de nombre cuando el jugador está fuera de vista.",
"F_BepInEx_HealthColorFull_T": "Color de Salud Completa",
"F_BepInEx_HealthColorFull_D": "El color mostrado cuando la salud está completa. Esto se moverá gradualmente hacia \"Color de Salud Baja\" cuando la salud disminuye.",
"F_BepInEx_HealthColorLow_T": "Color de Salud Baja",
"F_BepInEx_HealthColorLow_D": "El color mostrado cuando la salud esta baja. Esto se moverá gradualmente hacia el 'Color de Salud Baja' cuando la salud aumente.",
"F_BepInEx_NamePlateColor_T": "Color de Texto de la Placa de Nombre",
"F_BepInEx_NamePlateColor_D": "El color del texto de la Placa de Nombre",
"F_BepInEx_QuestTypes_T": "Tipos de Misión",
"F_BepInEx_QuestTypes_D": "Los tipos de misiones a recibir y enviar. PlaceBeacon son tanto marcadores como objetos.",
"F_BepInEx_QSNotifications_T": "Mostrar Notificaciones",
@@ -179,7 +185,7 @@
"F_BepInEx_PingColor_T": "Color de la marca",
"F_BepInEx_PingColor_D": "El color de tus marcas cuando se muestran a otros jugadores.",
"F_BepInEx_PingSize_T": "Tamaño de la Marca",
"F_BepInEx_PingSize_D": "The multiplier of the ping size.",
"F_BepInEx_PingSize_D": "El multiplicador del tamaño del pino",
"F_BepInEx_PingTime_T": "Tiempo de Ping",
"F_BepInEx_PingTime_D": "Durante cuanto deberían mostrarse los Pings.",
"F_BepInEx_PingAnimation_T": "Reproducir animación de Ping",
@@ -220,12 +226,14 @@
"F_BepInEx_EnforcedSpawnLimits_D": "Fuerza un límite de reaparición para los bots, haciendo que no sobrepase los límites de Vanilla. Esta opción principalmente funciona con mods que ajustan la reaparición o el límite de bots. No bloquea el spawn de bots especiales como bosses.",
"F_BepInEx_DespawnFurthest_T": "Eliminar el más lejano",
"F_BepInEx_DespawnFurthest_D": "When enforcing spawn limits, should the furthest bot be de-spawned instead of blocking the spawn. This will make for a much more active raid on a lower Max Bots count. Helpful for weaker PCs. Will only despawn pmcs and scavs. If you don't run a dynamic spawn mod, this will however quickly exhaust the spawns on the map, making the raid very dead instead.",
"F_BepInEx_DespawnOnlyScavs_T": "Solo desaparecer escavs",
"F_BepInEx_DespawnOnlyScavs_D": "When despawn furthest bot is enabled and triggered, only despawn Scavs. AI PMC bots will not be forcibly despawned.",
"F_BepInEx_DespawnMinDistance_T": "Despawn Minimum Distance",
"F_BepInEx_DespawnMinDistance_D": "The minimum distance to despawn a bot.",
"F_BepInEx_MaxBots_T": "Max Bots {0}",
"F_BepInEx_MaxBots_D": "Max amount of bots that can be active at the same time on {0}. Useful if you have a weaker PC. Set to 0 to use vanilla limits. Cannot be changed during a raid.",
"F_BepInEx_NativeSockets_T": "Native Sockets",
"F_BepInEx_NativeSockets_D": "Use NativeSockets for gameplay traffic. This uses direct socket calls for send/receive to drastically increase speed and reduce GC pressure. Only for Windows/Linux and might not always work.",
"F_BepInEx_MaxBots_T": "Cantidad máxima de Bots",
"F_BepInEx_MaxBots_D": "Cantidad máxima de bots que pueden activarse al mismo tiempo en {0}. Útil si tienes una PC débil. Establecer a 0 para usar límites de vanilla. No se puede cambiar durante un raid",
"F_BepInEx_NativeSockets_T": "Sockets Nativos",
"F_BepInEx_NativeSockets_D": ".",
"F_BepInEx_ForceIP_T": "Force IP",
"F_BepInEx_ForceIP_D": "Forces the server when hosting to use this IP when broadcasting to the backend instead of automatically trying to fetch it. Leave empty to disable.",
"F_BepInEx_ForceBindIP_T": "Force Bind IP",
@@ -251,14 +259,15 @@
"F_MMUI_InRaid": "En Incursión",
"F_MMUI_InStash": "En el Alijo",
"F_MMUI_InHideout": "En el Escondite",
"F_MMUI_InFlea": "In Flea",
"F_MMUI_InFlea": "En el Mercado",
"F_MMUI_RaidDetails": "Jugando como {0} en {1}\nTiempo: {2}",
"F_Mod_VerificationFailure": "Crc32 verification of the Fika.Core.dll failed, you will not be able to play with other people!\nCheck your log file for more information.",
"F_UI_LocaleError_H": "LOCALES ERROR",
"F_UI_LocaleError_D": "There were errors when loading the Fika locales. Translation is now using fallbacks for the failed headers. Please report this to the developers!\n\nFailed keys: {0}",
"F_UI_EFTVersionError": "You are attempting to use a different version of EFT than what the raid host is running.\nClient: {0}\nHost: {1}",
"F_UI_FikaVersionError": "You are attempting to use a different version of Fika than what the raid host is running.\nClient crc: {0}\nHost crc: {1}",
"F_UI_PlayerConnected": "{0} has connected",
"F_UI_PlayerDisconnected": "{0} has disconnected",
"F_UI_DisabledByServerHost": "Disabled by server host"
"F_Mod_VerificationFailure": "La verificación de Crc32 de Fika.Core.dll falló, no podrás jugar con otras personas!\nRevisa tu archivo de log para más información.",
"F_UI_LocaleError_H": "ERROR DE TRADUCCIONES",
"F_UI_LocaleError_D": "Se han producido errores al cargar los lenguajes de Fika. Se utilizará la traducción de respaldo. Por favor reporta esto a los desarrolladores!\n\nClaves de traducción fallidas: {0}",
"F_UI_EFTVersionError": "Estás intentando usar una versión diferente de EFT que la que está ejecutando el host de raid.\nCliente: {0}\nHost: {1}",
"F_UI_FikaVersionError": "Estás intentando usar una versión diferente de Fika de la que está ejecutando el host de raid.\nCliente crc: {0}\nHost crc: {1}",
"F_UI_PlayerConnected": "{0} se ha conectado",
"F_UI_PlayerDisconnected": "{0} se ha desconectado",
"F_UI_DisabledByServerHost": "Deshabilitado por el servidor",
"F_UI_ErrorRaidInit": "An error was caught during the raid initialization.\nPlease restart your client!"
}
@@ -30,7 +30,7 @@
"F_Client_Wait5Seconds": "Merci d'attendre 5 secondes après que le dernier joueur se soit déconnecté avant de quitter",
"F_Client_StartingRaid": "Début du raid, veuillez patienter...",
"F_Client_LostConnection": "Connexion à l'hôte perdue",
"F_Client_StartingRaidOnDedicated": "Lancement d'un raid sur le client dédié... Merci de patienter",
"F_Client_StartingRaidOnDedicated": "Starting raid on headless client... please wait",
"F_SendItem_Header": "SÉLECTIONNER UN JOUEUR",
"F_SendItem_SendButton": "ENVOYER",
"F_MMUI_RaidsHeader": "RAIDS",
@@ -39,7 +39,7 @@
"F_MMUI_SelectAmountHeader": "SÉLECTIONNER LE MONTANT",
"F_MMUI_SessionSettingsHeader": "PARAMÈTRES DE SESSION",
"F_MMUI_SelectAmountDescription": "Combien de joueurs (vous inclus) vont participer ?",
"F_MMUI_UseDedicatedHost": "Utiliser un hôte dédié",
"F_MMUI_UseDedicatedHost": "Use Headless Host",
"F_MMUI_StartButton": "DÉMARRER",
"F_MMUI_LoadingScreenHeader": "CHARGEMENT",
"F_MMUI_LoadingScreenDescription": "Veuillez patienter pendant l'initialisation du raid... Cela peut prendre un certain temps.",
@@ -60,12 +60,12 @@
"F_UI_UnableToConnect": "Connexion au serveur impossible. Vérifiez que tous les ports sont ouverts et que tout est configuré correctement.",
"F_UI_FikaPingerFailStart": "Impossible de démarrer le FikaPinger!",
"F_UI_RefreshRaids": "Actualiser la liste des raids actifs.",
"F_UI_DedicatedError": "ERREUR FIKA INTERNE",
"F_UI_DedicatedError": "FIKA HEADLESS ERROR",
"F_UI_ErrorForceIPHeader": "IMPOSSIBLE DE FORCER L'IP",
"F_UI_ErrorForceIP": "'{0}' n'est pas une adresse IP de connexion valide ! Vérifiez le paramètre 'Force IP'.",
"F_UI_ErrorBindIPHeader": "ERREUR AFFECTATION IP",
"F_UI_ErrorBindIP": "'{0}' n'est pas une adresse IP valide ! Vérifiez le paramètre 'Force Bind IP'.",
"F_UI_NoDedicatedClients": "Aucun client dédié n'est disponible.",
"F_UI_NoDedicatedClients": "No headless clients are available.",
"F_UI_HostRaidTooltip": "Lance un raid\nD'autres joueurs pourront vous rejoindre pendant l'écran de chargement",
"F_UI_WaitForHostStartRaid": "En attente du lancement du raid par l'hôte...",
"F_UI_WaitForHostFinishInit": "En attente de la fin de l'initialisation du raid par l'hôte...",
@@ -162,6 +162,12 @@
"F_BepInEx_MinPlateScale_D": "L'échelle minimale des plaques de nom.",
"F_BepInEx_UseOcclusion_T": "Utiliser l'Occlusion",
"F_BepInEx_UseOcclusion_D": "Utilisez l'occlusion pour masquer la plaque de nom lorsque le joueur est hors de vue.",
"F_BepInEx_HealthColorFull_T": "Full Health Color",
"F_BepInEx_HealthColorFull_D": "The color displayed when at full health. This will gradually move towards 'Low Health Color' when HP decreases.",
"F_BepInEx_HealthColorLow_T": "Low Health Color",
"F_BepInEx_HealthColorLow_D": "The color displayed when at low health. This will gradually move towards 'Full Health Color' when HP increases.",
"F_BepInEx_NamePlateColor_T": "Name Plate Text Color",
"F_BepInEx_NamePlateColor_D": "The color of the text above the name plate.",
"F_BepInEx_QuestTypes_T": "Types de quêtes",
"F_BepInEx_QuestTypes_D": "Quels types de quêtes à recevoir et à envoyer. PlaceBeacon est à la fois marqueurs et objets.",
"F_BepInEx_QSNotifications_T": "Afficher les Notifications",
@@ -220,6 +226,8 @@
"F_BepInEx_EnforcedSpawnLimits_D": "Impose les limites d'apparition lors de l'apparition des bots, en s'assurant de ne pas dépasser les limites vanilla. Cela agit principalement lorsque vous utilisez des mods d'apparition ou tout ce qui modifie les limites de bots. Ne bloquera pas les spawn de bots spéciaux comme les boss.",
"F_BepInEx_DespawnFurthest_T": "Fait disparaitre le plus éloigné",
"F_BepInEx_DespawnFurthest_D": "Lors de l'application des limites d'apparition, est-ce que le bot le plus éloigné devrait être dé-spawn au lieu de bloquer le spawn. Cela rendra le raid beaucoup plus dynamique avec nombre inférieur de Bots Max. Utile pour les PC peu puissants. Seulement les pmcs et les scavs disparaitrons. Si vous n'utilisez pas un mod d'apparition dynamique, cela épuisera cependant rapidement les spawn sur la carte, rendant le raid vraiment mort.",
"F_BepInEx_DespawnOnlyScavs_T": "Despawn Only Scavs",
"F_BepInEx_DespawnOnlyScavs_D": "When despawn furthest bot is enabled and triggered, only despawn Scavs. AI PMC bots will not be forcibly despawned.",
"F_BepInEx_DespawnMinDistance_T": "Distance minimum de disparition",
"F_BepInEx_DespawnMinDistance_D": "La distance minimum pour faire disparaître un bot.",
"F_BepInEx_MaxBots_T": "Bots Max {0}",
@@ -260,5 +268,6 @@
"F_UI_FikaVersionError": "Vous essayez d'utiliser une version de Fika différente de celle de l'hôte du raid.\nClient : {0}\nHôte : {1}",
"F_UI_PlayerConnected": "{0} s'est connecté",
"F_UI_PlayerDisconnected": "{0} s'est déconnecté",
"F_UI_DisabledByServerHost": "Désactivé par l'hôte du serveur"
"F_UI_DisabledByServerHost": "Désactivé par l'hôte du serveur",
"F_UI_ErrorRaidInit": "An error was caught during the raid initialization.\nPlease restart your client!"
