Archived
Some Optimizations to the Modpack
Disabled a lot of client-side related mods, removed Performance Improvements and disabled some potentially bad mods. Reinstalled a default version of MOAR with just the source code preset selection set to custom.
This commit is contained in:
@@ -195,13 +195,13 @@ PmcWaveDistribution = 0.8
|
||||
# Setting type: Double
|
||||
# Default value: 1
|
||||
# Acceptable value range: From 0 to 10
|
||||
ScavWaveQuantity = 0.6
|
||||
ScavWaveQuantity = 0.5
|
||||
|
||||
## Multiplies wave counts seen in the server's mapConfig.json by this number
|
||||
# Setting type: Double
|
||||
# Default value: 1
|
||||
# Acceptable value range: From 0 to 10
|
||||
PmcWaveQuantity = 0.6
|
||||
PmcWaveQuantity = 0.5
|
||||
|
||||
[3.Debug]
|
||||
|
||||
|
||||
@@ -51,7 +51,7 @@ Gating level = 0
|
||||
## Will reset when the game opens. You are supposed to use the gating increase/decrease keys to change the gating level, but you are free to change it manually if you want to make sure you are at a specific gating level.
|
||||
# Setting type: Int32
|
||||
# Default value: 0
|
||||
Gating level = 0
|
||||
Gating level = -2
|
||||
|
||||
1.Manual gating increase = KeypadPlus
|
||||
|
||||
|
||||
Reference in New Issue
Block a user