}
@@ -30,7 +30,7 @@
"F_Client_Wait5Seconds": "Bitte warte mindestens 5 Sekunden nachdem der letzte Spieler das Spiel verlassen hast, bevor du das Spiel verlässt",
"F_Client_StartingRaid": "Raid wird gestartet, bitte warten...",
"F_Client_LostConnection": "Verbindung zum Host verloren",
"F_Client_StartingRaidOnDedicated": "Starte Raid auf dediziertem Client... bitte warten",
"F_Client_StartingRaidOnDedicated": "Starting raid on headless client... please wait",
"F_SendItem_Header": "SPIELER AUSWÄHLEN",
"F_SendItem_SendButton": "ABSCHICKEN",
"F_MMUI_RaidsHeader": "RAIDS",
@@ -39,7 +39,7 @@
"F_MMUI_SelectAmountHeader": "ANZAHL AUSWÄHLEN",
"F_MMUI_SessionSettingsHeader": "SITZUNGS EINSTELLUNGEN",
"F_MMUI_SelectAmountDescription": "Wie viele Spieler (inklusive dir) werden spielen?",
"F_MMUI_UseDedicatedHost": "Dedizierten Host benutzen",
"F_MMUI_UseDedicatedHost": "Use Headless Host",
"F_MMUI_StartButton": "START",
"F_MMUI_LoadingScreenHeader": "LADEN",
"F_MMUI_LoadingScreenDescription": "Bitte warten, während der Raid initialisiert wird... dies könnte eine Weile dauern.",
@@ -60,12 +60,12 @@
"F_UI_UnableToConnect": "Verbindung zum Server konnte nicht hergestellt werden. Stelle sicher, dass alle Ports geöffnet sind und dass alle Einstellungen korrekt sind.",
"F_UI_FikaPingerFailStart": "Konnte FikaPinger nicht starten!",
"F_UI_RefreshRaids": "Aktualisiere Liste für aktive Raids.",
"F_UI_DedicatedError": "FIKA DEDICATED ERROR",
"F_UI_DedicatedError": "FIKA HEADLESS ERROR",
"F_UI_ErrorForceIPHeader": "Fehler bei erzwungener IP-Adresse",
"F_UI_ErrorForceIP": "'{0}' ist keine gültige IP-Adresse, mit der du dich verbinden kannst! Überprüfe die 'Force IP'-Einstellung.",
"F_UI_ErrorBindIPHeader": "Fehler beim IP Binding",
"F_UI_ErrorBindIP": "'{0}' ist keine gültige IP-Adresse zum BINDING! Überprüfe die 'Force Bind IP'-Einstellung.",
"F_UI_NoDedicatedClients": "Keine dedizierten Clients verfügbar.",
"F_UI_NoDedicatedClients": "No headless clients are available.",
"F_UI_HostRaidTooltip": "Raid starten\nAndere Spieler können während des Ladebildschirms noch joinen",
"F_UI_WaitForHostStartRaid": "Warte darauf, dass der Host den Raid startet...",
"F_UI_WaitForHostFinishInit": "Warte darauf, dass der Host die Initialisierung des Raids vollendet...",
@@ -162,6 +162,12 @@
"F_BepInEx_MinPlateScale_D": "Die minimale Skalierung der Namensplaketten.",
"F_BepInEx_UseOcclusion_T": "Occlusion verwenden",
"F_BepInEx_UseOcclusion_D": "Verwende Verdeckung, um das Namensschild auszublenden, wenn der Spieler außerhalb des Sichtfelds ist.",
"F_BepInEx_HealthColorFull_T": "Farbe voller Lebensbalken",
"F_BepInEx_HealthColorFull_D": "Angezeigte Farbe bei vollen Lebenspunkten. Diese wird sich schrittweise zu 'Farbe niedriger Lebensbalken' verändern, wenn die Lebenspunkte sinken.",
"F_BepInEx_HealthColorLow_T": "Farbe niedriger Lebensbalken",
"F_BepInEx_HealthColorLow_D": "Angezeigte Farbe bei niedrigen Lebenspunkten. Diese wird sich schrittweise zu 'Farbe voller Lebensbalken' verändern, wenn die Lebenspunkte steigen.",
"F_BepInEx_NamePlateColor_T": "Namensplakette Schriftfarbe",
"F_BepInEx_NamePlateColor_D": "Die Farbe des Textes über der Namensplakette.",
"F_BepInEx_QuestTypes_T": "Quest-Typen",
"F_BepInEx_QuestTypes_D": "Welche AufgabenTypen sollen empfangen und gesendet werden. Platzierungen gelten für beides, Markierer und Gegenstände.",
"F_BepInEx_QSNotifications_T": "Benachrichtigungen anzeigen",
@@ -220,6 +226,8 @@
"F_BepInEx_EnforcedSpawnLimits_D": "Erzwingt Spawn Limitierungen, wenn Bots spawnen. Stelle sicher, dass du nicht oberhalb der Vanilla Limitierungen bist. Diese Einstellung wird hauptsächlich Effekte haben wenn du Spawn Modifikationen benutzt. Blockiert keine speziellen Bots wie Bosse.",
"F_BepInEx_DespawnFurthest_T": "Despawn am weitesten entfernt",
"F_BepInEx_DespawnFurthest_D": "Wenn Spawn Limitierungen erzwungen sind sollte der am weitesten entfernte Bot entfernt werden, anstatt den Spawn eines neuen Bots zu blockieren. Dies sorgt für aktivere Raids mit niedriger Maximalen Bot Anzahl. Nützlich für schwächere PCs. Entfernt nur PMCs und Scavs. Falls du keine dynamische Spawn Mod benutzt wird diese Einstellung die Spawns auf der Map sehr schnell aufbrauchen und die Raids leer anfühlen.",
"F_BepInEx_DespawnOnlyScavs_T": "Despawn Only Scavs",
"F_BepInEx_DespawnOnlyScavs_D": "When despawn furthest bot is enabled and triggered, only despawn Scavs. AI PMC bots will not be forcibly despawned.",
"F_BepInEx_DespawnMinDistance_T": "Despawn Minimum Distanz",
"F_BepInEx_DespawnMinDistance_D": "Minimale Distanz um einen Bot zu entfernen.",
"F_BepInEx_MaxBots_T": "Maximale Bots {0}",
@@ -239,7 +247,7 @@
"F_BepInEx_ConnectionTimeout_T": "Verbindungsauszeit",
"F_BepInEx_ConnectionTimeout_D": "Wie lange es dauert, bis eine Verbindung als abgebrochen betrachtet wird, wenn keine Pakete empfangen werden.",
"F_BepInEx_SendRate_T": "Senderate",
"F_BepInEx_SendRate_D": "How often per second movement packets should be sent (lower = less bandwidth used, slight more delay during interpolation)\nThis only affects the host and will be synchronized to all clients.\nAmount is per second:\nLow = 10\nMedium = 20\nHigh = 30\n\nRecommended to leave at no higher than Medium as the gains are insignificant after.",
"F_BepInEx_SendRate_D": "Wie oft pro Sekunde, Bewegungspakete versendet werden sollen (niedriger = weniger Bandbreitennutzung, ein wenig mehr Verzögerung während der Interpolierung)\nDies betrifft nur den Host und wird mit allen Clients synchronisiert.\nAnzahl pro Sekunde:\nNiedrig = 10\nMittel = 20\nHoch = 30\n\nEmpfohlen wird nicht über Mittel zu gehen, da Gewinne an Leistung über Mittel zu vernachlässigen sind.",
"F_BepInEx_NetMultiThread_T": "MultiThreading benutzen",
"F_BepInEx_NetMultiThread_D": "Ob die Netzwerkkomponente MultiThreading verwenden soll. Dies kann möglicherweise Probleme verringern, wenn das Spiel nicht funktioniert, was es dem Netzwerk-Manager erlaubt, Pakete während des niedrigen FPS immer noch zu bearbeiten und Warteschlangen durchzuführen.\nDies ist eine experimentelle Funktion und sollte nur auf High-End-PCs aktiviert werden und wird nur auf einem Headless-Client aktiviert.",
"F_BepInEx_VOIP_T": "VOIP aktivieren",
@@ -253,12 +261,13 @@
"F_MMUI_InHideout": "Im Versteck",
"F_MMUI_InFlea": "Im Flohmarkt",
"F_MMUI_RaidDetails": "Spielt als {0} auf {1}\nZeit: {2}",
"F_Mod_VerificationFailure": "Crc32 verification of the Fika.Core.dll failed, you will not be able to play with other people!\nCheck your log file for more information.",
"F_Mod_VerificationFailure": "Crc32 Verifizierung der Fika.Core.dll fehlgeschlagen, du wirst nicht mit Anderen zusammen spielen können!\nÜberprüfe deine log file für mehr Informationen.",
"F_UI_LocaleError_H": "LOCALES ERROR",
"F_UI_LocaleError_D": "Fehler beim Laden der Fika-Locales. Die Übersetzung verwendet jetzt Fallbacks für die fehlgeschlagenen Kopfzeilen. Bitte melden Sie dies den Entwicklern!\n\nfehlgeschlagene Schlüssel: {0}",
"F_UI_EFTVersionError": "Du möchtest mit einer unterschiedlichen EFT Version als der Host beitreten. \nClient: {0}\nHost: {1}",
"F_UI_FikaVersionError": "Du möchtest mit einer unterschiedlichen Fika Version als der Host beitreten. \nClient: {0}\nHost: {1}",
"F_UI_PlayerConnected": "{0} verbunden",
"F_UI_PlayerDisconnected": "{0} getrennt",
"F_UI_DisabledByServerHost": "Vom Serverhost deaktiviert"
"F_UI_DisabledByServerHost": "Vom Serverhost deaktiviert",
"F_UI_ErrorRaidInit": "An error was caught during the raid initialization.\nPlease restart your client!"
}
@@ -30,7 +30,7 @@
"F_Client_Wait5Seconds": "Kérem, várjon legalább 5 másodpercet az utolsó társ kilépése után, mielőtt elhagyná a játékot",
"F_Client_StartingRaid": "Raid indítása, kérem várjon...",
"F_Client_LostConnection": "Kapcsolat megszakadt a hosttal",
"F_Client_StartingRaidOnDedicated": "Raid indítása dedikált kliensen... kérem, várjon",
"F_Client_StartingRaidOnDedicated": "Starting raid on headless client... please wait",
"F_SendItem_Header": "VÁLASSZON JÁTÉKOST",
"F_SendItem_SendButton": "KÜLDÉS",
"F_MMUI_RaidsHeader": "RAIDEK",
@@ -39,7 +39,7 @@
"F_MMUI_SelectAmountHeader": "ÖSSZEG KIVÁLASZTÁSA",
"F_MMUI_SessionSettingsHeader": "SESSION BEÁLLÍTÁSOK",
"F_MMUI_SelectAmountDescription": "Hány ember fog játszani (beleértve téged is)?",
"F_MMUI_UseDedicatedHost": "Dedicated Host használata",
"F_MMUI_UseDedicatedHost": "Use Headless Host",
"F_MMUI_StartButton": "INDITÁS",
"F_MMUI_LoadingScreenHeader": "BETÖLTÉS",
"F_MMUI_LoadingScreenDescription": "Kérjük, várjon, amíg a raid betölt... ez eltarthat egy ideig.",
@@ -60,12 +60,12 @@
"F_UI_UnableToConnect": "Nem lehet csatlakozni a szerverhez. Győződjön meg arról, hogy minden port nyitva publikus, és minden beállítás megfelelően van konfigurálva.",
"F_UI_FikaPingerFailStart": "Nem sikerült elindítani a FikaPingert!",
"F_UI_RefreshRaids": "Frissítsd az aktív raidek listáját.",
"F_UI_DedicatedError": "FIKA DEDIKÁLT HIBA",
"F_UI_DedicatedError": "FIKA HEADLESS ERROR",
"F_UI_ErrorForceIPHeader": "HIBA AZ IP-cím kényszerítésekor",
"F_UI_ErrorForceIP": "A „{0}” nem érvényes IP-cím a csatlakozáshoz! Ellenőrizze a „Kényszerített IP” beállítást.",
"F_UI_ErrorBindIPHeader": "KÖTÉSI HIBA",
"F_UI_ErrorBindIP": "A '{0}' nem érvényes IP-cím a kötéshez! Ellenőrizze a „Force Bind IP” beállítást.",
"F_UI_NoDedicatedClients": "Nincsenek dedikált kliensek.",
"F_UI_NoDedicatedClients": "No headless clients are available.",
"F_UI_HostRaidTooltip": "Elindít egy raid-et\nMás játékosok tudnak rád csatlakozni a töltőkép közben",
"F_UI_WaitForHostStartRaid": "Várakozás a host-ra, hogy indítsa a raid-et...",
"F_UI_WaitForHostFinishInit": "Várakozás, hogy a host befejezze a raid inicializálását...",
@@ -162,6 +162,12 @@
"F_BepInEx_MinPlateScale_D": "A névtáblák minimum áttetszősége.",
"F_BepInEx_UseOcclusion_T": "Okklúzió használata",
"F_BepInEx_UseOcclusion_D": "Okklúzió használata a névtábla elrejtéséhez, amikor a játékos nincs a látóteredben.",
"F_BepInEx_HealthColorFull_T": "Full Health Color",
"F_BepInEx_HealthColorFull_D": "The color displayed when at full health. This will gradually move towards 'Low Health Color' when HP decreases.",
"F_BepInEx_HealthColorLow_T": "Low Health Color",
"F_BepInEx_HealthColorLow_D": "The color displayed when at low health. This will gradually move towards 'Full Health Color' when HP increases.",
"F_BepInEx_NamePlateColor_T": "Name Plate Text Color",
"F_BepInEx_NamePlateColor_D": "The color of the text above the name plate.",
"F_BepInEx_QuestTypes_T": "Küldetés formák",
"F_BepInEx_QuestTypes_D": "Milyen típusú küldetéseket kell fogadni és elküldeni. A PlaceBeacon jelölőket és elemeket is tartalmaz.",
"F_BepInEx_QSNotifications_T": "Értesítések mutatása",
@@ -220,6 +226,8 @@
"F_BepInEx_EnforcedSpawnLimits_D": "Kikényszeríti a spawn korlátokat a botok spawnalásakór, ügyelve arra, hogy ne lépje túl a vanilla korlátokat. Ez főként spawn modok vagy bármi más, ami módosítja a botkorlátokat, használatakor érvényesül. Nem blokkolja a speciális botok, például a bossok megjelenését.",
"F_BepInEx_DespawnFurthest_T": "A legtávolabbi eltüntetése",
"F_BepInEx_DespawnFurthest_D": "A spawn limitek érvényesítésekor a legtávolabbi botot kell de spawnolni a spawn blokkolása helyett. Ez sokkal aktívabb raidet tesz lehetővé alacsonyabb Max Bots szám mellett. Gyengébb Számitógépe-k számára hasznos. Csak a pmcs-eket és a scav-eket szünteti meg. Ha nem futtatsz dinamikus spawn modot, akkor ez gyorsan kimeríti a spawnokat a térképen, így a raid nagyon halott lesz.",
"F_BepInEx_DespawnOnlyScavs_T": "Despawn Only Scavs",
"F_BepInEx_DespawnOnlyScavs_D": "When despawn furthest bot is enabled and triggered, only despawn Scavs. AI PMC bots will not be forcibly despawned.",
"F_BepInEx_DespawnMinDistance_T": "Despawn minimális távolság",
"F_BepInEx_DespawnMinDistance_D": "A minimum távolság a botok eltüntetéshez.",
"F_BepInEx_MaxBots_T": "Botok maximum száma: {0}",
@@ -260,5 +268,6 @@
"F_UI_FikaVersionError": "Egy másik Fika verzióval próbálsz csatlakozni, mint amit a host futtat.\nKliens crc: {0}\nHost crc: {1}",
"F_UI_PlayerConnected": "{0} csatlakozott",
"F_UI_PlayerDisconnected": "{0} elhagyta a játékot",
"F_UI_DisabledByServerHost": "Kikapcsolva a szerver host által"
"F_UI_DisabledByServerHost": "Kikapcsolva a szerver host által",
"F_UI_ErrorRaidInit": "An error was caught during the raid initialization.\nPlease restart your client!"
}
@@ -30,7 +30,7 @@
"F_Client_Wait5Seconds": "Attendere almeno 5 secondi dopo l'ultimo peer disconnesso prima di uscire",
"F_Client_StartingRaid": "Avvio raid, attendere...",
"F_Client_LostConnection": "Connessione persa all'host",
"F_Client_StartingRaidOnDedicated": "Avvio raid sul client dedicato... attendere",
"F_Client_StartingRaidOnDedicated": "Starting raid on headless client... please wait",
"F_SendItem_Header": "SELEZIONA UN GIOCATORE",
"F_SendItem_SendButton": "INVIA",
"F_MMUI_RaidsHeader": "RAIDS",
@@ -39,7 +39,7 @@
"F_MMUI_SelectAmountHeader": "SELEZIONA QUANTITÀ",
"F_MMUI_SessionSettingsHeader": "IMPOSTAZIONI SESSIONE",
"F_MMUI_SelectAmountDescription": "Quante persone (incluso te) giocheranno?",
"F_MMUI_UseDedicatedHost": "Usa Host Dedicato",
"F_MMUI_UseDedicatedHost": "Use Headless Host",
"F_MMUI_StartButton": "AVVIA",
"F_MMUI_LoadingScreenHeader": "CARICAMENTO",
"F_MMUI_LoadingScreenDescription": "Attendere mentre il raid sta partendo... questo potrebbe richiedere un po' di tempo.",
@@ -60,12 +60,12 @@
"F_UI_UnableToConnect": "Impossibile connettersi al server. Assicurati che tutte le porte siano aperte e che tutte le impostazioni siano configurate correttamente.",
"F_UI_FikaPingerFailStart": "Impossibile avviare FikaPinger!",
"F_UI_RefreshRaids": "Aggiorna la lista dei raid attivi.",
"F_UI_DedicatedError": "ERRORE DEDICATO DI FIKA",
"F_UI_DedicatedError": "FIKA HEADLESS ERROR",
"F_UI_ErrorForceIPHeader": "ERRORE FORZATURA IP",
"F_UI_ErrorForceIP": "'{0}' non è un indirizzo IP valido a cui connettersi! Controlla l'impostazione 'Forza IP'.",
"F_UI_ErrorBindIPHeader": "ERRORE BINDING",
"F_UI_ErrorBindIP": "'{0}' non è un indirizzo IP valido per il binding! Controlla l'impostazione 'Forza Bind IP'.",
"F_UI_NoDedicatedClients": "Nessun client dedicato è disponibile.",
"F_UI_NoDedicatedClients": "No headless clients are available.",
"F_UI_HostRaidTooltip": "Avvia un raid\nGli altri giocatori potranno unirsi a te durante la schermata di caricamento",
"F_UI_WaitForHostStartRaid": "In attesa che l'host avvii il raid...",
"F_UI_WaitForHostFinishInit": "In attesa che l'host concluda l'inizializzazione del raid...",
@@ -162,6 +162,12 @@
"F_BepInEx_MinPlateScale_D": "La dimensione minima delle targhette.",
"F_BepInEx_UseOcclusion_T": "Abilità Occlusion",
"F_BepInEx_UseOcclusion_D": "Usa l'occlusione per nascondere la targhetta quando il giocatore non è visibile.",
"F_BepInEx_HealthColorFull_T": "Full Health Color",
"F_BepInEx_HealthColorFull_D": "The color displayed when at full health. This will gradually move towards 'Low Health Color' when HP decreases.",
"F_BepInEx_HealthColorLow_T": "Low Health Color",
"F_BepInEx_HealthColorLow_D": "The color displayed when at low health. This will gradually move towards 'Full Health Color' when HP increases.",
"F_BepInEx_NamePlateColor_T": "Name Plate Text Color",
"F_BepInEx_NamePlateColor_D": "The color of the text above the name plate.",
"F_BepInEx_QuestTypes_T": "Tipi di Quest",
"F_BepInEx_QuestTypes_D": "Which quest types to receive and send. PlaceBeacon is both markers and items.",
"F_BepInEx_QSNotifications_T": "Mostra Notifiche",
@@ -220,6 +226,8 @@
"F_BepInEx_EnforcedSpawnLimits_D": "Forza i limiti di generazione quando si generano bot, assicurandosi di non superare i limiti vanilla. Questo ha effetto principalmente quando si usano le mod di spawn o qualsiasi cosa che modifichi i limiti del bot. Non bloccherà gli spawn di bot speciali come i boss.",
"F_BepInEx_DespawnFurthest_T": "Despawn Del Più Lontano",
"F_BepInEx_DespawnFurthest_D": "Quando si applicano i limiti di spawn, il bot più lontano dovrebbe essere rimosso invece di bloccare lo spawn. Questo renderà un raid molto più attivo su un numero di bot Max più basso. Utile per i PC più deboli. Rimuoverà solo pmc e scav. Se non si esegue una mod di generazione dinamica, tuttavia, questo svuoterà rapidamente gli spawn sulla mappa, rendendo il raid molto morto invece.",
"F_BepInEx_DespawnOnlyScavs_T": "Despawn Only Scavs",
"F_BepInEx_DespawnOnlyScavs_D": "When despawn furthest bot is enabled and triggered, only despawn Scavs. AI PMC bots will not be forcibly despawned.",
"F_BepInEx_DespawnMinDistance_T": "Distanza Minima Di Despawn",
"F_BepInEx_DespawnMinDistance_D": "La distanza minima per rimuovere un bot.",
"F_BepInEx_MaxBots_T": "Bot Massimi {0}",
@@ -260,5 +268,6 @@
"F_UI_FikaVersionError": "Stai tentando di utilizzare una versione diversa di Fika rispetto a quella in esecuzione dall'host del raid.\nClient: {0}\nHost: {1}",
"F_UI_PlayerConnected": "{0} si è connesso",
"F_UI_PlayerDisconnected": "{0} si è disconnesso",
"F_UI_DisabledByServerHost": "Disabilitato dall'host del server"
"F_UI_DisabledByServerHost": "Disabilitato dall'host del server",
"F_UI_ErrorRaidInit": "An error was caught during the raid initialization.\nPlease restart your client!"
}
@@ -30,7 +30,7 @@
"F_Client_Wait5Seconds": "最後のピアが切断された後、終了する前に少なくとも5秒待ってください",
"F_Client_StartingRaid": "レイドを開始しています、しばらくお待ちください…",
"F_Client_LostConnection": "ホストとの接続が失われました",
"F_Client_StartingRaidOnDedicated": "専用クライアントでレイドを開始しています… しばらくお待ちください",
"F_Client_StartingRaidOnDedicated": "Starting raid on headless client... please wait",
"F_SendItem_Header": "プレイヤーを選択",
"F_SendItem_SendButton": "送信",
"F_MMUI_RaidsHeader": "レイド",
@@ -39,7 +39,7 @@
"F_MMUI_SelectAmountHeader": "数を選択",
"F_MMUI_SessionSettingsHeader": "セッションの設定",
"F_MMUI_SelectAmountDescription": "何人がプレイしますか? (あなたを含めて)",
"F_MMUI_UseDedicatedHost": "専用ホストを使用",
"F_MMUI_UseDedicatedHost": "Use Headless Host",
"F_MMUI_StartButton": "開始",
"F_MMUI_LoadingScreenHeader": "読み込み中",
"F_MMUI_LoadingScreenDescription": "レイドの初期化中ですので、しばらくお待ちください... 時間がかかる場合があります。",
@@ -60,12 +60,12 @@
"F_UI_UnableToConnect": "サーバーに接続できません。すべてのポートが開いており、設定が正しく構成されていることを確認してください。",
"F_UI_FikaPingerFailStart": "FikaPinger を開始できませんでした!",
"F_UI_RefreshRaids": "アクティブなレイドのリストを更新する。",
"F_UI_DedicatedError": "FIKA専用エラー",
"F_UI_DedicatedError": "FIKA HEADLESS ERROR",
"F_UI_ErrorForceIPHeader": "IP強制エラー",
"F_UI_ErrorForceIP": "'{0}' は接続するための有効なIPアドレスではありません! 'Force IP' 設定を確認してください。",
"F_UI_ErrorBindIPHeader": "バインドエラー",
"F_UI_ErrorBindIP": "'{0}' はバインドするための有効なIPアドレスではありません! 'Force Bind IP' 設定を確認してください。",
"F_UI_NoDedicatedClients": "専用クライアントは利用できません。",
"F_UI_NoDedicatedClients": "No headless clients are available.",
"F_UI_HostRaidTooltip": "Starts a raid\nOther players will be able to join you during the loading screen",
"F_UI_WaitForHostStartRaid": "ホストの襲撃開始を待っています…",
"F_UI_WaitForHostFinishInit": "ホストがレイドの初期化を終えるのを待っています…",
@@ -162,6 +162,12 @@
"F_BepInEx_MinPlateScale_D": "The minimum scale of the name plates.",
"F_BepInEx_UseOcclusion_T": "Use Occlusion",
"F_BepInEx_UseOcclusion_D": "Use occlusion to hide the name plate when the player is out of sight.",
"F_BepInEx_HealthColorFull_T": "Full Health Color",
"F_BepInEx_HealthColorFull_D": "The color displayed when at full health. This will gradually move towards 'Low Health Color' when HP decreases.",
"F_BepInEx_HealthColorLow_T": "Low Health Color",
"F_BepInEx_HealthColorLow_D": "The color displayed when at low health. This will gradually move towards 'Full Health Color' when HP increases.",
"F_BepInEx_NamePlateColor_T": "Name Plate Text Color",
"F_BepInEx_NamePlateColor_D": "The color of the text above the name plate.",
"F_BepInEx_QuestTypes_T": "Quest Types",
"F_BepInEx_QuestTypes_D": "Which quest types to receive and send. PlaceBeacon is both markers and items.",
"F_BepInEx_QSNotifications_T": "Show Notifications",
@@ -220,6 +226,8 @@
"F_BepInEx_EnforcedSpawnLimits_D": "Enforces spawn limits when spawning bots, making sure to not go over the vanilla limits. This mainly takes affect when using spawn mods or anything that modifies the bot limits. Will not block spawns of special bots like bosses.",
"F_BepInEx_DespawnFurthest_T": "Despawn Furthest",
"F_BepInEx_DespawnFurthest_D": "When enforcing spawn limits, should the furthest bot be de-spawned instead of blocking the spawn. This will make for a much more active raid on a lower Max Bots count. Helpful for weaker PCs. Will only despawn pmcs and scavs. If you don't run a dynamic spawn mod, this will however quickly exhaust the spawns on the map, making the raid very dead instead.",
"F_BepInEx_DespawnOnlyScavs_T": "Despawn Only Scavs",
"F_BepInEx_DespawnOnlyScavs_D": "When despawn furthest bot is enabled and triggered, only despawn Scavs. AI PMC bots will not be forcibly despawned.",
"F_BepInEx_DespawnMinDistance_T": "Despawn Minimum Distance",
"F_BepInEx_DespawnMinDistance_D": "The minimum distance to despawn a bot.",
"F_BepInEx_MaxBots_T": "Max Bots {0}",
@@ -260,5 +268,6 @@
"F_UI_FikaVersionError": "You are attempting to use a different version of Fika than what the raid host is running.\nClient crc: {0}\nHost crc: {1}",
"F_UI_PlayerConnected": "{0} has connected",
"F_UI_PlayerDisconnected": "{0} has disconnected",
"F_UI_DisabledByServerHost": "Disabled by server host"
"F_UI_DisabledByServerHost": "Disabled by server host",
"F_UI_ErrorRaidInit": "An error was caught during the raid initialization.\nPlease restart your client!"
}
@@ -30,7 +30,7 @@
"F_Client_Wait5Seconds": "마지막 피어가 연결을 끝내고 난 뒤, 5초간 대기 해 주십시오,",
"F_Client_StartingRaid": "레이드를 시작 중입니다. 잠시만 기다려주십시오...",
"F_Client_LostConnection": "호스트로부터 연결이 끊겼습니다.",
"F_Client_StartingRaidOnDedicated": "전담 클라이언트로 레이드를 시작합니다. 기다려 주십시오.",
"F_Client_StartingRaidOnDedicated": "Starting raid on headless client... please wait",
"F_SendItem_Header": "플레이어 선택",
"F_SendItem_SendButton": "보내기",
"F_MMUI_RaidsHeader": "레이드 목록",
@@ -39,14 +39,14 @@
"F_MMUI_SelectAmountHeader": "양을 선택하십시오.",
"F_MMUI_SessionSettingsHeader": "세션 설정",
"F_MMUI_SelectAmountDescription": "당신을 포함하여 몇 명의 플레이어가 참가합니까?",
"F_MMUI_UseDedicatedHost": "전담 호스트를 사용하여 주십시오",
"F_MMUI_UseDedicatedHost": "Use Headless Host",
"F_MMUI_StartButton": "시작",
"F_MMUI_LoadingScreenHeader": "로딩 중",
"F_MMUI_LoadingScreenDescription": "레이드를 동기화하는 중입니다... 잠시만 기다려주십시오.",
"F_MMUI_JoinAsSpectator": "Spectate",
"F_MMUI_JoinAsSpectator_D": "Join the game as a spectator",
"F_MMUI_JoinAsSpectator_D": "관전자로 참여하기",
"F_UI_StartRaid": "레이드 시작",
"F_UI_StartRaidDescription": "Starts the raid\nAfter clicking this additional players will not be able to join",
"F_UI_StartRaidDescription": "레이드 시작하기\n이 버튼을 클릭하시면 다른 플레이어들이 참여할 수 없게 됩니다",
"F_UI_CannotJoinRaidOtherMap": "다른 맵에서 진행중인 레이드에는 참가 할 수 없습니다.\n레이드 맵: {0}",
"F_UI_CannotJoinRaidOtherTime": "다른 시간대의 레이드에는 참가할 수 없습니다.",
"F_UI_CannotJoinRaidScavAsPMC": "PMC 캐릭터로는 Scav레이드에 참가 할 수없습니다.",
@@ -60,12 +60,12 @@
"F_UI_UnableToConnect": "서버에 접속하지 못하였습니다. 모든 포트가 열려있고 모든 설정이 올바르게 되어있는지 확인하여 주십시오.",
"F_UI_FikaPingerFailStart": "피카 핑 생성기를 시작할 수 없습니다.",
"F_UI_RefreshRaids": "현재 진행중인 레이드 리스트를 새로고침 하십시오.",
"F_UI_DedicatedError": "피카 전담 에러",
"F_UI_DedicatedError": "FIKA HEADLESS ERROR",
"F_UI_ErrorForceIPHeader": "IP강제 에러",
"F_UI_ErrorForceIP": "{0} 은 유효한 IP주소가 아닙니다. IP강제하기 설정을 확인하십시오.",
"F_UI_ErrorBindIPHeader": "바인딩 에러",
"F_UI_ErrorBindIP": "{0} 은 바인드하기 유효한 IP주소가 아닙니다. IP 강제 바인드 설정을 확인해주십시오.",
"F_UI_NoDedicatedClients": "사용가능한 전담 클라이언트가 없습니다.",
"F_UI_NoDedicatedClients": "No headless clients are available.",
"F_UI_HostRaidTooltip": "Starts a raid\nOther players will be able to join you during the loading screen",
"F_UI_WaitForHostStartRaid": "호스트가 레이드 시작하기 기다리는 중...",
"F_UI_WaitForHostFinishInit": "호스트의 레이드 초기화 대기중",
@@ -162,6 +162,12 @@
"F_BepInEx_MinPlateScale_D": "네임 플레이트들의 최소 비율",
"F_BepInEx_UseOcclusion_T": "오클루전 사용",
"F_BepInEx_UseOcclusion_D": "오크루전으로 플레이어가 시야에서 벗어나면 네임플레이트를 숨깁니다.",
"F_BepInEx_HealthColorFull_T": "Full Health Color",
"F_BepInEx_HealthColorFull_D": "The color displayed when at full health. This will gradually move towards 'Low Health Color' when HP decreases.",
"F_BepInEx_HealthColorLow_T": "Low Health Color",
"F_BepInEx_HealthColorLow_D": "The color displayed when at low health. This will gradually move towards 'Full Health Color' when HP increases.",
"F_BepInEx_NamePlateColor_T": "Name Plate Text Color",
"F_BepInEx_NamePlateColor_D": "The color of the text above the name plate.",
"F_BepInEx_QuestTypes_T": "퀘스트 타입",
"F_BepInEx_QuestTypes_D": "보내거나 받을 퀘스트 타입. 비컨 설치하기는 마커랑 아이템 둘 다 해당됩니다.",
"F_BepInEx_QSNotifications_T": "알림 보이기",
@@ -220,6 +226,8 @@
"F_BepInEx_EnforcedSpawnLimits_D": "봇 스폰 시에 최대 스폰 수 제한 적용, 바닐라 제한 넘지 않도록 주의. 봇 스폰 관련 모드를 사용하게되면 이 제한에 영항을 받게 됩니다. 보스같은 특수 봇 타입은 영향을 받지 않습니다.",
"F_BepInEx_DespawnFurthest_T": "최대거리 봇 디스폰",
"F_BepInEx_DespawnFurthest_D": "스폰 제한을 걸때 추가 스폰을 제한하지 않고 가장 멀리있는 봇을 디스폰 시킵니다. 이렇게 하면 작은 최대 봇 수 제한을 가지고서도 보다 생동감 있는 레이드를 경험할 수 있습니다. 저사양 pc들에 도움이 되며 pmc랑 스캐브만 디스폰 시킵니다. 다만 다이나믹 방식의 스폰 모드를 따로 사용하지 않을경우 봇 머릿수를 빠르게 소진하면서 레이드가 거의 빈 방이 될 수도 있습니다.",
"F_BepInEx_DespawnOnlyScavs_T": "Despawn Only Scavs",
"F_BepInEx_DespawnOnlyScavs_D": "When despawn furthest bot is enabled and triggered, only despawn Scavs. AI PMC bots will not be forcibly despawned.",
"F_BepInEx_DespawnMinDistance_T": "디스폰 최소거리",
"F_BepInEx_DespawnMinDistance_D": "플레이어 기준 해당 거리부터 봇 디스폰이 가능해짐",
"F_BepInEx_MaxBots_T": "최대 봇 {0}",
@@ -258,7 +266,8 @@
"F_UI_LocaleError_D": "피카 언어 DB를 불러오던 중에 오류가 발생하였습니다. 불러오기 실패한 부분은 대체언어를 사용하겠습니다.\n실패한 키들: {0}",
"F_UI_EFTVersionError": "You are attempting to use a different version of EFT than what the raid host is running.\nClient: {0}\nHost: {1}",
"F_UI_FikaVersionError": "You are attempting to use a different version of Fika than what the raid host is running.\nClient crc: {0}\nHost crc: {1}",
"F_UI_PlayerConnected": "{0} has connected",
"F_UI_PlayerConnected": "{0}님이 입장하셨습니다",
"F_UI_PlayerDisconnected": "{0} has disconnected",
"F_UI_DisabledByServerHost": "Disabled by server host"
"F_UI_DisabledByServerHost": "Disabled by server host",
"F_UI_ErrorRaidInit": "An error was caught during the raid initialization.\nPlease restart your client!"
}
@@ -30,7 +30,7 @@
"F_Client_Wait5Seconds": "Poczekaj przynajmniej 5 sekund po rozłączeniu się ostatniego użytkownika przed wyjściem",
"F_Client_StartingRaid": "Uruchamianie raidu, proszę czekać...",
"F_Client_LostConnection": "Utracono połączenie z gospodarzem",
"F_Client_StartingRaidOnDedicated": "Uruchamianie raidu na dedykowanym kliencie... proszę czekać",
"F_Client_StartingRaidOnDedicated": "Starting raid on headless client... please wait",
"F_SendItem_Header": "WYBIERZ GRACZA",
"F_SendItem_SendButton": "WYŚLIJ",
"F_MMUI_RaidsHeader": "RAIDY",
@@ -39,7 +39,7 @@
"F_MMUI_SelectAmountHeader": "WYBIERZ ILOŚĆ",
"F_MMUI_SessionSettingsHeader": "USTAWIENIA SESJI",
"F_MMUI_SelectAmountDescription": "Ile osób (łącznie z tobą) będzie grało?",
"F_MMUI_UseDedicatedHost": "Użyj Dedykowanego Gospodarza",
"F_MMUI_UseDedicatedHost": "Use Headless Host",
"F_MMUI_StartButton": "START",
"F_MMUI_LoadingScreenHeader": "ŁADOWANIE",
"F_MMUI_LoadingScreenDescription": "Proszę czekać na inicjalizację raidu... to może chwilę potrwać.",
@@ -60,12 +60,12 @@
"F_UI_UnableToConnect": "Nie można połączyć się z serwerem. Upewnij się że wszystkie porty są otwarte i wszystkie ustawienia są poprawnie skonfigurowane.",
"F_UI_FikaPingerFailStart": "Nie można uruchomić FikaPinger'a!",
"F_UI_RefreshRaids": "Odśwież listę aktywnych raidów.",
"F_UI_DedicatedError": "BŁĄD DEDYKOWANEGO KLIENTA FIKA",
"F_UI_DedicatedError": "FIKA HEADLESS ERROR",
"F_UI_ErrorForceIPHeader": "BŁĄD W WYMUSZANIU ADRESU IP",
"F_UI_ErrorForceIP": "'{0}' nie jest poprawnym adresem IP, przez który można się połączyć! Sprawdź ustawienie \"Wymuś IP\".",
"F_UI_ErrorBindIPHeader": "BŁĄD POWIĄZANIA",
"F_UI_ErrorBindIP": "'{0}' nie jest prawidłowym adresem IP do powiązania! Sprawdź ustawienie 'Wymuś powiązanie IP'.",
"F_UI_NoDedicatedClients": "Brak dostępnych dedykowanych klientów.",
"F_UI_NoDedicatedClients": "No headless clients are available.",
"F_UI_HostRaidTooltip": "Rozpoczyna raid\nInni gracze będą mogli dołączyć podczas ekranu ładowania",
"F_UI_WaitForHostStartRaid": "Oczekiwanie na rozpoczęcie raidu przez hosta...",
"F_UI_WaitForHostFinishInit": "Oczekiwanie na zakończenie inicjalizacji raidu przez gospodarza...",
@@ -162,6 +162,12 @@
"F_BepInEx_MinPlateScale_D": "Minimalna skala nazw graczy.",
"F_BepInEx_UseOcclusion_T": "Użyj Okluzji",
"F_BepInEx_UseOcclusion_D": "Użyj okluzji, aby schować nazwy graczy, gdy gracz jest poza zasięgiem widzenia.",
"F_BepInEx_HealthColorFull_T": "Full Health Color",
"F_BepInEx_HealthColorFull_D": "The color displayed when at full health. This will gradually move towards 'Low Health Color' when HP decreases.",
"F_BepInEx_HealthColorLow_T": "Low Health Color",
"F_BepInEx_HealthColorLow_D": "The color displayed when at low health. This will gradually move towards 'Full Health Color' when HP increases.",
"F_BepInEx_NamePlateColor_T": "Name Plate Text Color",
"F_BepInEx_NamePlateColor_D": "The color of the text above the name plate.",
"F_BepInEx_QuestTypes_T": "Typy zadań",
"F_BepInEx_QuestTypes_D": "Które typy zadań do odebrania i wysyłania. PlaceBeacon to zarówno markery, jak i przedmioty.",
"F_BepInEx_QSNotifications_T": "Pokazuj Powiadomienia",
@@ -220,6 +226,8 @@
"F_BepInEx_EnforcedSpawnLimits_D": "Wymusza limit odrodzeń podczas odradzania botów, upewniając się, by nie przekroczyć domyślnych limitów. Ma znaczenie głównie podczas korzystania z modyfikacji zmieniających zasady odradzania lub cokolwiek co zmienia limity botów. Nie ma zastosowania do botów specjalnych tj. bossów.",
"F_BepInEx_DespawnFurthest_T": "Zniszcz Najdalsze",
"F_BepInEx_DespawnFurthest_D": "Czy podczas wymuszania limitu spawnu, najdalszy bot powinien zostać zdespawnowany, zamiast blokować dalsze spawnowanie? To spowoduje dużo bardziej aktywny raid przy niższych wartościach Maksymalnej Ilości botów. Korzystne dla słabszych PC'tów. Despawnowane będą tylko scav'y oraz PMC. Jeśli nie korzystasz z modyfikacji dynamicznego spawnu szybko wyczerpie pulę punktów spawnu na mapie, przez co efekt będzie odwrotny.",
"F_BepInEx_DespawnOnlyScavs_T": "Despawn Only Scavs",
"F_BepInEx_DespawnOnlyScavs_D": "When despawn furthest bot is enabled and triggered, only despawn Scavs. AI PMC bots will not be forcibly despawned.",
"F_BepInEx_DespawnMinDistance_T": "Minimalny Dystans Despawnu",
"F_BepInEx_DespawnMinDistance_D": "Minimalny dystans despawnu botów.",
"F_BepInEx_MaxBots_T": "Maks. liczba botów {0}",
@@ -260,5 +268,6 @@
"F_UI_FikaVersionError": "Próbujesz użyć innej wersji Fika niż ta, w której host uruchomił raid.\nKlient: {0}\nHost: {1}",
"F_UI_PlayerConnected": "{0} połączył się",
"F_UI_PlayerDisconnected": "{0} rozłączył się",
"F_UI_DisabledByServerHost": "Wyłączone przez hosta serwera"
"F_UI_DisabledByServerHost": "Wyłączone przez hosta serwera",
"F_UI_ErrorRaidInit": "An error was caught during the raid initialization.\nPlease restart your client!"
}
@@ -30,7 +30,7 @@
"F_Client_Wait5Seconds": "Aguarde pelo menos 5 segundos após o último peer desconectar antes de sair",
"F_Client_StartingRaid": "Iniciando incursão, aguarde...",
"F_Client_LostConnection": "Conexão perdida com o anfitrião",
"F_Client_StartingRaidOnDedicated": "Iniciando incursão em cliente dedicado... Aguarde",
"F_Client_StartingRaidOnDedicated": "Starting raid on headless client... please wait",
"F_SendItem_Header": "SELECIONE UM JOGADOR",
"F_SendItem_SendButton": "ENVIAR",
"F_MMUI_RaidsHeader": "Incursões",
@@ -39,7 +39,7 @@
"F_MMUI_SelectAmountHeader": "SELECIONAR QUANTIDADE",
"F_MMUI_SessionSettingsHeader": "CONFIGURAÇÕES DE SESSÃO",
"F_MMUI_SelectAmountDescription": "Quantas pessoas (incluindo você) irão jogar?",
"F_MMUI_UseDedicatedHost": "Usar o host dedicado",
"F_MMUI_UseDedicatedHost": "Use Headless Host",
"F_MMUI_StartButton": "INICIAR",
"F_MMUI_LoadingScreenHeader": "Carregando",
"F_MMUI_LoadingScreenDescription": "Aguarde enquanto a incursão é inicializada... Isso pode levar algum tempo.",
@@ -60,12 +60,12 @@
"F_UI_UnableToConnect": "Não é possível conectar ao servidor. Certifique-se de que todas as portas estejam abertas e que todas as configurações estejam configuradas corretamente.",
"F_UI_FikaPingerFailStart": "Não foi possível iniciar o FikaPinger!",
"F_UI_RefreshRaids": "Atualizar lista de incursões ativos.",
"F_UI_DedicatedError": "ERRO DEDICADO DE FIKA",
"F_UI_DedicatedError": "FIKA HEADLESS ERROR",
"F_UI_ErrorForceIPHeader": "ERRO AO FORÇAR IP",
"F_UI_ErrorForceIP": "'{0}' não é um endereço IP válido para conexão! Verifique a sua configuração 'Forçar IP'.",
"F_UI_ErrorBindIPHeader": "ERRO DE VINCULAÇÃO",
"F_UI_ErrorBindIP": "'{0}' não é um endereço IP válido para vincular! Verifique sua configuração 'Forçar vinculação de IP'.",
"F_UI_NoDedicatedClients": "Não há clientes dedicados disponíveis.",
"F_UI_NoDedicatedClients": "No headless clients are available.",
"F_UI_HostRaidTooltip": "Inicia uma incursão\nOutros jogadores poderão entrar enquanto está na tela de carregamento",
"F_UI_WaitForHostStartRaid": "Esperando o anfitrião iniciar a incursão...",
"F_UI_WaitForHostFinishInit": "Esperando o host terminar a inicialização da incursão...",
@@ -162,6 +162,12 @@
"F_BepInEx_MinPlateScale_D": "A escala mínima das placas de nomes.",
"F_BepInEx_UseOcclusion_T": "Usar Oclusão",
"F_BepInEx_UseOcclusion_D": "Use oclusão para esconder a placa de nome quando o jogador estiver fora de vista.",
"F_BepInEx_HealthColorFull_T": "Cor de Saúde Cheia",
"F_BepInEx_HealthColorFull_D": "A cor mostrada quando em Saúde cheia. Ela irá gradualmente mover em direção à 'Cor de Saúde Baixa' quando HP diminuir.",
"F_BepInEx_HealthColorLow_T": "Cor de Saúde Baixa",
"F_BepInEx_HealthColorLow_D": "A cor mostrada quando em Saúde BAIXA. Ela irá gradualmente mover em direção à 'Cor de Saúde Cheia' quando HP aumentar.",
"F_BepInEx_NamePlateColor_T": "Name Plate Text Color",
"F_BepInEx_NamePlateColor_D": "The color of the text above the name plate.",
"F_BepInEx_QuestTypes_T": "Tipos de Missão",
"F_BepInEx_QuestTypes_D": "Quais tipos de missões receber e enviar. Colocar Itens são marcadores e itens.",
"F_BepInEx_QSNotifications_T": "Mostrar notificações",
@@ -220,6 +226,8 @@
"F_BepInEx_EnforcedSpawnLimits_D": "Força limites de spawn ao gerar bots, certifique-se de não ultrapassar os limites padrões. Isso afeta principalmente ao usar mods de spawn ou qualquer coisa que modifique os limites do bot. Não bloqueará bots especiais, como chefes.",
"F_BepInEx_DespawnFurthest_T": "Despawnar o mais longe",
"F_BepInEx_DespawnFurthest_D": "Ao impor limites de spawn, o bot mais distante deve ser criado ao invés de bloquear o spawn. Isto fará com que a incursão seja muito mais ativa em uma configuração de Bots Maximos menor. Útil para PCs mais fracos. Só vai despawnar pmc e scavs. Se você não executar um mod de spawn dinâmico, ele vai esgotar rapidamente os spawns no mapa, fazendo a incursão muito morta em vez disso.",
"F_BepInEx_DespawnOnlyScavs_T": "Despawn Only Scavs",
"F_BepInEx_DespawnOnlyScavs_D": "When despawn furthest bot is enabled and triggered, only despawn Scavs. AI PMC bots will not be forcibly despawned.",
"F_BepInEx_DespawnMinDistance_T": "Distancia Minima para Despawn",
"F_BepInEx_DespawnMinDistance_D": "A distância mínima para despawnar um bot.",
"F_BepInEx_MaxBots_T": "Máximo de Bots {0}",
@@ -239,7 +247,7 @@
"F_BepInEx_ConnectionTimeout_T": "Tempo de Limite de Conexão",
"F_BepInEx_ConnectionTimeout_D": "Quanto tempo leva para uma conexão ser considerada perdida se nenhum pacote for recebido.",
"F_BepInEx_SendRate_T": "Taxa de Envio",
"F_BepInEx_SendRate_D": "How often per second movement packets should be sent (lower = less bandwidth used, slight more delay during interpolation)\nThis only affects the host and will be synchronized to all clients.\nAmount is per second:\nLow = 10\nMedium = 20\nHigh = 30\n\nRecommended to leave at no higher than Medium as the gains are insignificant after.",
"F_BepInEx_SendRate_D": "Com que frequência os pacotes de movimento devem ser enviados por segundo (Baixo = menor largura de banda usada, leve aumento de atraso durante interpolação)\nIsso afeta apenas o host e irá ser sincronizado para todos os clientes.\nQuantidade é por secundo:\nBaixo = 10\nMédio = 20\nAlto = 30\n\nRecomendado a deixar em alto ao invés de médio como os ganhos serão insignificantes depois.",
"F_BepInEx_NetMultiThread_T": "Utilizar MultiThreading",
"F_BepInEx_NetMultiThread_D": "Se o componente de rede deveria usar multi-threading. Isso pode potencialmente aliviar problema quando o jogo da lag, permitindo o gerenciador de rede processar a fila de pacotes durante FPS baixo.\nIsso é um recurso experimental e deve ser somente ativado em PCs de alta performance e deverá ser ativado apenas em cliesntes headless.",
"F_BepInEx_VOIP_T": "Permitir VOIP",
@@ -253,12 +261,13 @@
"F_MMUI_InHideout": "No esconderijo",
"F_MMUI_InFlea": "Na pulga",
"F_MMUI_RaidDetails": "Jogando como {0} em {1}\nHora: {2}",
"F_Mod_VerificationFailure": "Crc32 verification of the Fika.Core.dll failed, you will not be able to play with other people!\nCheck your log file for more information.",
"F_Mod_VerificationFailure": "A verificação Crc32 do Fika.Core.dll falhou, você não poderá jogar com outras pessoas!\nVerifique seu arquivo de log para mais informações.",
"F_UI_LocaleError_H": "ERRO NAS LOCALIZAÇÕES",
"F_UI_LocaleError_D": "Houve erros ao carregar as localizações do Fika. A tradução agora está usando os originais para os cabeçalhos que falharam. Por favor, reporte isso para os desenvolvedores!\n\nChaves falhas: {0}",
"F_UI_EFTVersionError": "Você está usando uma versão diferente do EFT do qual o host da incursão atual está usando.\nCliente: {0}\nHost: {1}",
"F_UI_FikaVersionError": "Você está usando uma versão diferente do Fika do qual o host da incursão atual está usando.\nCliente: {0}\nHost: {1}",
"F_UI_PlayerConnected": "{0} se conectou",
"F_UI_PlayerDisconnected": "{0} se desconectou",
"F_UI_DisabledByServerHost": "Desabilitado pelo hospedeiro do servidor"
"F_UI_DisabledByServerHost": "Desabilitado pelo hospedeiro do servidor",
"F_UI_ErrorRaidInit": "An error was caught during the raid initialization.\nPlease restart your client!"
}
@@ -30,7 +30,7 @@
"F_Client_Wait5Seconds": "Vă rugăm să așteptați cel puțin 5 secunde după deconectarea ultimului jucător înainte de a renunța",
"F_Client_StartingRaid": "Începe raidul, așteptați...",
"F_Client_LostConnection": "S-a pierdut conexiunea la gazdă",
"F_Client_StartingRaidOnDedicated": "Începe raidul pe clientul dedicat... așteptați",
"F_Client_StartingRaidOnDedicated": "Starting raid on headless client... please wait",
"F_SendItem_Header": "SELECTAȚI UN JUCĂTOR",
"F_SendItem_SendButton": "TRIMITE",
"F_MMUI_RaidsHeader": "RAIDURI",
@@ -39,7 +39,7 @@
"F_MMUI_SelectAmountHeader": "SELECTAȚI SUMA",
"F_MMUI_SessionSettingsHeader": "SETĂRI SESIUNE",
"F_MMUI_SelectAmountDescription": "Câți oameni (inclusiv dumneavoastră) vor juca?",
"F_MMUI_UseDedicatedHost": "Utilizați o gazdă dedicată",
"F_MMUI_UseDedicatedHost": "Use Headless Host",
"F_MMUI_StartButton": "Începe",
"F_MMUI_LoadingScreenHeader": "Se încarcă",
"F_MMUI_LoadingScreenDescription": "Vă rugăm să așteptați până la inițializarea raidului... acest lucru poate dura un timp.",
@@ -60,12 +60,12 @@
"F_UI_UnableToConnect": "Nu se poate conecta la server. Asigurați-vă că toate porturile sunt deschise și că toate setările sunt configurate corect.",
"F_UI_FikaPingerFailStart": "Nu s-a putut porni FikaPinger!",
"F_UI_RefreshRaids": "Actualizați lista raidurilor active.",
"F_UI_DedicatedError": "EROARE DEDICATĂ FIKA",
"F_UI_DedicatedError": "FIKA HEADLESS ERROR",
"F_UI_ErrorForceIPHeader": "EROARE LA FORȚAREA IP-ului",
"F_UI_ErrorForceIP": "„{0}” nu este o adresă IP validă la care să vă conectați! Verificați setarea „Forțare IP”.",
"F_UI_ErrorBindIPHeader": "EROAREDE DE LEGARE",
"F_UI_ErrorBindIP": "„{0}” nu este o adresă IP validă la care să vă legați! Verificați setarea „Forțare legare IP”.",
"F_UI_NoDedicatedClients": "Nu sunt disponibili clienți dedicați.",
"F_UI_NoDedicatedClients": "No headless clients are available.",
"F_UI_HostRaidTooltip": "Începe un raid\nAlți jucători se vor putea alătura pe durata ecranului de încărcare",
"F_UI_WaitForHostStartRaid": "Se așteaptă ca gazda să înceapă raid-ul...",
"F_UI_WaitForHostFinishInit": "Se așteaptă ca gazda să termine inițializarea raidului...",
@@ -162,6 +162,12 @@
"F_BepInEx_MinPlateScale_D": "The minimum scale of the name plates.",
"F_BepInEx_UseOcclusion_T": "Use Occlusion",
"F_BepInEx_UseOcclusion_D": "Use occlusion to hide the name plate when the player is out of sight.",
"F_BepInEx_HealthColorFull_T": "Full Health Color",
"F_BepInEx_HealthColorFull_D": "The color displayed when at full health. This will gradually move towards 'Low Health Color' when HP decreases.",
"F_BepInEx_HealthColorLow_T": "Low Health Color",
"F_BepInEx_HealthColorLow_D": "The color displayed when at low health. This will gradually move towards 'Full Health Color' when HP increases.",
"F_BepInEx_NamePlateColor_T": "Name Plate Text Color",
"F_BepInEx_NamePlateColor_D": "The color of the text above the name plate.",
"F_BepInEx_QuestTypes_T": "Quest Types",
"F_BepInEx_QuestTypes_D": "Which quest types to receive and send. PlaceBeacon is both markers and items.",
"F_BepInEx_QSNotifications_T": "Show Notifications",
@@ -220,6 +226,8 @@
"F_BepInEx_EnforcedSpawnLimits_D": "Enforces spawn limits when spawning bots, making sure to not go over the vanilla limits. This mainly takes affect when using spawn mods or anything that modifies the bot limits. Will not block spawns of special bots like bosses.",
"F_BepInEx_DespawnFurthest_T": "Despawn Furthest",
"F_BepInEx_DespawnFurthest_D": "When enforcing spawn limits, should the furthest bot be de-spawned instead of blocking the spawn. This will make for a much more active raid on a lower Max Bots count. Helpful for weaker PCs. Will only despawn pmcs and scavs. If you don't run a dynamic spawn mod, this will however quickly exhaust the spawns on the map, making the raid very dead instead.",
"F_BepInEx_DespawnOnlyScavs_T": "Despawn Only Scavs",
"F_BepInEx_DespawnOnlyScavs_D": "When despawn furthest bot is enabled and triggered, only despawn Scavs. AI PMC bots will not be forcibly despawned.",
"F_BepInEx_DespawnMinDistance_T": "Despawn Minimum Distance",
"F_BepInEx_DespawnMinDistance_D": "The minimum distance to despawn a bot.",
"F_BepInEx_MaxBots_T": "Max Bots {0}",
@@ -260,5 +268,6 @@
"F_UI_FikaVersionError": "You are attempting to use a different version of Fika than what the raid host is running.\nClient crc: {0}\nHost crc: {1}",
"F_UI_PlayerConnected": "{0} has connected",
"F_UI_PlayerDisconnected": "{0} has disconnected",
"F_UI_DisabledByServerHost": "Disabled by server host"
"F_UI_DisabledByServerHost": "Disabled by server host",
"F_UI_ErrorRaidInit": "An error was caught during the raid initialization.\nPlease restart your client!"
}
@@ -30,7 +30,7 @@
"F_Client_Wait5Seconds": "Пожалуйста, подождите хотя бы 5 секунд после отключения последнего игрока перед тем как выходить",
"F_Client_StartingRaid": "Начинаем рейд, пожалуйста подождите...",
"F_Client_LostConnection": "Потеряно соединение с хостом",
"F_Client_StartingRaidOnDedicated": "Игра на выделенном сервере загружается... пожалуйста, подождите",
"F_Client_StartingRaidOnDedicated": "Начало рейда на headless-клиенте... пожалуйста, подождите",
"F_SendItem_Header": "ВЫБЕРИТЕ ИГРОКА",
"F_SendItem_SendButton": "ОТПРАВИТЬ",
"F_MMUI_RaidsHeader": "РЕЙДЫ",
@@ -39,7 +39,7 @@
"F_MMUI_SelectAmountHeader": "ВЫБЕРИТЕ КОЛ-ВО",
"F_MMUI_SessionSettingsHeader": "НАСТРОЙКИ СЕССИИ",
"F_MMUI_SelectAmountDescription": "Сколько человек (включая вас) будет играть?",
"F_MMUI_UseDedicatedHost": "Использовать выделенный хост",
"F_MMUI_UseDedicatedHost": "Использовать Headless-хостинг",
"F_MMUI_StartButton": "НАЧАТЬ",
"F_MMUI_LoadingScreenHeader": "ЗАГРУЗКА",
"F_MMUI_LoadingScreenDescription": "Пожалуйста, подождите, пока рейд инициализируется... это может занять некоторое время.",
@@ -60,12 +60,12 @@
"F_UI_UnableToConnect": "Невозможно подключиться к серверу. Убедитесь, что все порты открыты и все настройки настроены правильно.",
"F_UI_FikaPingerFailStart": "Не удалось запустить FikaPinger!",
"F_UI_RefreshRaids": "Обновить список активных рейдов.",
"F_UI_DedicatedError": "СЕРВЕРНАЯ ОШИБКА",
"F_UI_DedicatedError": "ОШИБКА FIKA HEADLESS",
"F_UI_ErrorForceIPHeader": "ОШИБКА ПРЯМОГО АЙПИ",
"F_UI_ErrorForceIP": "'{0}' не является допустимым IP-адресом для подключения! Проверьте настройки 'Принудительный IP'.",
"F_UI_ErrorBindIPHeader": "ОШИБКА ЗАПИСИ",
"F_UI_ErrorBindIP": "'{0}' не является допустимым IP-адресом для привязки! Проверьте параметр 'Принудительная привязка к IP'.",
"F_UI_NoDedicatedClients": "Нет выделенных клиентов.",
"F_UI_NoDedicatedClients": "Отсутствуют Headless-клиенты.",
"F_UI_HostRaidTooltip": "Начинает рейд\nДругие игроки смогут присоединиться к вам во время экрана загрузки",
"F_UI_WaitForHostStartRaid": "Ожидание начала рейда хостом...",
"F_UI_WaitForHostFinishInit": "Ожидание завершения инициализации рейда...",
@@ -162,6 +162,12 @@
"F_BepInEx_MinPlateScale_D": "Устанавливает минимальный размер табличек с именами игроков.",
"F_BepInEx_UseOcclusion_T": "Использовать окклюзию",
"F_BepInEx_UseOcclusion_D": "Использовать окклюзию, чтобы скрыть табличку с именем, когда игрок вне поля зрения.",
"F_BepInEx_HealthColorFull_T": "Цвет полного запаса здоровья",
"F_BepInEx_HealthColorFull_D": "Цвет при полном запасе здоровья. По мере уменьшения здоровья этот цвет будет постепенно изменяться в сторону \"Низкого запаса здоровья\".",
"F_BepInEx_HealthColorLow_T": "Цвет низкого запаса здоровья",
"F_BepInEx_HealthColorLow_D": "Цвет при низком запасе здоровья. По мере увеличения здоровья этот цвет будет постепенно изменяться в сторону \"Полного запаса здоровья\".",
"F_BepInEx_NamePlateColor_T": "Цвет текста именной таблички",
"F_BepInEx_NamePlateColor_D": "Цвет текста поверх именной таблички.",
"F_BepInEx_QuestTypes_T": "Типы заданий",
"F_BepInEx_QuestTypes_D": "Определяет, какие типы квестов получать и отправлять. Тип квеста «Установить маячок» включает в себя как маркеры, так и предметы.",
"F_BepInEx_QSNotifications_T": "Показывать уведомления",
@@ -220,6 +226,8 @@
"F_BepInEx_EnforcedSpawnLimits_D": "Принудительно ограничивает количество одновременно появляющихся ботов, не допуская превышения лимитов, установленных в оригинальной игре. В основном влияет на игру при использовании модов, изменяющих количество ботов. Не блокирует появление особых ботов, таких как боссы.",
"F_BepInEx_DespawnFurthest_T": "Удалять самого дальнего бота при достижении лимита",
"F_BepInEx_DespawnFurthest_D": "При принуждении лимита спавнов, должен ли удаляться самый дальний от игрока бот, вместо блокировки спавна. Это сделает рейды намного динамичнее при низшем максимальном количестве ботов. Полезно для слабых ПК. Удаляться будут только ЧВК и дикие. Если вы не используете моды на динамический спавн ботов, это приведет к быстрому истощению пула доступных для спавна ботов на карте, делая рейды очень скучными.",
"F_BepInEx_DespawnOnlyScavs_T": "Despawn только Диких",
"F_BepInEx_DespawnOnlyScavs_D": "Когда включён и запущен despawn самых дальних ботов, удаляются только Дикие. Боты ЧВК не будут убраны принудительно.",
"F_BepInEx_DespawnMinDistance_T": "Минимальное расстояние для удаления бота",
"F_BepInEx_DespawnMinDistance_D": "Задает минимальное расстояние от игрока, на котором бот может быть удален.",
"F_BepInEx_MaxBots_T": "Максимум ботов {0}",
@@ -239,7 +247,7 @@
"F_BepInEx_ConnectionTimeout_T": "Время ожидания соединения",
"F_BepInEx_ConnectionTimeout_D": "Определяет, через какое время соединение будет считаться разорванным, если от клиента или сервера не поступает никаких пакетов данных.",
"F_BepInEx_SendRate_T": "Скорость отправки",
"F_BepInEx_SendRate_D": "How often per second movement packets should be sent (lower = less bandwidth used, slight more delay during interpolation)\nThis only affects the host and will be synchronized to all clients.\nAmount is per second:\nLow = 10\nMedium = 20\nHigh = 30\n\nRecommended to leave at no higher than Medium as the gains are insignificant after.",
"F_BepInEx_SendRate_D": "Как часто должны отправляться пакеты перемещения в секунду (меньше = используется меньшая пропускная способность, немного больше задержка при интерполяции)\nЭто влияет только на хост и будет синхронизировано со всеми клиентами.\nКоличество в секунду:\nНизкий = 10\nСредний = 20\nВысокий = 30\n\nРекомендуется оставить не выше \"Средний\", так как после этого прирост будет незначительным.",
"F_BepInEx_NetMultiThread_T": "Использовать многопоточность",
"F_BepInEx_NetMultiThread_D": "Если сетевой компонент должен использовать многопоточность. Это может потенциально устранить проблемы с лагами в игре, позволяя сетевому менеджеру продолжать обрабатывать и ставить пакеты в очередь даже при низком FPS.\nЭто экспериментальная функция, и её следует включать только на высокопроизводительных ПК. Кроме того, она будет активна только на headless-клиенте.",
"F_BepInEx_VOIP_T": "Разрешить VOIP",
@@ -253,12 +261,13 @@
"F_MMUI_InHideout": "В Убежище",
"F_MMUI_InFlea": "На Барахолке",
"F_MMUI_RaidDetails": "Играет за {0} на {1}\nВремя: {2}",
"F_Mod_VerificationFailure": "Crc32 verification of the Fika.Core.dll failed, you will not be able to play with other people!\nCheck your log file for more information.",
"F_Mod_VerificationFailure": "Crc32 верификация Fika.Core.dll не удалась, Вы не можете играть с другими людьми!\nПроверьте лог файл для дополнительной информации.",
"F_UI_LocaleError_H": "ОШИБКА ЛОКАЛИЗАЦИИ",
"F_UI_LocaleError_D": "Возникли ошибки при загрузке языковых настроек Fika. Перевод теперь использует резервные варианты для неудачных заголовков. Пожалуйста, сообщите об этом разработчикам!\nКлючи с ошибкой: {0}",
"F_UI_EFTVersionError": "Вы пытаетесь использовать другую версию EFT отличную от хоста.\nКлиент: {0}\nХост: {1}",
"F_UI_FikaVersionError": "Вы пытаетесь использовать другую версию Fika отличную от хоста.\nКлиент: {0}\nХост: {1}",
"F_UI_PlayerConnected": "{0} Подключился",
"F_UI_PlayerDisconnected": "{0} Отключился",
"F_UI_DisabledByServerHost": "Отключено хостом сервера"
"F_UI_DisabledByServerHost": "Отключено хостом сервера",
"F_UI_ErrorRaidInit": "An error was caught during the raid initialization.\nPlease restart your client!"
}
@@ -30,7 +30,7 @@
"F_Client_Wait5Seconds": "Prosím počkaj 5 sekúnd po odpojení posledného klienta pred ukončením",
"F_Client_StartingRaid": "Spúšťam raid. prosím čakaj...",
"F_Client_LostConnection": "Spojenie s hostom bolo stratené",
"F_Client_StartingRaidOnDedicated": "Spúšťam raid na dedikovanom klientovi... prosím čakaj",
"F_Client_StartingRaidOnDedicated": "Starting raid on headless client... please wait",
"F_SendItem_Header": "ZVOĽ HRÁČA",
"F_SendItem_SendButton": "POSLAŤ",
"F_MMUI_RaidsHeader": "RAIDY",
@@ -39,7 +39,7 @@
"F_MMUI_SelectAmountHeader": "ZVOLIŤ MNOŽSTVO",
"F_MMUI_SessionSettingsHeader": "Nastavenia relácie",
"F_MMUI_SelectAmountDescription": "Koľko ľudí (vrátane teba) bude hrať?",
"F_MMUI_UseDedicatedHost": "Použiť dedikovaný server",
"F_MMUI_UseDedicatedHost": "Use Headless Host",
"F_MMUI_StartButton": "ZAČAŤ",
"F_MMUI_LoadingScreenHeader": "NAČÍTAVANIE",
"F_MMUI_LoadingScreenDescription": "Prosím čakaj kým sa inicializuje raid... Môže to chvíľu trvať.",
@@ -60,12 +60,12 @@
"F_UI_UnableToConnect": "Nepodarilo sa pripojiť na server. Uisti sa že všetky potrebné porty sú otvorené a všetky nastavenia sú správne.",
"F_UI_FikaPingerFailStart": "Nepodarilo sa spustiť FikaPinger!",
"F_UI_RefreshRaids": "Obnoviť zoznam aktívnych raidov.",
"F_UI_DedicatedError": "FIKA DEDIKOVANÝ ERROR",
"F_UI_DedicatedError": "FIKA HEADLESS ERROR",
"F_UI_ErrorForceIPHeader": "CHYBA VYNUCOVANIA IP ADRESY",
"F_UI_ErrorForceIP": "'{0}' nie je validna IP adresa pre pripojenie! Prosím skontroluj 'Force IP' nastavenie.",
"F_UI_ErrorBindIPHeader": "CHYBA PRIRADZOVANIA",
"F_UI_ErrorBindIP": "'{0}' nie je validna IP adresa pre priradenie! Prosím skontroluj 'Force IP' nastavenie.",
"F_UI_NoDedicatedClients": "Žiadny dedikovaný klienti nie sú dostupný.",
"F_UI_NoDedicatedClients": "No headless clients are available.",
"F_UI_HostRaidTooltip": "Zapnúť raid\nOstatní hráči sa budú môcť pripojiť počas načítacej obrazovky",
"F_UI_WaitForHostStartRaid": "Čakám na spustenie raidu hostiteľom...",
"F_UI_WaitForHostFinishInit": "Čakám na hosta kým inicializuje raid...",
@@ -162,6 +162,12 @@
"F_BepInEx_MinPlateScale_D": "The minimum scale of the name plates.",
"F_BepInEx_UseOcclusion_T": "Use Occlusion",
"F_BepInEx_UseOcclusion_D": "Use occlusion to hide the name plate when the player is out of sight.",
"F_BepInEx_HealthColorFull_T": "Full Health Color",
"F_BepInEx_HealthColorFull_D": "The color displayed when at full health. This will gradually move towards 'Low Health Color' when HP decreases.",
"F_BepInEx_HealthColorLow_T": "Low Health Color",
"F_BepInEx_HealthColorLow_D": "The color displayed when at low health. This will gradually move towards 'Full Health Color' when HP increases.",
"F_BepInEx_NamePlateColor_T": "Name Plate Text Color",
"F_BepInEx_NamePlateColor_D": "The color of the text above the name plate.",
"F_BepInEx_QuestTypes_T": "Quest Types",
"F_BepInEx_QuestTypes_D": "Which quest types to receive and send. PlaceBeacon is both markers and items.",
"F_BepInEx_QSNotifications_T": "Show Notifications",
@@ -220,6 +226,8 @@
"F_BepInEx_EnforcedSpawnLimits_D": "Enforces spawn limits when spawning bots, making sure to not go over the vanilla limits. This mainly takes affect when using spawn mods or anything that modifies the bot limits. Will not block spawns of special bots like bosses.",
"F_BepInEx_DespawnFurthest_T": "Despawn Furthest",
"F_BepInEx_DespawnFurthest_D": "When enforcing spawn limits, should the furthest bot be de-spawned instead of blocking the spawn. This will make for a much more active raid on a lower Max Bots count. Helpful for weaker PCs. Will only despawn pmcs and scavs. If you don't run a dynamic spawn mod, this will however quickly exhaust the spawns on the map, making the raid very dead instead.",
"F_BepInEx_DespawnOnlyScavs_T": "Despawn Only Scavs",
"F_BepInEx_DespawnOnlyScavs_D": "When despawn furthest bot is enabled and triggered, only despawn Scavs. AI PMC bots will not be forcibly despawned.",
"F_BepInEx_DespawnMinDistance_T": "Despawn Minimum Distance",
"F_BepInEx_DespawnMinDistance_D": "The minimum distance to despawn a bot.",
"F_BepInEx_MaxBots_T": "Max Bots {0}",
@@ -260,5 +268,6 @@
"F_UI_FikaVersionError": "You are attempting to use a different version of Fika than what the raid host is running.\nClient crc: {0}\nHost crc: {1}",
"F_UI_PlayerConnected": "{0} has connected",
"F_UI_PlayerDisconnected": "{0} has disconnected",
"F_UI_DisabledByServerHost": "Disabled by server host"
"F_UI_DisabledByServerHost": "Disabled by server host",
"F_UI_ErrorRaidInit": "An error was caught during the raid initialization.\nPlease restart your client!"
}
@@ -30,7 +30,7 @@
"F_Client_Wait5Seconds": "Lütfen çıkmadan önce son eşin bağlantısı kesildikten sonra en az 5 saniye bekleyin",
"F_Client_StartingRaid": "Baskın başlıyor, lütfen bekleyin...",
"F_Client_LostConnection": "Ana bilgisayarla bağlantı kesildi",
"F_Client_StartingRaidOnDedicated": "Özel istemcide baskın başlatılıyor... lütfen bekleyin",
"F_Client_StartingRaidOnDedicated": "Starting raid on headless client... please wait",
"F_SendItem_Header": "BIR OYUNCU SEÇİN",
"F_SendItem_SendButton": "GÖNDER",
"F_MMUI_RaidsHeader": "BASKINLAR",
@@ -39,7 +39,7 @@
"F_MMUI_SelectAmountHeader": "MİKTAR SEÇİNİZ",
"F_MMUI_SessionSettingsHeader": "OTURUM AYARLARI",
"F_MMUI_SelectAmountDescription": "Kaç kişi (siz dahil) oynayacak?",
"F_MMUI_UseDedicatedHost": "Özel Host Kullanın",
"F_MMUI_UseDedicatedHost": "Use Headless Host",
"F_MMUI_StartButton": "BAŞLAT",
"F_MMUI_LoadingScreenHeader": "YÜKLENİYOR",
"F_MMUI_LoadingScreenDescription": "Baskın başlatılırken lütfen bekleyin... bu biraz zaman alabilir.",
@@ -60,12 +60,12 @@
"F_UI_UnableToConnect": "Sunucuya bağlanılamıyor. Tüm bağlantı noktalarının açık olduğundan ve tüm ayarların doğru yapılandırıldığından emin olun.",
"F_UI_FikaPingerFailStart": "FikaPinger başlatılamadı!",
"F_UI_RefreshRaids": "Aktif baskınların listesini yenileyin.",
"F_UI_DedicatedError": "FIKA ÖZEL HATA",
"F_UI_DedicatedError": "FIKA HEADLESS ERROR",
"F_UI_ErrorForceIPHeader": "IP'YI ZORLAMA HATASI",
"F_UI_ErrorForceIP": "'{0}' bağlanmak için geçerli bir IP adresi değil! 'IP'yi zorla' ayarınızı kontrol edin.",
"F_UI_ErrorBindIPHeader": "HATA BAĞLANTISI",
"F_UI_ErrorBindIP": "'{0}' bağlanmak için geçerli bir IP adresi değil! 'IP'yi Bağlamaya Zorla' ayarınızı kontrol edin.",
"F_UI_NoDedicatedClients": "Özel istemci bulunmamaktadır.",
"F_UI_NoDedicatedClients": "No headless clients are available.",
"F_UI_HostRaidTooltip": "Baskını başlatır\nBuna tıkladıktan sonra başka oyuncular katılamayacaktır",
"F_UI_WaitForHostStartRaid": "Ana bilgisayarın baskını başlatması bekleniyor...",
"F_UI_WaitForHostFinishInit": "Ana bilgisayarın raid başlatmayı bitirmesi bekleniyor...",
@@ -162,6 +162,12 @@
"F_BepInEx_MinPlateScale_D": "İsim plakalarının minimum ölçeği.",
"F_BepInEx_UseOcclusion_T": "Oklüzyon Kullanın",
"F_BepInEx_UseOcclusion_D": "Oyuncu görüş alanının dışındayken isim plakasını gizlemek için oklüzyon kullanın.",
"F_BepInEx_HealthColorFull_T": "Full Health Color",
"F_BepInEx_HealthColorFull_D": "The color displayed when at full health. This will gradually move towards 'Low Health Color' when HP decreases.",
"F_BepInEx_HealthColorLow_T": "Low Health Color",
"F_BepInEx_HealthColorLow_D": "The color displayed when at low health. This will gradually move towards 'Full Health Color' when HP increases.",
"F_BepInEx_NamePlateColor_T": "Name Plate Text Color",
"F_BepInEx_NamePlateColor_D": "The color of the text above the name plate.",
"F_BepInEx_QuestTypes_T": "Görev Tipleri",
"F_BepInEx_QuestTypes_D": "Hangi görev türlerinin alınacağı ve gönderileceği. PlaceBeacon hem işaretleyiciler hem de öğelerdir.",
"F_BepInEx_QSNotifications_T": "Bildirimleri Göster",
@@ -220,6 +226,8 @@
"F_BepInEx_EnforcedSpawnLimits_D": "Botlar ortaya çıkarken ortaya çıkma sınırlarını zorlar, vanilya sınırlarını aşmadığından emin olur. Bu, esas olarak spawn modları veya bot sınırlarını değiştiren herhangi bir şey kullanıldığında etkili olur. Bosslar gibi özel botların ortaya çıkmasını engellemez.",
"F_BepInEx_DespawnFurthest_T": "En Uzakta Despawn",
"F_BepInEx_DespawnFurthest_D": "Doğma sınırlarını uygularken, doğmayı engellemek yerine en uzaktaki botun doğması engellenmelidir. Bu, daha düşük bir Maksimum Bot sayısında çok daha aktif bir baskın yapacaktır. Zayıf PC'ler için faydalıdır. Sadece pmc'leri ve çöpleri doğurtacaktır. Dinamik bir doğma modu çalıştırmıyorsanız, bu, haritadaki doğmaları hızla tüketecek ve bunun yerine baskını çok ölü hale getirecektir.",
"F_BepInEx_DespawnOnlyScavs_T": "Despawn Only Scavs",
"F_BepInEx_DespawnOnlyScavs_D": "When despawn furthest bot is enabled and triggered, only despawn Scavs. AI PMC bots will not be forcibly despawned.",
"F_BepInEx_DespawnMinDistance_T": "Despawn Minimum Mesafe",
"F_BepInEx_DespawnMinDistance_D": "Bir botu despawn etmek için minimum mesafe.",
"F_BepInEx_MaxBots_T": "Maksimum Bot {0}",
@@ -260,5 +268,6 @@
"F_UI_FikaVersionError": "Raid ana bilgisayarının çalıştırdığından farklı bir Fika sürümü kullanmaya çalışıyorsunuz.\nİstemci crc: {0}\nhost crc: {1}",
"F_UI_PlayerConnected": "{0} bağlandı",
"F_UI_PlayerDisconnected": "{0} bağlantısı kesildi",
"F_UI_DisabledByServerHost": "Sunucu ana bilgisayarı tarafından devre dışı bırakıldı"
"F_UI_DisabledByServerHost": "Sunucu ana bilgisayarı tarafından devre dışı bırakıldı",
"F_UI_ErrorRaidInit": "An error was caught during the raid initialization.\nPlease restart your client!"
}